When things don't work, they blame it on ' It's broken ' . "Yes" for S/M bay, "no" for "L/XL". Player HQ Ships. #1. The object of the exercise is to build a shipyard where everything it needs to build a ship is provided by the shipyard, and nothing is paid for. Will we have any need to reverse engineer unique ships in X4 to obtain blueprints. . Feb 16, 08:37. If a Ship Docks at a Station or Ship then the Escorts should Auto-Dock (just like in past X-Games). Emergence - this start is a hybrid between Untested Explorer and Accomplished Scientist. Request Permission to Dock. Your ship and starting cash are weak, like the Untested Explorer, but you also get the Player HQ handed to you on a silver platter. . You can transfer the resources from your ship but you have to get your Captain to do it, i haven't found a way to manually do the transfer yet. sakura006 Posts: 3 Joined: Thu, 14. Go into station scan mode (shift-2) and investigate around the starting station. This is a good time to start buying L mining ships (because of better shields) and investing in M battle ships to protect your stations and traders. The new ship is named Scaldis which you can build after acquiring the blue print from Argon Federation's representative. As of the latest hotfix patch, you now receive a standard dock module BP once that quest starts, so just the storages actually. X3 ships were a lot better in all aspects (and had many turrets too). Mar 19, 15:36. By using a Task force structure and keeping your subbordinates contained within their specific roles the. Drop a. Assign ship to a venture. Most important thing to keep in mind if you have STANDING ORDERS like Fly too or Dock at in the fleet ships and you tell them to attack something. go to your player HQ and dock there, or destroy the ship, either of these will trigger the next event in the story. Currently I'm just using the player HQ to do research, and it worked fine for a while. You will also find additional information from developers here. After you finish the player HQ quest you’ll be handed a station with the next quest charging you to create a dock (as well as a pier, though they don’t add it as a quest requirement). Re: Player HQ "The Experiment" Mission Not Triggering. . select the sell ship menu command. Buying a Docking computer at a shipyard for an installed software for a Ship, leaves a player under the impression that it effects the ships captains docking efficiency. Before you add a ship to a Fleet give the ship a Default Command to do when he is not doing anything else. I closed the screen and it canceled it all. The bug can be reproduced by: * Ordering the construction ship to build for the PHQ. All the materials are now there. . but not really why I posted this. This just makes it to L ships can delivery goods to your station. 10. Community . The quest station includes enough resources to build a dock and a pier. by ZaphodBeeblebrox » Wed, 4. I'm using these mods via the. bought 3 cells with my starter ship. There arrived another M-ship soon after, and the ship you must escort went to hangar. If you do not want the little ships docking to the main ship, use Protect Target in their Default Behavior before adding them to the Fleet. (2) Different Escort Ship. You cannot split fighters into different wings to do different tasks. astrosteve Mar 27, 2021 @ 1:01pm NPC ships won't dock at Player HQ I have a massive buildup of ships around the Player HQ that clearly want to dock but aren't for some reason. . 40 to 50 will do. Elite does that. . attack, defend, follow, ect). open map ('m' key) select the ship. You have to dock at the. #4. I just sent my Freighter in for UpGrades and Repairs. Player Headquarters From the V2 readme file within the update patch. I didnt want to add more modules to the giant station as its required workforce is already just over 8000 (I have about 5000). If ships with the right primary class are assigned and they fit the required purpose, they add 5% to the success chance, the secondary class only adds 2% but doesn't have to meet the purpose requirement. The yellow marker still can be seen, it points at the hangar, but the ship stays inside, since always other ships try to land. When i try to select the HQ game tells me "This person cannon work here". Anyway, I'm out of ideas. Oct 21, 10:11. 5 to see if this would be fixed. Workbench Doesn't Display Any Options For Modding Docked Ships . Is this a trade ship that you need to escort out of the sector that Boso Ta instructed you as part of unlocking your Player HQ? I've had that happen to me once. I was going for Rattlesnaek first, but after thinking more about it, I decided that Osaka might suit me more. 3. thats correct, he is in subordinates menu, and he is set as trader. ago. Last Update: 16 Jul 2023. X4: Foundations - Technical Support [1. I always place the large piers in a far away spot from the hq, it will show green, then I’ll set up a connector that reaches close enough to the edge of plot that I can rotate now placed pier until it will show green when I connect to tube. However, this is not the case, as becomes painfully obvious once the player has their own Wharf, Shipyard, Equipment Dock and of course Support Ship. The right most is for guidance missions, the middle one is upkeep, and the one on the left is for important missions. English Forums. I started a creative custom game as I had a another mod installed, as well I'm in the beta. The scientist guy is in his fishtank. The prize ship didn't have an AI captain, because I planned on looting it for deployables, then selling the ship to the station. HOW? So im at the mission where i need to detonate a ship with 3 anti matter cells in it. Post by Billynomates » Sat, 20. a turret on missiles defence will NOT kill fighters. It started zooming about and then stopped but is stuck in the critical undocking action. Dec 18, 10:30 During. You must be within a 6km to dock. Personally, I did not have to do anything but AI use seems to be heavily dependent on location. . Noticed a captain issue last night. I completed the player HQ mission, the docking module is built. And never came out again. Possible Game Breaking Bug . Background: I started a new game, Cradle of Humanity Pioneer Start. If a ship is docked on a carrier and set to defend it you first have to force undock the ships and let them do their default behaviour before attacking anything. It's been about 6 hours now and nothing has. Skjoldpadda Posts: 116 Joined: Sun, 18. You don’t build it, you complete the short story mission to unlock it. Precisely, scan mode shift 2 around the starting stations looking for radio static and a sparking red sphere that’s fairly small. X4 WIKI; Game Registration; Logout; Register; Home. but when the repairs were complete the. Fixed player-owned ships set to explore or update trade offers sometimes traveling to sectors outside their target space. Dock the offending ship with stuck manager at the station, teleport yourself to the station, enter the manager's office, then the manager appears there. There are 3 resources needed, Hull parts, clay and energy cell. . 10. Ships in shipyard/wharf construction menu are very bright . Except I recorded this with the Beta. • Fixed ships to be rescued from a minefield responding to attacks. Enjoy ️. The very same is with Asp and Mamba. I found a workaround in egosoft forum for this bug. Sep 22, 12:24 I am trying to build a docking area on. This^ Fly close to any station, shoot criminal traffic. Just a little marker with it's location and the ability to see it's task queue in "Information" would be very helpful to see. Well, I found it again. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Nov 20, 21:04. There is no speed match when using travel, and with limited control of direction, the wingmen won't be able to avoid you. Also, in this version, the ship doesn't hail you with a video communication. This has been a Pet-Peeve of Mine for some time. Mar 08, 15:29 Player HQ Plot End by aftokinito » Sat, 1. The chances are that the Manager is stuck on one of your ships and only appears in their post when and whilst that specific ship is docked at the assigned station. Oct 18, 12:43 As the title says when. . . I have tried (none of which work) (1) Reloading. Note about mission enemies : X has a history of what you take with you defining what you get. Another really bizarre thing and I might be totally wrong but I've seem to noticed is this. So whenever they're idle, they would dock by themselves. You CAN (kind of) Deliver materials that youve sourced yourself to build the dock. All groups are enabled by default. Docks for gozanti were added only due to a popular request, note that it should be used only with TIE fighters, bombers and interceptors, while other fighters can dock to it too docking ports are too close and fighters will overlap and look ugly. Mission: Escort: ===== A trade or mining ship will create a mission offer when they start a trading run. This must be done before you add the ship to the Fleet. Mods . It isn't critical and it definitely isn't storyline. Surprisingly got the player HQ mission right off doing that and for coin, have gotten a few transport missions to take someone to another station. Attack - They won't launch unless you use the attack command and is helpful if you have a squad dedicated to one type of enemy. e. Select a dock module from the menu in the upper left corner and place it on your PHQ – it should snap to the headquarter in the 12 o’clock position. You get to the allocated ship to escort and it is flying abit over 100 in circles or 2. I got a mission to repair data leaks. by Falcrack » Tue, 16. but when the repairs were complete the. Top. Die einzige Möglichkeit. #5. Hi, i been playing a new game of X4 since 2. Stay Connected with Werit: Jan 14, 2020 @ 6:00am. I just sent my Freighter in for UpGrades and Repairs. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Intro. Using carrier type AI. Fixed trade station dock areas on player stations sometimes not having any shops. Albion Prelude Plot Walkthrough. i right clic on one and choose transer wares. It doesn't show up on the map (which is super annoying), but if you poke around the area immediately around the station you should see a cluster of small piers you can dock with. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Ibe tried the following: - Docked at the HQ, and told the captain to "work somewhere else". Go to consumables and load it up with as many satellites as possible. If a Ship Docks at a Station or Ship then the Escorts should Auto-Dock (just like in past X-Games). Falcrack • 4 yr. I noticed that the Escorts Auto-Docked (*Yeah*). At this point things can happen - in my case the ship landed fine, and the mission said I should wait for it to start again. Dock at your PHQ and open your ship Information tab. (And considering their aquatic nature, it is unlikely they’ll appear in. Nitackit • 3 yr. Once you are in the sector to rescue him a ship will appear on the way to the station look out for a ship wih no faction name. The PHQ is capable of: Reverse engineering a ship. Once you have a dock, you have to land a ship on the station who has a crewmember you want to make the manager, or you can land on the station yourself, get out of your ship and find an NPC to do it. Und auch als die HQ abgeschlossen war, änderte sich daran nichts. If you go to a random station and press Shift + 2 you will eventually hear a static noise coming from a yellow sparkling anomaly. If I queue S or M ships to build, they'll sit in the queue and never start. The Boron. but not really why I posted this. 50 posts 1; 2; 3; Next; Billynomates Posts: 105 Joined: Mon, 16. Then, I read this thread. This has been a Pet-Peeve of Mine for some time. I see that the station storage seems to be overfilled with claytronic and hull parts. I'm lost on finding the player hq. Reload, went OOS, restart game, killed the ship all to no avail. Originally posted by Wraith: Yea trading fleet are possible through mimic command like stated before. Hive stations take days to respawn. Raid stations respawn rather quickly. Research is performed on the player headquarters after completing the Player Headquarters Plot and enables for access to more abilities, modules and customisation. Initial Modules and Setup. Moderator: Moderators for English X Forum. All of the menus are blank and have no dropdown options with the "----" value being displayed. Last Update: 16 Jul 2023. 1 Small and Medium Mining Ships: 4. Is there a chance for the player HQ to spawn somewhere other than just in Taladi space? I've run a couple different starts and it always seems to set the HQ in the same place, and honestly it seems odd that no matter your start, you're forced to be friendly towards Taladi unless you're able to somehow push them out of the sector. but when the repairs were complete the.