X4 foundations best escort ship out of sector. Easiest way to do this is from the load out tab on the map screen. X4 foundations best escort ship out of sector

 
 Easiest way to do this is from the load out tab on the map screenX4 foundations best escort ship out of sector The areas within which ships fly are called Sectors, and there may be more than one Sector in each Star System

So I got enough credits to finally start building my trade imperium but I'm unsure about the choice of freighters. 🪐 Live Stream camera mode Live Stream is a brand-new camera mode in X4: Foundations that brings you closer to the action. Last edited by. accept the inital mission after building the dock and when the Boron asks you to come and help him with his task, he requires a fast escort ship. Originally posted by WarCrime: Both a Carrier and an Aux can repair with the difference being the Aux is required for Capital ships. Given coordinates are from the sector center, but just for the reference as they can't be seen in the game and it's hard to refer to sector center because of the sector dynamic scaling. Earlier in the day, I decided to try out a Magnatar miner. 40 to 50 will do. OOS all combat is plain and simple calculated. Sep 21, 02:43. Ask here if you experience technical problems with X4: Foundations. Usually if you detect raid station or just raiders - hive station will be in that or nearby sector up to 3 sectors away. Since we got Ren Dhark out there, this is meant in honor to Perry Rhodan. This is similar to the Alerts. There are many different types of ships in X4 Foundations. Dec 19, 21:22. v5. OOS NPC Combat. So a single hull part fab takes 13. . Lucius Confucius Mar 18, 2021 @ 11:04am. Set the gate distance to whatever, 3-5 is good. -New feature: Step forward/withdraw in the Interact Menu (i. The rest found a nice little place to LOS the turrets and got the station very low until a bunch of K. How big are your shipyards, and how many factories. Recycle Ships and Stations is what's most important here. So I finally got a 5-star manager. "Out of sector" (it is "out of zone" in X4 - basically 30+km distance of the player) you might want to have a fleet to deal with K's. It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. The target is a military ship, and will fight you to the death (or bail) before reporting you to sector security. Starting off if you have invested in S/M ships a Carrier would be better, I found that my Capital ships repair themselves fast enough with minor damage. Any ideas ? thanksYeah i should have been more precise with my question. Useful mostly as distraction to keep pirates busy while trade ship escapes. Mission escort ship out of sector (plot) (mission of the plot) I don't know why, but the hermes that I must escort stop. efhunter Dec 2, 2018 @ 12:20am. Then watch out of sector. In the previous version, the mission pointer switched between the ship and the ship and its destination depending on whether you're in or out of escort distance. 90% of your in game time will be spent looking at ship menus/maps/inventory so it make no senses having your ship stopped everytime you open them. Objects in Sectors sit in Zones, which can be considered to be things within radar range of an object. The Katana is the fastest flying ship in X4, while offering decent toughness and fire power. You now go to the behavior tab for subordinates (if station traders) or the ship and uncheck default Sector Activity. Escort have always been a problem at X4, whatever you created a fleet like you did, and assign fighters as defend the leader, or even you select your fighter an in behaviour you select protect ship (like it exist protect a station or protection a zone). This forces all the drones to be out the ship so you have your full force at all. I was going for Rattlesnaek first, but after thinking more about it, I decided that Osaka might suit me more. You then put in the. The carrier was under fire from. The fighter then follows the Freighter around, 'Sometimes' in formation, but when the Freighter comes under attack, and I check on it in. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. Movement: 1 - Stay in formation 2 - Break formation to attack enemy if: 2. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. We’re not talking a 25-50 speed difference either. Feed the factions Ore and Silicon and Methane and they will produce their own defenses - ships and stations - and will eventually be more resilient to attacks. then get up out of your Captains Chair and stand on your ship. The ship they where escorting was in another sector. During the visit to the faction representative (i. efhunter. If your ship has S sized launch tubes. - this loadout gives the carrier some protection against fighters in sector, with a heavy missile strike capability both in and out of sector. 2. . Setting them as intercept works as expected, they attack any enemy ships in a 40km range, but they just follow the ship instead. 4 Bug - Station Manager ordering Escort Ship commands. Once a ship goes to travel mode, it goes whatever the max speed it's engines are capable of in travel mode. They had followed me for a bit, and it's not the first time I've seen the police express interest in my ships. Second Contact is another decent sector for access to both TER/PIO space and massive commonwealth reach. Another really bizarre thing and I might be totally wrong but I've seem to noticed is this. To make things worse, the trader. When it arrived the interceptor wing just undocked, circled around and then re docked in an endless loop. -New feature: Step forward/withdraw in the Interact Menu (i. Escort mission stuck. But I decided to go with Osaka for better look and shields. Apr 20, 09:35. . There are two types of combat in X4. the jumpgate is more than 100km away and the ship I am supposed to escort is traveling at 122m/s. There should be a mod to reduce the moral of my crew each time i cowardly teleport out of a stuck ship or out of a tough fight 😅. Undock and hit shift+j to jump out from M184. I sent my raptor to the neighbouring sector and then have it a fly to order in the xenon sector. It is indeed "just a bonus to growth" but growth is slow and workforce is a huge deal. Also, solid/liquid trade stations are a thing as of 4. A destroyer plus 20-40 s size fighters should be able to take over a sector. Starting the game: As soon as you start out, you’ll have a story mission assigned. Download 12 Collections for X4: Foundations chevron _right. • 3 yr. and don't want to escape the sector. i tried to add it to a wing as an escort, tried straight up telling it to go to a random point in the sector - nothing helps. Can't escort Boron ship outside the sector. Uploader: Mikska. A task force (TF) is a unit or formation established to work on a single defined task or activity. After about 10 hours or so Hostile factions will die out due to all ships being built at shipyards. Outfitting a carrier with 30+ fighters and using the new position defense command is a real game changer. Im stuck with the Escort Ship out of sector. I've seen them travel a sector away for repairs, but usually you want them in the same sector if you intend on having them repair and rearm mid-fight. In this list we want to put the sector we are processing in, for example Silent Witness XII. plasma ain't hit anything IS, while OOS it does. More fun and you get paid legit money. The fastest is the Split Boa, it can get to 3000m/s with a good pair of engines, if not more. I was escorting a cargo transport ship today in a fighter, and I realized why the AI is so bad at escort. I can forgive a lot of the bugs of X4: Foundations, but today I ran into two big issues with the drones that are really dragging my experience down. The Incarcatua Sentinel carries the most, but flies like a brick. During the escort mission, the ship Im escorting just stops moving. So far built 5 advanced electronics factories, and it still isnt enough to sustain just my S/M ship production factory. All ships will function fine with 2 star captains. This must be done before you add the ship to the Fleet. 0, the term "Civilian Fleets" has entered mainstream usage. 00 public beta process has finished. When your mining for ores speed is better than storage. It was tested on 5 gate jumps for each. Ship mods. New gamestarts introduce players to the. by rankor375 Gearing ships for Out of Sector (OOS) Combat setup (as of 2020)? Trying to figure out what weapons to use for my loadout to give to my combat ships, which will. During the escort mission, the ship Im escorting just stops moving. X4: Foundations. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. Follow the transport again and escort it out of the sector. How do I make it move, or just. Bug? Ship stuck at Transfer Wares. You can see if you are on the right track, if you see escape pods of the crew other than the pilot come out. Right click the wharf it is docked at and select upgrade ship. is there a X type escort ship, X number of said ship per trade ship escorted? Ive been equipping them with pulse lasers and Teladi Shields. Later I had them attack other targets and they had no issue opening up on them, but this one in particular they wouldn't if i was present. You will also find additional information from developers here. People make thread praising out of sector combat and saying how In sector combat screwed them over. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Automatic engagement always suicides them into oblivion. Spiralrazor Posts: 85 Joined: Wed, 5. So I noticed a problem ships I have set to escort will not return fire if attacked, I literally watched them just keep taking shots from a hostile ship, they where stationary. They will just be too fast for the turrets to hit. These can only spawn in a list of hard-coded sectors. If you don't want to mix stuff I'd say go for ARG capitals (a pack of 3 + 1 Colossus will do nicely), as a second choice Split Carrier + 2 Rattlesnakes should dish out enough damage to survive the K. However in most. Nitackit • 3 yr. If you want factions to assist you then you have to build up their economy to where their fleet is strong. You can use the repeat order command to select where to mine something, then a specific station or an entire sector to sell the stuff. (having the entire fleet set to defend means they wont help in a fleet fight until that ship gets shot). 0305's changes to Escort AI. In short you just crunched as many trader or so into a fleet and they will all trade independently. 1: Make sure your trader are fastg enough to escape. New gamestarts introduce players to the identities and political stances of the Terran factions, and offer alternative perspectives on events in the story of X4: Foundations. Everytime they engage an enemy, each ship gets an individual attack order and break formation. 4. Pilot your ship yourself. 1) Heard npc are bad with "travel" engine type. Each one. What am I doing wrong?!? I purchase a fighter (or two) to Escort and Protect a Freighter. . If you don't want to mix stuff I'd say go for ARG capitals (a pack of 3 + 1 Colossus will do nicely), as a second choice Split Carrier + 2 Rattlesnakes should dish out enough damage to survive the K. Grand Exchange 1 is owned by the Teladi race. That is how you protect traders. Cruisers are meant to provide the player with a middle-ground between destroyers and battleships. Help the boron : Free Frigate ship (random type spawn, random location but near where he speaks to you about his plans)So I didn't play X4 for a long time (pretty much since it came out) and aso just a few horus. There are 4 other Ks and an I flying. Trying figure out best engine setup for "M" traders/miners and "S" explorers. Was pretty disappointing when I attacked it, about half of the destroyers flew into a host of those plasma batteries the xenon have, blew up in no time. You can specify faction and sizes of ships you are looking for. so yeah everyone has their pros and cons, mix it up for best results. Dark Version [6. 3 - Escort group under attack 3 - Return to formation if: 3. . The MIN are supposed to be hostile to the SCA, but in practice because the the TEL relationship, the MIN will end up going hostile to you for killing SCA ships in TEL sectors which is stupid. and don't want to escape the sector. Trying to build a self sustaining shipyard, and already it is becoming a mess. See full list The type of ships that are available for purchase to the player: Couriers (work in progress) Fighters (work. The fighter then follows the Freighter around, 'Sometimes' in formation, but when the Freighter comes under attack, and I check on it in. When you order a fighter to protect one of your other ships, the game thinks you are assigning the fighter as a subordinate. Giving them Plasma, Missiles or Mortars depending on the situation. . Just wanted to point out the missions is only a small part of the games potential. How you outfit these might change depending on if you'll be mostly in sector or out of sector. If you have a high numbers the overall losses are minimal. Split engines on fighters/escorts is good especially since the AI sometimes goes full retard and breaks out of travel drive early, but Terran combat engines are sneakily great for player ships. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space stations. Transition. From a practical perspective at high attention ("in sector"), this gives the Jian the best overall escort potential particularly with something like Flak turrets as you identified. I then gave an attack order and nearly then entire wing just disappeared. We have a big surprise for you in our next beta update. If you have enough ships patroling, they can reliably shut down enemy attacks. Using carrier type AI. I assigned one Quasar fighter to each of my transporter and I constantly see them flying off, but this is just proposterous - my trader complained about pirate approaching, I checked the map - and his escort was happily flying towards highway lane ignoring the trader. Now I just use a few ships and chose out a pattern and those suckers BURN through discovering a zone! Just a few minutes and they are completely done. It significantly expands the game universe with new sectors, and welcomes two Terran factions along with their economies, ships, weapons and stations. ago. and try not to hit the station. 0. This addition alone would make Carriers extremely useful, as. Managers level much much quicker. It would also depend on how much I know about any specific part of the game. Then, the trader came under fire from a SCA ship. Set Boa's in a fleet and make them chase your prey. If you run out of marines: transfer them from another ship. the right-click menu). Currently best way to explore is to use your ship to discover sectors then buy S ship (s), and manually queue "fly there" commands to map sector. Any ideas ? thanks Modding it for speed isn't the best. Teladi are traders. #6. Of course nothing will because its slow af. -Conversations with NPCs may produce a rumour (mission, anomaly, lockbox, data vault, reputation increase). Start exploring immediately, uncover as many sectors as you can, put your ship onto the highways. Very hard to accidentally lose. 5.