Why doesn't convoy escort work in hoi4. If I need to kill convoys, 12 cruisers covered in 6" guns are more than capable. Why doesn't convoy escort work in hoi4

 
If I need to kill convoys, 12 cruisers covered in 6" guns are more than capableWhy doesn't convoy escort work in hoi4  This counters an enemy's raiding coordination

The newer the tech, the better. , sea zones that touch each other. 1. Gain air supperiority through number of fighters there. This page was last edited on 16 January 2022, at 17:51. One was downed by AA fire from a U-Boat but in return it damaged the German sub enough to force it to return to port. That order is now active, but all others are not. Ships can influence land combat by performing shore bombardment, or block straits to impair enemy movement. Air targets capital ships starting with carriers>BB>BC>CA. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. It doesn’t always work but most of the time it does. Typically performed by submarines, but any ship can be used for this, even your strike fleet. 2. If you have a much smaller navy (Germany, Italy), put all of your surface ships into. Puppet and annex to get the fleet. The CLs should be well-rounded with radar and even more than one catapult. Eventually there will be one of two decisive battles that will determine the nature of the war for several years. Since the AI has a tendency to convoy raid in shallow waters, detecting subs wasn't much of a problem for me. Research AA guns in the artillery tab Depth charges. Motivations of modders may vary widely: a better. 2: 1x Escort Carrier, 4x BB, 8x DD. The point of a navy is to supply and reinforce land troops and keep the enemy from doing the same. Escort carriers don't add that much to the surface battle while really having the potential of throwing the asw warfare out of whack. If it was rubber, the meta is to invade The Netherlands and take the rubber from their colonies in the pacific. Log In / Sign UpIf at all possible, try to get your resources with an overland connection so there are no convoys needed. Plans do not. Modding, or creating mods, is the act of modifying the behavior of the base game (often referred to as vanilla), either for personal use, or to release publicly for other players, for instance - via the Steam Workshop. ASW/Convoy Escort task forces are 5 ASW-specific DDs and for the UK, I usually use my DD1s as ASW/Convoy Escort and leave my better DD2s for the surface combat. Makes no sense. Air targets capital ships starting with carriers>BB>BC>CA. Make sure you have a good admiral assigned to the escort force. The subs should have good torps and the best snorkel you have, and be split into packs of 8-12 (any more and there will be operational penalties). Ships sink there by the dozens, so what really matters is superior firepower, armor and ablative health. Hoi4 Naval Guide: Classes. Navy group 2 (convoy raiding) : the majority of your subs (like 80%), rest goes to strike force group. You can choose which sea zones to use, so if the enemy is attacking heavily in one, you can set the zone to red, or yellow if you need it for some routes. . Submarines make very very poor convey escorts since they are slowing your fleet down considerably and can not respond to the SOS call of your convoy fleet in time. @KDEstroy Patrol with "equal str or less" setting or convoy raiding, you can use CA for both. Then wait for naval supremacy in those regions and for the planning stage to be. For the first four, you need to pick the sea zones where you want them to do this task. So don´t expect to have a high % in the. Choose a mission for the fleet (submarines, for example, are best used to interrupt convoys), and then right-click on up to three contiguous sea zones, i. It's not until/unless you've got several escorts on a supply run that the subs occasionally fail to penetrate the escort screen and turn away without sinking anything. It doesn't work right away but the intel efficiency seems to be growing slightly every day. Hoi4 has insta loading, and it is always done perfectly. Since sea areas are large, convoy escort usually works better smaller the patrol areas are. Convoy Escort Group 2. They mostly deter subs and that's about it. Also invade Denmark. Though the benefits of having your ships be trained (keep in mind all newly deployed ships start green, giving a malus to combat like land divisions) haven't changed, the benefits of Naval XP, which may be generated in. 2. Taking Dover is usually pretty easy they only have a couple of divisions guarding it. Light cruisers/destroyers. This means that the DDs on convoy escort are now slower than my submarines. As well as air sup against nav. if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. I reloaded several times to get the same result. Bomb that area at will. 2. If you plan to move your entire army across the sea, consider using your main force to temporarily escort your transport convoy since 10 DD can't cover 70+ convoy at the same time. The reason deathstacks are the standard is that, as a doctrine, it enables you to bring overwhelming firepower to bear against your enemy. 0 unless otherwise noted. Other times selecting a different combination of missions will allow your invasion to proceed. in my opinion its a waste of time trying to get naval supremacy against Britain. ] Convoy protection: Destroyers, to screen your convoys. So if you’re struggling with getting troops to bloody move, try changing their. Draw an offensive line. and try to build up RADARs to help out, i didnt when i tried this, it was do able but was a bit more trickier. Naval power is key to protection of convoy traffic, or disruption of enemy convoys. I always build a lot of docks and then modernise the entire fleet in the most practical way by avoiding high cost changes like engines and main batteries. The Italians can just hang out in port and relax while you spend fuel. Another is the Convoy Defense Doctrine, which doesn’t exist in game - but as South Africa, you can choose a focus that will give you a boost for that Doctrine tree. Subs Detection: are Cruisers worth being added for convoy escort Destroyers Playing for Japan and what seems to work protecting my trade routes if a fleet of 4 task forces with 5 Destroyers in each. They are great against other capital ships and anti air, along with obvious choice for most expensive radar system for fleet. They are really powerful and great to have as flagships in fleets where you don't need max speed. When it comes to numbers, there are several things to consider: 1. Screens don't get out of the way when the battleships are going at it. That still feels ahistorical a cruiser/battleship should be way faster and see better than a sub and a cargo ship. Italy doesn't start with a big industry, so starting with light ships is a good idea for steady naval mobilization. MP might be a different animal because human players are more adept at effectively implementing naval strategy than the AI. Interesting. The Pacific represents an interesting challenge because one must fully utilize all methods of warfare against a determined enemy. Rather than sinking a convoy or two, the subs end up sinking a convoy and two escorts instead, and the escorts cost more than the convoys. Once a small convoy fleet detects an enemy, the strike force fleets will sail directly to the battle without your prompting. a Fallout themed HOI4 total overhaul serving over 300,000 users. On escort it doesn't matter that the convoys are being engaged, the escort will prevent majority from being. Also convoy escorts sometimes make no sense sometimes. That locks them outta the Baltic. -Naval bombers: Relatively low casualties on attacks, can sink even the mightiest ships easily while in reality heavy ships were "invulnerable" to naval bombers apart from some weaknesses. Invasion, just use your strike force for this if the enemy one is sitting in port or sunkTry to have a mix of good ships, you can't escort effectively with just submarines, or just destroyers. Here is the main portion: Italy is THE best nation and best situated to become a superpower by 1939 out of all the nations on earth. You should set it as escort the convoys, and it doesn't work all the time or maybe works but not 100%. Then I have 6 flotilla's of 1 CVL (cruiser conversions) carrying 20 aircraft with 6 top rank Destroyers (1940 hulls, sonar, radar, 3 depth charges) to use as hunter. 353K subscribers in the hoi4 community. You wouldn't let an AI field marshal control your entire army, so why would you let an AI admiral run your navy. Greetings, I am a game designer new to the HoI4 team. The game kept showing "This convoy will arrive in the next region. I actually recently have seen a tooltip appear that said "Freight Convoy" or something like that during a naval battle. Attack. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. Doesn't matter how big or small your taskforce is so you can get away with one taskforce composed of 99 destroyers. Naval power is key to protection of convoy traffic, or disruption of enemy convoys. The Air Escort mission, I believe, is one such feature. So I am very unsure and confused on Navy overall. )This. yes there are some cool features, but it makes it harder than it needs to be. S. The good news is that the AI has started blocking off the sea zones to convoy traffic where my subs and mines are doing the most damage. Convoy Escort: Protects your convoys. Regarding fleet arrangement, try setting some subs to convoy raiding and some DDs to convoy escort, and the rest of the fleet divided into sub-divisions with 3-4 BBs and enough screens as you are currently doing. What you really need to do is set your escort to do not engage and move them to the sea tile your convoys are in and then restart fire at will and then they will really protect your convoys otherwise they are just fighting somewhere else even if they appear to fight along your convoys! The convoys have to pass several regions to get to their destination, meaning I have to order the fleet to a new region over and over while the convoy sails on. I can see that it's solved, but one thing I noticed is the convoy number at the top. Regarding fleet arrangement, try setting some subs to convoy raiding and some DDs to convoy escort, and the rest of the fleet divided into sub-divisions with 3-4 BBs and enough screens as you are currently doing. 27 27 comments Best Wubs4Scrubs • 6 yr. OndrejIV • 3 mo. For sure, you can use DD and CL for convoy raiding too, but the are not as effective as subs and could do other tasks much better -> screening your capital ships or protect your convoy routes as escorts or doing patrol-tasks. Make sure they were made for Man the Guns (patch. If a fleet is selected, a row of different orders will appear above it. If you are a madman you'll add radar to them as well though it isn't needed. Yea it says the current fleet can escort up to 101 convoys, but that should give me a 25% efficiency with 400 convoys, not 9%. [deleted] •. For example: 'ae 100 infantry_equipment_1' To add modified equipment: Create a equipment variant. They don't hold formation. You're correct with the convoy escort, and even if it protected allied shipping too, it's very bad at actually killing subs. Escorts should consists of very very cheap destroyers, with only depth charges, sonar and radar. This is happened irl with naval bombers. Your escort was in different sea tiles from your convoys and the the battles were merged into one interface. I've recently played a game with the Dutch, relocating to batavia, and although planes were instrumental in securing the seas, I doubt I wouldn't been. Convoys generally had anywhere between 2 and 15 destroyers, escort destroyers, destroyer escorts, escort frigates, or corvettes later in the war, depending on their size and warship availability. Split those into groups of 5 and set them to Convoy Escort the pacific, paying attention to the sea zones your supply lines cross. Move south and win. That Developer of Naval Invasions enrolls brand new players (or even non-gamers) into a focus group. e. With some speculation that convoys are now going to appear on the map, and potentially be integrated into the main naval combat system, is it too early to ask if the role of 'escorts' is more. Hi there, So I recently played a historical game as the US, I fought the Japenese, lend leased Britain alot. You should put ships on the naval invasion support order. My reserve fleet is everything else and sits in port so I don’t waste gas driving the slow WWI-era gas-guzzling battleships around that are too slow to join a combat but will bankrupt. Even if the. You can also adjust your fleets "looseness" on the left of the naval command bar. When i delete a region it is deleted for all task forces. If I need to kill convoys, 12 cruisers covered in 6" guns are more than capable. If the UK is reduced to 3 convoys, the. Alternatively, you can invade Ireland early on and use it to bypass the Channel. I do think a little button where the total weight of divisions display is. Why all task forces have the same regions. : r/hoi4. They don't use any tactics. I'll wait a bit and hope it will be enough then, otherwise paratroopers it is:) They are good, but perhaps not cost-effective. I just do not I guess no how to use it. I would use these strictly for Convoy Escort, as I have found that this mission is a great way to catch the enemy fleet at opportune moments and avoid unfavorable engagements, while also enabling troop transport. The torpedo destroyers kill the enemy caps. Research snorkels and any tech that reduces torpedo reveal chance. This fleet also works for convoy escorts but if your enemy is spamming pretty much only subs you can cut the CL and make more individual convoy escort fleets out of pure DD. reply. The reason that these are effective against the current meta is because CA's are counted as Capital Ships. It doesn't make any sense for the game to not tell you that you sunk a Troop Convoy on the normal map but it DOES tell you in the War Overview screen indirectly via the casualty numbers. And then a death stack of 4-5 carriers, heavy cruisers maxed on light attack, and destroyers maxed on torpedoes. ok so in my opinion, paradox has completely destroyed the naval part of HOI4. Also, CLs are amazing, but in a CL vs CA contest, a CA focused on light guns will win most of time (except if it's a torpedo CL, that isn't usually what is used in convoy escort and patrols). (I just want to say that im not very good at hoi4 navy. No destroyer spam, no sub spam. Playing as Canada and trying to serve their historical escort role. TottHooligan • 9 mo. When I launch them, they are intercepted immidiately and engaged by what is left of UK navy. In this I explain both the Convoy Raiding and Convoy Escort missions, and when alternatives are better to. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. 4 or 5 gun (light cruiser battery 2s), 1 spotter plane, AA1, armor 1, fire control 0, max radar and engine. Also, convoy raiding the AI into oblivion is fun as hell and I'll. I think the tactics should work as I think you get task forces with the free update. 3 getting max convoy escort efficiency is more important as it will reduce the number of times their subs can attack your convoys as. (fleet in being) my main fleet is mainly in port untill i encounter a big(ger) fleet that can destroy my screens, it then goes to that sector alone to deal with the threat. ago Light cruisers are the best for spotting things but destroyers are the best for depth charges. I think (if I recall correctly) there is a tooltip that tells you how risky traveling by convoy perhaps a slider or tool that allows you to tell your troops when to travel by convoy. r/hoi4. bunny32794Could be escort carriers matched with old and new BBs The US Navy is stacked in the beginning of the game. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. 2: 1x Escort Carrier, 4x BB, 8x DD. It says 1K but it's red, meaning that it has some issue (there being not enough) Maybe some troops/lend lease being transported, and once it finished you had enough convoys? Although 1k is a lot. Here's some ramblings on that. This video serves as guide to the Convoy Raiding and Convoy Escort missions. now, when i select "strike force" and right click the. The more AA your fleet has, the less damage a ship will take. That would have been a standard American Carrier Battle Group circa 1943.