X4 foundations escort ship not working. Fleet movement behaviors are outright broken. X4 foundations escort ship not working

 
Fleet movement behaviors are outright brokenX4 foundations escort ship not working  Cap ships did have a tough time against fighters with only one gun working very well if i remember right

#1. There is no option to set it to excort under "set default behaviour". When you get within 50km you will know what. escort ship has 2500 travel. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. They are just meandering around and not going after the ship you have to escort, so break off and go kill them. Earlier Egosoft software is available to. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Or just let them clip through stuff in general. So, randomly I'll lose interactions, be those with elevator (or tram) doors, or talking with NPCs like traders. I had to figure out how to do this myself. Here. It might be an old post but I found out the real fix that finally cured my can't-open-inventory-rage. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. #4. 0 track albumThe McDonnell Douglas F-4 Phantom II is an American tandem two-seat, twin-engine, all-weather, long-range supersonic jet interceptor and fighter-bomber originally developed. this just isn't implemented yet. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Terran Cruisers. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. Instead you pick the lead ship of the fleet, order them to attack the station, then let the AI use the fleet orders from there. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Ship (s) will attack hostile fighters (S/M) ships near its commander. I was escorting a cargo transport ship today in a fighter, and I realized why the AI is so bad at escort. Henry Harley "Hap" Arnold (June 25, 1886 – January 15, 1950) was an. 1. . now in my game (fresh game) it stays way behind. Im stuck with the Escort Ship out of sector. All of them. Though this does not affect npc pilots you employ. It orders them when, and if, they are needed. Undock and hit shift+j to jump out from M184. Fly Too is not a combat order. Version. I noticed it comes with 3 small ship docks. What am I doing wrong?!?It paid really well for an escort mission. Complete customization based on what you want! Make sure you follow INSTRUCTIONS in order for it to work. the right-click menu). For example if the leader is attacked then groups with 'defend' will launch to defend. 2. Example: 2 Osaka, children of 1 Syn: Give order to Syn to attack a K. For now, I am releasing this on dropbox, I will be putting it up on NEXUS and STEAM once I am satisfied everything is in working order. Single ship ordered to defend a station does seem to work, but they dont seem to work together, they just dive on a target, like bees, and regarles wing command, formation setting etc, they just seem to act on their own. Under "set default behaviour" select Local Automine. Pilot a ship in fly mode (it means you can fly, docked ship not working) 2. . I attempted to disband the squad, told them to attack a I, the. All ships meet the mission’s specifications and the mission shows 4/4 ships are ready to be turned in. 5 and got to the part the escort ship is docking and found the abandoned ship and the. One does quite a bit of damage. 5 and got to the part the escort ship is docking and found the abandoned ship and the AI bugged out with the docking bubble bug so I bumped the escort ship away from the bubble saved/reloaded. Cannot be used on other ships or out of system combat. If you can't afford to just add escorts to your whole 500+ ship mining fleet, consider putting a small wing of sector miners in Kha'ak infested sectors, each with an escort, to keep the resource fields there under. When you order a fighter to protect one of your other ships, the game thinks you are assigning the fighter as a subordinate. thanks. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. But ships dock fast in every. These 2 are the handiest function I find. They should just let the drones clip through, at least around their entry bays, until, if ever, they get this fixed. The fighting drone feels legit useless to me as they are slow like an XL ship (around 125 ms) and their damage is only noteable in a swarm of 50+. Also need an 'Escort' order so we can send an assigned group to protect another ship. Gameicide Jan 21, 2019 @ 7:42am. Games. Got back to the same point only now the ship I need to escort is jsut floating there with the wait command. What am I doing wrong?!?X4: Foundations > General Discussions > Topic Details. Set Formation to anything but "Point Guard". The fighter then follows the Freighter around, 'Sometimes' in formation, but when the Freighter comes under attack, and I check on it in. The X4 Map is 2D, with an added 3rd layer for move commands only. If anything attacked, it was already too late by the time the escort would come up to defend. Had a great laugh with this. The best chance of them providing missile defence is if they get hit by accident rather than your ship. mikemonger Mar 22, 2021 @ 9:48am. Which can be less than ideal if the escort ship is faster than the commander, but is ideal when they. B: organize an entourage of M traders. #2. Though I got a little distracted talking about some of the different ship categories, the important thing to consider in this guide is how rapidly-changing target movement vectors will invalidate most projectiles in X4: Foundations. Manage an empire or EXPLORE space in first person. Any L or XL ship you control can't maintain travel mode. I later decided to make some more variations by kitbashing and editing the models of other ships. If you set them to Attack, they will undock to attack the carrier's target. All ships are added to shipyards of their respective factions and require permits depending on their classification to be bought. Sometimes you get occasional mission offer too, just take them and do whatever to improve relation. This order is suitable for keeping light nimble fighters away from destroyers and carriers. Notice that the Default Behavior is important to the Fleet Leader as well. Hive stations take days to respawn. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. This mod aims to add a new class of ships to the game - cruisers. 20 start so I don't know if that is the issue. Ship A and ship B. I mined manually for a bit but now I have an NPC mining for me and I escort. it just lazily flies around near a station. You have 2 options, autopilot (Shift+A) or ask an AI pilot to drive your ship. Behemoth vanguard/ sentinel. 5. 0, the term "Civilian Fleets" has entered mainstream usage. Intercept for Commander. No enemies appear, it does not move past the spawn point to the station to start the chain of events. So use this for the obvious trades that will run forever, like hull parts or basic products like refined metals) #9. TER Shields are the strongest , SPilt Thrusters are strongest for S and M class. I should escort the boron / freighter out of the sector. Also you see the remains of a Xenon powerplant, in clear firing range of all 4 ships. The rest of the ship. then the Squadron Designation (usually Delta). You can do it occasionally but do not take seriously into it. Yes there is. 'Launched' should be changed to 'Alert' and should shuffle the craft on the carrier's. Not only do ships in the wing (or in 'protect' mode) not actually USE travel mode most of the time, but even if they did it wouldn't work correctly due to the 'fixed' speed being different on all ships. i agre the escort dont work my ships assigned to defend and escort my trader fly of in advance to the station the trader is going and as fighters are a bit faster then a hauler they get ther and just sit and also formation flying dont work this is turning out as rebirth were your trader or any other ship dont get defended at all even thous they. This forces all the drones to be out the ship so you have your full force at all. When I set my fighters to defend or protect my carrier they don't land but. Earlier in the day, I decided to try out a Magnatar miner. But the ship stops right before the inactive gate in the lower part of the sector. We'll be in touch, with more details on these next steps, in the not-too-distant future. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Down side is some times the ship gets stuck for a while. Another way is to make S ship part of the M ship fleet. However, it does have a little structure in it. No changes to station behaviours are in this mod. Some of the vessels have different variants available. Right click the wharf it is docked at and select upgrade ship. Sep 21, 02:43. #2. To order fighters to be part of a Carrier's wing, you select the fighters, right-click on the carrier, and choose one of the modes (e. 0, it works fine, but you need more miner ships now. My ship does nothing. When you assign those commands, it defaults the behavior to escort. Basically using ships as escorts for yourself is a waste of time. They can be destroyed while your hull and hull shields are 100%. For this example there are 2 ships. ↳ X4: Foundations; ↳ X4: Foundations - Spoilers; ↳ X4: Foundations - Technical Support;I mean, they CAN stay in formation. You have options Defense, Attack, Intercept. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. 3. also nevermind small craft, doesn't matter much which turrets you plaster it with, unless you drive that ship alone, without any escort, in a pack of 50 or more S class ships it will be fine. Thank you guys for the replies. Example: 2 Osaka, children of 1 Syn: Give order to Syn to attack a K. Docking on the player owned station you discovered in a previous mission fixed the problem for me. 2. Manage an empire or EXPLORE space in first person. X4: Foundations > General Discussions > Topic Details. The fighters not only did not undock to defend the trader (which was set to engage, not. Pirates are in several sectors making my life tough. Until then, have fun with X4: Foundations and X4: Cradle of Humanity! X4: Foundations - 4. Edit: I am also using old version on 6. Cap ships did have a tough time against fighters with only one gun working very well if i remember right. Put your fighters in a wing then tell that Wing leader to protect the trade ship with the "protect ship" default order. When "patrol" is selected, the sector in which the ship will patrol is indicated, it is impossible to select a specific place. The main reason why the escorts don't work (especially OOS) is the locked waypoint while following and not. Well the results were disappointing. but not really why I posted this. Just a long boring escort mission with ships that can't really do much damage. Problem: A small mining station, a silicon wafer factory, adequate storage space and two mining ships. X4: Foundations. You'll know its the right mission when he asks you to bring a fast combat ship. For the most part as long as you don't do anything dumb you are fine. (All 4 are in the mission turn in area) The "Transfer Fleet" option appears when talking to captains of ships in the turn in zone, however, clicking it does nothing. I Click/Select the Fighter, Right Click on the Freighter to Escort, Select DEFEND. 4 posts • Page 1 of 1. As in, pick a lead fighter. The mod was originally completed two months ago. Every ship is built properly at a shipyard, no ships spawn. Originally posted by Wraith: Yea trading fleet are possible through mimic command like stated before. . -Tweak: Mayday! and Escort missions:: If you're not within escort range for a total of 5 min, the mission will end - unless you have an assigned target. X4: Foundations. It's the only ship in the game that does that. Description: SVE aims to add lore friendly ships to the game. Edit: you could ask them to intercept for you, which will make them attack S/M class ships around you, or attack with you, which will make them attack your target. They want player to do missions, battle loots and create your own mining/factory empire. Don't use resource probes and use sector activity whitelists. . Fly around that ship all you want, you'll never find the red dot. Movement: 1 - Stay in formation 2 - Break formation to attack enemy if: 2. Dr Bozo asked you to rescue him and take him to the station. Combat was fine in X3 mostly. Manage an empire or EXPLORE space in first person. Only NPC ships can work with it - or not work with it, in the case of my L freighter. kukiric • 5 yr. Then you get a comm to deliver, it will repeat every minute, if you are to busy to answer. In this screenshot you see 4 ships, An Asgard, a Raptor and two Syns. Escort mission stuck. We'll be in touch, with more details on these next steps, in the not-too-distant future. He started following me for a few seconds and then just stopped. So you either stop 20-30km from the target and crawl with them or have the fleet as separate entity, not on you. For Drones. Originally posted by eMYNOCK: Manticores can only haul Wrecks the size of S and M Ships as well as Scrap Cubes (Avarice DLC). If you don't damage the hull, the boarding will stall at stage II forever, the ship even turns blue and the marines stay there forever. Escort, but it doesn't seem to be working. Cap ships did have a tough time against fighters with only one gun working very well if i remember right. by Raptor34 » Tue, 6. Another bug is projectile weapon accuracy is way off. g. If ships have Turrets i set in Loadout for Turrets to attack all enemies, or Capital Ship depending on the ship your setting up. The pilots all seem to pick a random formation and i am unable to change it to anything. Because when you give ships the order to defend order ships on the map, it creates a wing by default. Basically I gave up on the game because of that, losing ships and not knowing how to solve it was disheartening. Step one: Open your X4 installation folder (e. Basically keep them well away from hot areas even if that extends their trips a bit in some areas. So they just thought you as a player are not allowed to form. The 2 Osaka quickly travel mode close to the target K, then just sit there. I should escort the boron / freighter out of the sector. I believe you will need to bring it some crew to make them engineers and repair the engines and stuff. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Translated with Google. Follow the transport again and escort it out of the sector. Apr 21, 09:08. Once you are in the sector to rescue him a ship will appear on the way to the station look out for a ship wih no faction name. Giving fighters Trade Engines to keep up with travel speeds rather than combat engines. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. The start was a pre-3.