Notice that the Default Behavior is important to the Fleet Leader as well. Just looking over the stats, someone may as well just do 10 Eclipse, 10 Falcon, 10 Ares, 10 Nemesis. The fighter then follows the Freighter around, 'Sometimes' in formation, but when the Freighter comes under attack, and I check on it in. Alternate commands don't seem to have any effect. This ship is just slow enough that it doesn`t get too far ahead or. The rest found a nice little place to LOS the turrets and got the station very low until a bunch of K. He started following me for a few seconds and then just stopped. Don't forget, your escort vessels will only be as good as the pilots/captains piloting them. Jan 19, 20:05. There are four choices based on player preference: Small/medium-10km: small and medium ships cannot start their travel drive if within. Can someone give me a quick rundown of how to set up a “carrier” properly (I say carrier, but it’s actually a frigate I am flying that I want to have 4 fighters assigned. then the Squadron Designation (usually Delta). Movement: 1 - Stay in formation 2 - Break formation to attack enemy if: 2. X4: Foundations. is there a way to have a trade ship match the speed of other ships on their fleet so that it travels together with the fighters one asigns to protect them? even if it means the trade ship goes slower than what it couldWhat am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. The rest found a nice little place to LOS the turrets and got the. I see the AI fleets doing this ALL THE TIME so there has. the ship you are in is waiting for the others to catch up. The escorted ship just keeps flying away from the escort into the enemies and itself needs a couple of seconds to get killed by enemies that spawn in right next to it. 3 - Escort group under attack 3 - Return to formation if: 3. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. Setting them as intercept works as expected, they attack any enemy ships in a 40km range, but they just follow the ship instead. The K fills the Xenon Destroyer capital ship role and is one of two reasons why an X4 game will always end-up with a combat element to it, no matter how hard the player attempts to avoid combat in their game. Ok, how do I do this? Because I've been trying for 3 DAYS. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. I see the AI fleets doing this ALL THE TIME so there has. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Lets say for instance you are in the Big Carrier with a nice group at your side, and you have some destroyers in other groups with a nice group at their sides as well. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Do I need to restart?. The obvious fix would change the current flight mechanics, if only a little. . Basically keep them well away from hot areas even if that extends their trips a bit in some areas. Defend and interceptions both seem to do the exact same thing: Escorts either lag way behind, or they rush toward the destination leaving the ship they are supposed to be protecting behind. With 4. -Tweak: Ship greeting when in zone - instead of when in nearby attention. The escorted ship just keeps flying away from the escort into the enemies and itself needs a couple of seconds to get killed by enemies that spawn in right next to it. Can someone give me a quick rundown of how to set up a “carrier” properly (I say carrier, but it’s actually a frigate I am flying that I want to have 4 fighters assigned. watch your drones desimate the target. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. I attempted to. I've got a setup that guards my border with 3 destroyers, 1 carrier and a bunch of fighter/corvette escorts. Get them to try again by using "recall subordinates" on the map or by setting to a mode other than "Escort," and toggling "Disarm" again. (When former ship completes 1 round-trip, latter ship will have completed 2 round-trips, but both ships have delivered the same amount of stuff). I have not met the Split yet, so i need escort solutions that work. Alternate commands don't seem to have any effect. I have a captain in my starter ship now and I set his default behavior to escort. I could order a group of fighters to takeoff, fight and land all under one command and it was not modded. X3 had abilitys like that. There is no option to set it to excort under "set default behaviour". X3 had abilitys like that. They were assigned to the "defence" role. Ok, how do I do this? Because I've been trying for 3 DAYS. then the Squadron Designation (usually Delta). I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Defend and interceptions both seem to do the exact same thing: Escorts either lag way behind, or they rush toward the destination leaving the ship they are supposed to be protecting behind. You can technically equip your freighters with defence drones to increase the survival rate further against S and M pirates but in practice even that is more hassle and expense than it's worth. Ok, how do I do this? Because I've been trying for 3 DAYS. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. Ok, how do I do this? Because I've been trying for 3 DAYS. First issue : when a ship is assigned to defend another one, it will randomly be set to "Escort" or "Defend". attack, defend, follow, ect). All Discussions. Description: SVE started as a project to add battleships to other factions than the Xenon by using the existing supplyship models. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. they will now make 12. #3. After you assign them a Role to play you only control the Fleet Leader. . Ok, how do I do this? Because I've been trying for 3 DAYS. Sunday Morning | Sunday Morning | By Bethel Baptist Church - Facebook. These orders will be giving to the subs in the fleets IF the Fleet leader is using a COMBAT order. Edit: you could ask them to intercept for you, which will make them attack S/M class ships around you, or attack with you, which will make them attack your target. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. I have not met the Split yet, so i need escort solutions that work. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. Manage an empire or EXPLORE space in first person. Ok, how do I do this? Because I've been trying for 3 DAYS. Take them out of the fleet. ↳ X4: Foundations; ↳ Support et Aide pour X4: Foundations; ↳ Script et Modding pour X4: Foundations; ↳ L'Univers X Rebirth; ↳ Support et Aide pour X Rebirth; ↳ Script et Modding pour X Rebirth; ↳ Support et Aide pour la Trilogie X; ↳ L'Univers de la Trilogie X; ↳ Script et Modding pour la Trilogie X; ↳ Off Topic FrançaisX4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. There is no option to set it to excort under "set default behaviour". Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. To use them, set a mode on the ship's loadout screen or mini-menu. Alternate commands don't seem to have any effect. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. then the Squadron Designation (usually Delta). What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. Tbh the best Thing they could do would change Dockpad Positions to the Inside, like they did with Raptor ;) No Dockingstation Outside since that would mean if you depict it a bit more real, a big vulnarable Target, like all Reallife Carrie cant defend themself. The AI Ghost pilot appears to have control over travel mode and boosting while you are in your seat, but nothing else. When the ship that is being defended moves it will issue a "recall order" that will automatically add the "land and wait" command if the escort can land on it that will override the default behavior. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. . . This way the overview stay clear because all stay under the Frigate. Under the ship's: information/loadout settings you probably have your squadrons (i. There is no option to set it to excort under "set default behaviour". Manage an empire or EXPLORE space in first person. Use blacklists to keep traders well away from "hot" areas. Best way to explain the Fleet commands that you assigned a Lead Ship. then the Squadron Designation (usually Delta). But the other ships that are assigned to protect a certain ship till stay with at ship. So they just thought you as a player are not allowed to form. You can still assign ships to their subordinate (a subordinate of a subordinate) though if you want to escort and depending on what they are doing you can assign them as such. So I have an issue with a fleet in my current game. Putting escorts as station defense subordinates will have them properly fly escort. Between 1 and 4 hireable NPC of each type of profession (engineers, marines, pilots, and managers) of up to elite skills will be generated at bars. whats the meening of that if the trader gets attacked the defending crafts. then get up out of your Captains Chair and stand on your ship. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. Alternate commands don't seem to have any effect. I have a captain in my starter ship now and I set his default behavior to escort. Small ship fleet : 7 S sized ship under commandment of one -> A. then the Squadron Designation (usually Delta). Ok, how do I do this? Because I've been trying for 3 DAYS. Odysseus can struggle to kill Branch 9 Destroyer I and killing Ks is a real slog. What's the point of the "Defend" order, if escorts just idle at some station? Is it me or is this "AI" (the term intelligence for this seems like an insult to all intelligent beings) completely useless?1. lnomsim Mar 27, 2021 @ 3:52am. I would love to see fighters able to land when not being used. Now that is something I haven't thought of, actually just forgetting the labels on each ship and just use them. Its a bit cumbersome but the ships will do what you are asking without mods. I started using them once one of my transports was taken out by a pirate ship. These orders will be giving to the subs in the fleets IF the Fleet leader is using a COMBAT order. 1-2 Cargo Drones + 8-9 mining drones for other factions trade. Dec 18, 11:06. So quite some distance. I would probably have them land and got right into internal storage if it is a ship to clear landing bays. I luckily saved right before the escort but i have repeated the mission maybe 21 times with same result. Enable this in the Extension Options. I see the AI fleets doing this ALL THE TIME so there has. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. Some of my ships are set to escort and for the life of my I cannot figure out how I did it. I see the AI fleets doing this ALL THE TIME so there has. Farm some BUC in Pious Mists IV or IX or Trinity Sanctum VII for Exceptional Ship Nanoweaves (BUC reputation is locked, so you can kill as many as you like) and give your traders the Mirage illegal ware concealment mod to stop them from being harassed by pirates completely. Manage an empire or EXPLORE space in first person. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. Defend and interceptions both seem to do the exact same thing: Escorts either lag way behind, or they rush toward the destination leaving the ship they are supposed to be protecting behind. -Tweak: Escort missions: The mission pointer will point to the ship initially. I have been trying to protect my assets (merchant/trade ships) however they either lag behind the ship they are protecting, shoot ahead to its destination, or just out right fail to protect it even if they are there with trade ship. Alternate commands don't seem to have any effect. The fighter then follows the Freighter around, 'Sometimes' in formation, but when the Freighter comes under attack, and I check on it in. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. For escort I really don't recommend having any for miners and traders, just set your ships to flee give them some laser towers and deploy them if you need those will get targeted by the attackers and your ship will be able to flee most times. Defend and interceptions both seem to do the exact same thing: Escorts either lag way behind, or they rush toward the destination leaving the ship they are supposed to be protecting behind. There is no option to set it to excort under "set default behaviour". . 0 beta improves it a lot, still some quirkyness but not as bad as its been. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. ===. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Heres how: 1. X4: Foundations > General Discussions > Topic Details. Maybe substitute in a Theseus or Buzzard in place of the Falcon for the extra firepower at the cost of shielding. Go into map mode and right click your ship and select attack my current target. But the ship in. and wait until im about 45 or 50 km away , i placed them under the ( Defend Commander role ) is thre something i. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. The fighter then follows the Freighter around, 'Sometimes' in formation, but when the Freighter comes under attack, and I check on it in. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. Distant Shores ship delivery choice. It is easier to tell them apart if you have a M ship or higher but you can do this with the small ships the same way. AI is not advanced enough to be able to predict player input, and can only follow at a huge delay, or fly directly to a preset destination, with brief pauses. The fighter then follows the Freighter around, 'Sometimes' in formation, but when the Freighter comes under attack, and I check on it in. Anmelden Shop Startseite Entdeckungsliste Wunschliste Punkteshop Neuigkeiten StatistikenIt was working fine but now I have to reissue the group commands every time they catch up to the ship they are supposed to be escorting and they don't do ♥♥♥♥. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. You can still assign ships to their subordinate (a subordinate of a subordinate) though if you want to escort and depending on what they are doing you can assign them as such. . . Alternate commands don't seem to have any effect. I have been trying to protect my assets (merchant/trade ships) however they either lag behind the ship they are protecting, shoot ahead to its destination, or just out right fail to protect it even if they are there with trade ship. If a Ship Docks at a Station or Ship then the Escorts should Auto-Dock (just like in past X-Games). I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Defend and interceptions both seem to do the exact same thing: Escorts either lag way behind, or they rush toward the destination leaving the ship they are supposed to be protecting behind. Another way is to make S ship part of the M ship fleet. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. So like patrol sector, defend position, protect ship are examples of some Default Behaviors that are attack type, Then you have an order that you can assign a ship to Attack all enemies in range, right click option. I later decided to make some more variations by kitbashing and editing the models of other ships. X4: Foundations. Guidance missions are simply mini-missions you create. a Split ship flown by VIG pirates , near. Escort have always been a problem at X4, whatever you created a fleet like you did, and assign fighters as defend the leader, or even you select your fighter an in behaviour you select protect ship (like it exist protect a station or protection a zone). short answer, no. The fighter then follows the Freighter around, 'Sometimes' in formation, but when the Freighter comes under attack, and I check on it in. The mod essentially doubles the "jobs" (ships) for each capital ship type and adds roughly 50-100% more fleets for each faction. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Where the heavy fighters like the Ares and Eclipse shine is anti-capital and anti-station work with plasma, bomb mortars, muon chargers or torpedoes. When I set my fighters to defend or protect my carrier they don't land but.