Sto cannon and beam escort build. Quantum phase catalysts and trilithium laced weaponry. Sto cannon and beam escort build

 
 Quantum phase catalysts and trilithium laced weaponrySto cannon and beam escort build Terran Rep beam AND cannon Entoiled Technologies set Disco rep dual beam and console Crafted and House Martok omni-beams Undine rep Heavy Turret That gives you a solid 5/3 set-up with powerful bonuses that can use entwined tactical matrices, and all the other shiny ship traits that combine weapon types

Beam Arrays fire a series of average damage beams across a 250° arc. Never. Some equipment, personal traits and starship traits are superior or improved versions of the. The Mirror Strike Wing Escort [T6] is an all-new starship being added to the Infinity Lock Box this run, as a choice players may select upon opening any “ Infinity Prize Pack – T6 Ship . Current D/E/C/S are ok for starter builds, but should eventually be replaced by Fleet Intervention Deflector, Prevailing Engines, Discovery Core and Shields. Dual Cannons, Dual Beam Banks, Cannons, and Dual Heavy Cannons can not be mounted in aft (rear facing). Buy it on sale, if possible. This bonus is in addition to any additional critical severity modifiers. Third, and probably the most viable reason to mix beams and cannons is if you for some reason are already slotting both a beam and cannon firing mode. My ‘anything goes’ build. If I had to pick a 2-piece, Nukara is not bad although the set bonuses aren't particularly great. ->commander ability, DBB's are the current record-setting weapons, while DHC's have been utterly left in the dust. Polaron is fine if that's what you want, phaser and disruptor are also good if you want to switch. 8. Back when Beam: Overload was a single-fire alpha strike style weapon, escorts used to run full Elachi Dual Beam Banks up front, then pop an enemy ship with a Beam: Overload. Romulan flagships (T6-Scimitars) T6 versions of the romulan scimitar classes are now available in STO and they’re the flagships of the Romulan Republic. But, with some work, you can hit the top end up DPS in PvE and have great success in PvP with Cannons. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. Cannon builds are my favorite way to play STO. Welcome to my budget Defiant Build. . Star Trek Online - Introduction to Science Builds and a sample Budget Build Template. Mixing cannons with beams isn't really an option in the Gal-X, even the T6 doesn't even have the Tactical BOff slots to make it really work. Last Modified: 10 November 2023. I am running a Disrupter Build that I have yet to see matched. (The list down below is a full info (You don't have to go full detail about your setup)) Exporation Cruiser Retrofit. Basic beam setup. Since you mentioned the Odyssey variants imo those are better off using beam arrays fore and aft so that you can broadside. Crafted Phaser Beam Arrays with [Pen] including an extra crafted omni if you aren’t going to be constantly broadsiding. Column BE for Can Equip Dual Cannons. - During Beam Overload and Fire at Will, beam weapons enjoy additional damage based on Engine, Shield, and Aux power ratings. A rough hack for weapons type to use are beam arrays, turrets, or omnis if you have less than a 10 base turn rate (visible when you try to buy a ship or on the STO wiki) (think cruisers and carriers); from a turn rate 10-13 (think science ships or heavy escorts) its best to think about dual beam arrays and torps, and at 13+ cannons become most. 3. Theseus Class Escort (T6 Fleet) Nautilus Class Science Vessel (T6 Fleet) Have fun with your new ship and if there are any questions, feel free to ask us here or ingame. My build consists of the Terran DHC (best cannon in game), a wide arc disruptor DHC (crafted), the Elachi Heavy Cresent Cannon (200 Lobi) and two Elachi DHCs in the front slots. This is the official brain dump of r/stobuilds. Escorts. A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek Online Members Online. Ideally you want 2x each Beam Skill, Torp Skill, Attack Pattern, Tac Team. When I copy and paste the spread sheet into Reddit, it looks like crap. I would suggest using an Escort-type to experience a more vanilla cannons DPS boat experience, especially if this is the first time you are doing one. • 9 mo. Intel also offers sneakily great survivability. It's a weird bug. So picking the sci ship was also a wasted choice. Coalition Disruptor Array. If you are looking to add CtrX and still want to 'pull all things' then get the Multi-Target Tractor Arrays Universal console. Either ship would be a great base for a Klingon cannon setup, and you'll probably want both, eventually (the Kurak's trait is a must-have for beam array builds. Beam Overload or Cannon: Scatter Volley). For this I'm going to compare 5 DHCs and 2 Turrets vs 5 DBBs vs 2 Omnis. The hard part will be figuring out which weapon type works best on each ship. . A normal DHC with good modifiers will outperform them without the extra engine power drain. Below Is my current build that I am looking to update. Last Modified: 10 November 2023. Energy weapons (in Star Trek Online) meaning both beam-type weapons and cannon-type weapons (cannons being energy-burst weapons; they do not fire a projectile). Welcome to my budget Defiant Build. This ship is one of 3 free ships your can choose f. Gravity Well: 6. Coalition Disruptors are the best weapons in the game statwise, and they're blue coloured. Here's our list: The more weapons the better: 8 ≥ 7+Experimental Weapon (XW) > 7 ≥ 6+XW > 6. A fun little ship, deals fantastic damage while maintaining great survivability. CryptoAn example (the Prometheus-class escort that I fly exclusively): Antiproton (non-canon) build: 4x AP beam arrays in front and 1x in back (if I was running cannons, it'd be 4x AP DHCs in front, with one 1x AP turret in back), 1x KCB and 1x AP omnidirectional array in back, AP vulnerability locators, Obelisk core (since it boosts AP damage). At your level, emergency power to X is amazing. Energy builds have tremendous flexibility in terms of options and accommodate a wide range of ships from nimble escorts to lumbering dreadnoughts. DaVinci - Energy Overdrive. We believe it is (or will be, as it is currently under construction. g. Any Allied Pilot Escort, your choice of nine. While the ship does support single cannons, this is the Enterprise. Welcome to my budget Defiant Build. As far as meta weapons, Phasers and Disruptors seem to be tops at the moment. I'm thinking of giving the Phantom escort all cannons, and the other two get dual beams. 2% Critical Chance and . Vanguard Warship. So yay for the Einstein, nay for the Lockbox Konnie. shamrockduck • 9 yr. Though I think both Tet ones are Cat 1, while the Phaser one is Cat 2. Added a field for the build's link in the Bug Report page; Performance and stability improvements; Known Issues: 'Console - Universal - Plasma Wave' is missing. Switching to just beams or just cannons will help mediate this issue. . Terran Task Force Dual Heavy Cannons would be an ideal fore slot. The basic Items for a good Budget Phaser Build are: - 3 Pieces Lorcas Ambition (Torpedo, Dual Beam, Console) - 2 Pieces Trilithium-Laced Weaponry (Console, Omni) - Ordnance Accelerator. Newish to the game, but not new to gaming. Into the Breach (exchange or Infinity Lockbox) Point Blank Shot (Episode: House Pegh) In this video we go over a budget build for the Defiant T5 Tactically Escort Retrofit in Star Trek Online. Set1: Tac team, Cannon rapid fire, Torp High Yield Set2: Tac team, Cannon scatter, torpedo spread this would allow me to have a single target high dps for your cruiser, or carriers. These builds are. Single Cannons are more forgiving do to the firing arc 180° also its easier to use in PVP for beginners. Not all starships can equip Dual Cannons. Those two aft beam arrays would still be able to shoot forward due to the 360 degree firing arc. I have a level 10 Federation engineer that I. phaser - proc to system offline. Terran Rep beam AND cannon Entoiled Technologies set Disco rep dual beam and console Crafted and House Martok omni-beams Undine rep Heavy Turret That gives you a solid 5/3 set-up with powerful bonuses that can use entwined tactical matrices, and all the other shiny ship traits that combine weapon types. It's the Romulan Arbiter. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. The Legendary Galaxy-X is a hot beam boat too, thanks to 5 weapons up front (and still 3 in the aft) and a hangar. Dump every single torpedo launcher and get one from either the Dyson or Borg reputation systems. Build theory. Most google results for this topic are years old, so I don't trust that the info isn't badly outdated. Superior Beam Training – Basis version for free, superior version obtainable at K-13. Same for crossfaction/salvaged console. DPS-builds: Most builds are based on a tactical captain, but they would be build in the same way for the other careers. disruptor - proc to resistance debuff. I bought myself a kumari escort, charal line. - Improved Pedal to the Metal: +2% All Damage Bonus per 2 seconds spent at Full Throttle (max. Not all starships can equip dual heavy cannons. disruptor - proc to resistance debuff. It’s only 90 over the normal 45, but it’s handy. They're both beautiful ships and. or its licensees and used. Cannons, all though it is easier to sustain damage with beams (particularly dual heavy cannons have very. In particular, the more forward weapons the better, especially for Dual Beam Banks or Cannons (5 > 4 > 3)Budget Prometheus canon (one "n") build. (For example, I run Breen deflector+engines, and Iconian shield+warp core)An older weapon but a classic, the Elachi Disruptors were once the absolute king of PVP in Star Trek Online thanks to their shield and armor penetrating buff. The 8472 weapons set with the Terren weapon set offer the best disruptor bonus combination in the game. The last time I ran a cannon build (it's still in my shipyard), it was RomPlas DC/DHC mix on a mirror escort and it still pulled a respectable 8k in ISE (before DR). This would very much be a hit and run type ship, using the ships mobility to get into optimal DHC range quickly, spend 15-20s offloading damage, and then skip back out of range for a bit. Added a field for the build's link in the Bug Report page; Performance and stability improvements; Known Issues: 'Console - Universal - Plasma Wave' is missing. Fair enough. I was not attempting to insult anyone (not this thread, anyway), merely trying to illustrate the lack of difficulty involved in. I use the Jem'Hadar engines and deflector (+polaron damage and drain) and the Gamma warp core and shield (+speed +turn with some drain). Phantom also has a built in phase lance as well. Any Allied Pilot Escort, your choice of nine. Fleet Faeht Intel Warbird. ago. Since then the game has changed in such a way that their strengths ended up. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Dark Matter Torp is also often more valuable being run than say another Array, depending on your build and just how optimized it is. Dual Heavy Cannons have the same firing arc (45°) and DPS as Dual Cannons, but have a slower firing rate, do more damage per individual volley and have an innate +10% critical severity bonus. 2: Styx - Lockbox. T6 Akira Beam Advice - first build post. If you're going beams, you slot dual beams fore and two omni beams aft (one crafted, one from a set). I'd like advice on what gear would be best swapped (I don't think I need 3. Business, Economics, and Finance. Test. cannon narrow firing arc is cause they have higher base damage. This build focuses on the T5-X Defiant Class Escort Retrofit. Bare with me. Scorpion Fighters. I used just a single dual beam bank on this escort, and this certainly did hit very hard. Save. 5K. Long term, you will want the following C-store ship trait for cannon builds: Emergency Weapon Cycle, Calm Before the Storm, Withering Barrage, Super Charged Weapons, Strike from Shadows. As for the topic of Experimental Weapons, see their ranking here and pick within your means: Additional Experimental Weapons Testing. A bad approach on a cannon build is way worse than a shitty approach on a beam build because the Beam build can at least target outside its cone. 5 sec delay you shoot spam at. Sadly you can’t use a third omni-beam, but the KCB plus Borg console works great with overload builds. I've actually tried an interesting build on my bug using 3 DHCs fore with a DBB, and 2 turrets rear with cutting beam. I just joined a casual group on STO (Star Trek Battles) that encourages people to run canon builds to be more like the show. - Game Description: While slotted, the duration of Beam: Overload is increased 5 seconds ( from 10 to 15 ). Some equipment, personal traits and starship traits are superior or improved. Thing is, Surgical Strikes has a lot of built-in crit chance so stacking severity versus critical chance means some build rework for a lot of people. An escort with good speed and turn rate is better for heavy cannon builds, while a slow and lumbering cruiser is better with beam. The cannons i run are the Resonating Tetryon weapons from the second mission in the Cardassian story arc, which, if you have 5 DHCs and 2 turrets, will give you a 35% proc chance on a full-weapons firing cycle. For the other slots, I think the sensor-linked variety is or just was the “best”, however if you. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. I tried cannon-Arbiter, but its too sluggish for my liking. The Altamid 3pc has been a consistently strong performer, and necessitates the extra Omni as well. Roll at least one (best results are as many as you can log into and set the crafting projects going in five minutes) Tactical Jem'Hadar and get them through the tutorial so that they can craft your cannons. The Bortasqu is incredibly slow, and only has 4 fore weapons - both of these are huge negatives for cannon builds. A lot. with Cannons the Scimitar is the best for me and for beams the Tebok is the king. Crafted Phaser Beam Arrays with [Pen] including an extra crafted omni if you aren’t going to be constantly broadsiding. Cannons have a 45 degree firing arc; Beam Banks have a 90 degree arc. She's a classic "Drake" build, to offset Romulans' inherent energy handicap, and with enough duplicate tactical abilities so I don't need. beams are easier to keep on target do to firing arcs but that doesn't matter as much on escorts and other high turn rates ships. This buff stacks up to 3 times. This Theseus-class escort is thus an homage to skilled shipbuilders and its namesake,. The Arbiter is a good choice all around. This is my current setup for my captain and my Phantom escort. Beam Boat. The Herald weapon is a no brainer its a fire and forget with . Superior Beam/Cannon Training – Basis version for free, superior version obtainable at K-13; Intelligence Agent Attaché (exchange or Lockbox) Inspirational Leader (Exchange or. You can pair single cannons with beams, and have a stronger broadside build. You want tac boff abilitites to apply to all your energy weapons, so you use beams or cannons. Cold-Hearted and Emergency Weapon Cycle are of course good. Unfortunately, in my experience, Pedal to the Metal usually works best with beam arrays, zooming around the target while broadsiding. It certainly removed some power drain. 3. So, if you can't add anything useful or constructive to a conversation, you should keep it to yourself. However, I had no canon items for my ships, since I put my focus into trying out an escort and increasing DPS. That said, I have a cruiser with DBB's fore and torps aft that. On a 4/4 cruiser, you'd have 2 beams arrays, 1 torp, and 1 cannon/beam bank on the front, and in the back you'd have 2 beam arrays, 1 torp. I saw it’s a T6 Escort, so it should still be plenty effective as a cannon build. For example, if you are using the morphogenic 3pc set, you could slot the level 3 version of the second firing mode and run a mixed build instead of slotting the level 1 version as a dummy ability. Great work on this one. Added a field for the build's link in the Bug Report page; Performance and stability improvements; Known Issues: 'Console - Universal - Plasma Wave' is missing. This allows you to maximize the bonus from Beam Fire at Will, Beam Overload, Cannon Rapid Fire, or Cannon Scatter Volley BOFF skills. Torpedo builds and exotics, or tactical focus abilities can be. Cannons have a firing arc of 180° and deal slightly more damage than Beam Arrays. On point though, I did use the borg Omni until I needed the space to complete sets when switching to cannons. If you really want to use it, it's not optimal (who am I to judge how you should enjoy the game). Could be played with cannons or as a beam boat. Dual Heavy Cannons + Gravity Well: Mirror Engle Strike Wing Escort vs La Sirena Heavy Raider I'm trying to decide which of these two ships to get at the end of this year's event and I think I've narrowed it down to two choices but I'm really struggling on which one I'd prefer for a cannon + gravity well build: No, the quad cannons are not that great, esp at 50/60. Back when Beam: Overload was a single-fire alpha strike style weapon, escorts used to run full Elachi Dual Beam Banks up front, then pop an enemy ship with a Beam: Overload. Omni beans vs turrets for escort aft weapons. Cannon Rapid Fire is a single target cannon firing mode For one thing, different ships lend themselves well to one or the other. It should be viable for pugs (so not completely glass cannon), as well as putting out enough DPS that I'm not a hinderence when I get to 60 and start working on elites. Right now, I'm flying a beamboat with a single cannon in front. ago. For starship traits, Overwhelming Force adds an AoE to beam overload and torpedo high yield and only costs about 1 mil on the exchange. You'll want to pack both FAW and C:SV, plus Tac Team and AP:Beta. Unless you have some kind of CD reduction it is mostly escorts. Will serve you much better than the Quads. Dual beam banks could work, but with a 4/4 layout you would need 2 omnis, the KCB, and a mostly useless turret in the aft slots if you wanted every weapon firing at once. Temp Op Secondary for Entropic Rider as an extra damage source (higher proc chance with. Business, Economics, and Finance. Lukari is great for torpedo builds as well. 8 Hit Points per sec, +3.