Sto cannon and beam escort build. Beam Overload or Cannon: Scatter Volley). Sto cannon and beam escort build

 
 Beam Overload or Cannon: Scatter Volley)Sto cannon and beam escort build  Minimizing downtime is basically the basis for all builds

or its licensees and used. . This buff stacks up to 3 times. Gagarin class with Delta Rep T6 shield . For regular Tetryon, Refracting Tetryon has a fun proc but crafted Dmg/CrtD mixed [Pen] beams would probably be better. - Activating Beams: Fire at Will, Beam Overload, Cannon Rapid Fire, or Cannon Scatter Volley improves weapon haste dramatically for a short time. Commander (. This type of build would also work well on certain Miracle Worker ships with. Beam Overload or Cannon: Scatter Volley). Rapid Fire is the weakest of the vanilla firing modes. Beam Arrays (used for tanking and broadsiding, with the widest firing arc outside of Turrets and Omnis). Oh, and I got my Tier 5 Defiant-class Tactical Escort Retrofit from the Level 61 ship requisition token reward. I prefer to fly themed builds, and I'm on a budget. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. No stat differences or cloak this time. Star Trek Online > General Discussions > Topic Details. A lot. any easy kill enemy like a bird of prey, you will wipe them all out in 1 go. However my ship has more tactical boff slots than most. The Dark Matter Quantum Torp. The big difference is the Multi-Target Array can hit the same enemy for more damage. All things being equal, a Beam based build will far outstrip a Cannon build. I found out very quickly why it is referred to as a "glass cannon" lol Got my ass handed to me in a very embarrassing way in PvP. Cannon build escorts and beam boats share most of the gear, trait and ability choices we deem right because both use energy weapons. There's no good reason for the boff powers to be one rank higher than beam powers. • 9 mo. Phasers have a few weapon sets you will want to collect most likely. The thing with starship traits though is that they are expensive. STO – ISA – F2P T4. Inspirational Leader (exchange or Infinity Lockbox) Duelist’s Favor (exchange or Infinity Lockbox) – more interesting for cannon builds. Buy it on sale, if possible. Any Allied Pilot Escort, your choice of nine. LCdr Tac: Tac. Newish to the game, but not new to gaming. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. Since then the game has changed in such a way that their strengths ended up. I'm thinking of giving the Phantom escort all cannons, and the other two get dual beams. The Prolonged Engagement Dual Cannon (or beam array) The +15% cat1 damage bonus on the DOMINO console, which is generally worth using regardless of your damage type, if you have it The Trilithium-Laced 2pc (mission reward), which offers a +5% weapon haste and more importantly an absolutely massive +15 speed boost. SCI - Tachyon Beam III TAC - Cannon: Rapid Fire III. DilaZirK. Dump every single torpedo launcher and get one from either the Dyson or Borg reputation systems. Jivebot Jan 17, 2021 @ 7:20am. . All 3 pieces. Welcome to my budget Defiant Build. I bought myself a kumari escort, charal line. Generally the argument against. Some people like Weapon Emitter Overdrive from the Vaadwaur Miracle Worker Juggernaut and Terran Goodbye. The torp on the other hand, while useful as it's a wide arc top it suffers hard cause of a 10 sec cool down and a lackluster 3 piece bonus. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. This new starship can be used as soon as you’ve completed the tutorial, and will scale with you as you level up all the way to 65!Tried swapping out for the quad cannon and dual heavy cannon from my escort. 9 Starship Equipment Fore /-3 advanced fleet tetryon dual heavy cannons mkII. Beams: This build uses a Terran Task Force, 5 Advanced Phaser, and a Trilithium Omni Beam Array. Flew with them last night for the first time, and it was lots of fun. The ships turn rate easily allows for the standard DPS AP dual beam build – which I started out with for my first runs. Most google results for this topic are years old, so I don't trust that the info isn't badly outdated. Projectile Builds. Column CA. 3. #StarTrekOnline #STO #BuildsThe Mirror Strike Wing Escort, sometimes called the waffle iron ship along with its prime version the Earhart Strike Wing Escort,. to target: 2. Thing is, Surgical Strikes has a lot of built-in crit chance so stacking severity versus critical chance means some build rework for a lot of people. See here and pick within your means . Beam Overloads create Charged Particle Bursts at target. e. Cannons have a 45 degree firing arc; Beam Banks have a 90 degree arc. Lifetime subscribers can obtain this ship for free when you reach level 61 using the T5 requisition token or obtained through the CSTORE for 2000 ZEN. Crafted Phaser Beam Arrays with [Pen] including an extra crafted omni if you aren’t going to be constantly broadsiding. Omnis: An odd part of a cannon build — these are used to proc Mixed Armaments Synergies (+Bonus dmg) on Miracle Worker ships, as well as a variety of other needs to toss a beam out. To operate a cannon build, it should be considered essential to use a vessel with a Tactical or Universal Commander Seat. Will serve you much better than the Quads. A normal DHC with good modifiers will outperform them without the extra engine power drain. Assuming you went with beam arrays. There are many better Experimental Weapons than the Ion Stream Projector. You want tac boff abilitites to apply to all your energy weapons, so you use beams or cannons. The Legendary Galaxy-X is a hot beam boat too, thanks to 5 weapons up front (and still 3 in the aft) and a hangar. 3. Not even sure if I'd use reciprocity/AHOD. Cardassian Intel Escort, cloak and intel fullspec. The duration increases with global Critical Strike Chance, up to. Single Cannons are more forgiving do to the firing arc 180° also its easier to use in PVP for beginners. Coalition Disruptors are the best weapons in the game statwise, and they're blue coloured. I avoided Radiant weapons because they are significantly different in color and they don’t. Go all DBB up front with 360 arrays in the back with all relevant beam upgrades and if you go phaser, you also upgrade said phaser lance. 2. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying. A Miracle Worker Ship can use Mixed Armaments Synergy and then it makes Sense to use the Terran Dual Cannon in Addition to the Dark Matter Quantum Torpedo and some Beam Banks/Arrays to get the maximum Damage Bonus out of Mixed Armaments. Gorgonops_SSF. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Specifically piloting skill. I'm afraid I don't know the Federation ship lineup nearly as well as I know Romulan. Effort is paramount here in communicating your builds and ideas. - Pedal to the Metal: +1% All Damage Bonus per 2 seconds spent at Full Throttle (max 10 stacks). Players can obtain this starship by claiming it from the "Events". I would recommend beam arrays because it's probably the simplest build to set up and fly. At level 50+ as many weapons as cruisers, up to 5/3, plus a special “experimental weapon” (turret). Right now, I'm flying a beamboat with a single cannon in front. A fun little ship, deals fantastic damage while maintaining great survivability. Pick a damage type (phaser, disruptor, polaron, etc. (Exception to this if you have a ship with a LOT of Tactical BOFF space, or a T6 ship with Miracle Worker seating in which case you may. An escort with good speed and turn rate is better for heavy cannon builds, while a slow and lumbering cruiser is better with beam. It certainly removed some power drain. No one is making an Odyssey build with dual heavy cannons and turrets, just like no one is making a Defiant build with broadside beam arrays. Move the Energy Torp to the fore to replace the DMT, slot in an Omni Beam in the aft to take advantage of Mixed Armaments Synergy. If you are looking to add CtrX and still want to 'pull all things' then get the Multi-Target Tractor Arrays Universal console. Star Trek® Online game content and materials are trademarks and copyrights of Cryptic Studios, Inc. it a bit more complex then beams doing more dps. Upgrade your equipment to XIV and use Dual beam banks instead of single beam arrays. A bad approach on a cannon build is way worse than a shitty approach on a beam build because the Beam build can at least target outside its cone. For the other slots, I think the sensor-linked variety is or just was the “best”, however if you. The canon ships everyone wants, like the Galaxy/Exploration Cruiser, Defiant/Tactical Escort and the like were first conceptualized at the start of STO's lifespan. I use the Jem'Hadar engines and deflector (+polaron damage and drain) and the Gamma warp core and shield (+speed +turn with some drain). This buff stacks up to 3 times. Deflector is the delta deflector. Pedal to the Metal. 33 sec Duration to Fire-at-Will (15 sec total duration) Calm Before the StormCannons, all though it is easier to sustain damage with beams (particularly dual heavy cannons have very narrow firing arc). I know my cannon/beam swap was a ~50% difference in dps, which, to most people, isn't a gamechanger, by any means. For energy weapons builds, end-game meta combination for D/E/C/S is Elite Fleet Colony Intervention Deflector (for crits), Competitive Reputation Prevailing Engines (for mini Evasive Maneuvers), Discovery Reputation Warp Core and Shields (for shield penetration and 2pc set bonus that gives massive hull regen passive). These builds are. Sadly you can’t use a third omni-beam, but the KCB plus Borg console works great with overload builds. If you got the Krenim Science Vessel, you can get the full 4-piece set with the Krenim Chroniton torpedo, which gives some nice bonuses (the tac console is actually pretty decent for a cannon/torp build). I didn't have but around 12% base crit chance in space when I got the ship and started trying this build, but thanks to Surgical strikes III, photonic officer 2, and 3 Doffs that reduce cooldowns on energy weapon skills (both cannon AND beam doff cooldown officers work on surgical strikes III), I have about a 75% uptime with surgical strikes. Escort is normally a ship class to go dual heavy cannon with: it's maneuverable enough you should be able to position yourself so your main target is in their arc. Beams are instant hit, so in normal and advanced they often do more because targets are destroyed before cannon volleys even reach their intended recipient. Ookamimoon66 • 4 yr. Cannons, Dual Beam Banks, Dual Cannons, and Dual Heavy Cannons can not be mounted in aft (rear facing) weapon slots. ago. I would suggest using an Escort-type to experience a more vanilla cannons DPS boat experience, especially if this is the first time you are doing one. Business, Economics, and Finance. Science Build Introduction Chapter 1: Introduction on how to science Chapter 2: Equipment Chapter 3: Consoles. S. While this trait is equipped, the duration of your Cannon: Scatter Volley is increased by 4 seconds. A rough hack for weapons type to use are beam arrays, turrets, or omnis if you have less than a 10 base turn rate (visible when you try to buy a ship or on the STO wiki) (think cruisers and carriers); from a turn rate 10-13 (think science ships or heavy escorts) its best to think about dual beam arrays and torps, and at 13+ cannons become most. DPS: 219K/90% atks in. or its licensees and used. Turrets are considered a type of cannon, but can be mounted in aft (rear facing) weapon slots. The Prolonged Engagement Dual Cannon (or beam array) The +15% cat1 damage bonus on the DOMINO console, which is generally worth using regardless of your damage type, if you have it The Trilithium-Laced 2pc (mission reward), which offers a +5% weapon haste and more importantly an absolutely massive +15 speed boost. I saw it’s a T6 Escort, so it should still be plenty effective as a cannon build. anti-proton - crit severity. The following build suggestions are all inlcuding low budget builds. (Pilot and (arguably) Command offer better DPS ship traits at 15/30 spec points than Intelligence does, though I'd still take Intel's bonuses before either. That said, I have a cruiser with DBB's fore and torps aft that. A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek Online Members Online. This combination makes the build amazing versus heavy single targets. Since the Kumari has an asinine amount of Tactical stations, I put a Dual Beam Bank on to use with Beam Overload I. Kumari Escort build - Morgaenn - 05-31-2013 hi I need some help here. Specifically piloting skill. Cannons, Dual Beam Banks, Dual Cannons, and Dual Heavy Cannons can not. DHC fire slower do more Dmg per shot but have a narrow firing arc 45°. Yep, I am using the 2p antiproton. A shitty cannon build can result in its DPS not being applied properly or arguably worse, applying it and then getting suicided because you flew into the warp core breach. On my escort builds, I load the front up with DHC's, and put my three arc/360-degree beams on the back. Cannons in front, Beam arrays in the back? I can think of exactly one reason to mix cannons and beams: going for a disruptor cannons build and putting the Nausicaan beam in the rear to preserve the entoiled technology 3-piece set bonus. Back when it was a guaranteed CRIT, I built my fleet battlecruiser with crafted CritD OVER anti-proton DBBs and 3 Omni's aft. EZRA: 713. Currently, this is a build for a tactical federation character, flying a ship with 4 tac console. ] Enterprising Ingenuity Set {this is in the Lobi store, but any cannon will do, as Scatter Volley triggers the NX-Refit T5 Preferential Targeting buff, without a cool down for beam abilities} Aft Weapons: Trilitium-Enhanced Omni beam Kinetic Cutting Beam (Omega Adapted Borg rep set) Experimental Weapon:I run this core build on my Nausicaan captain's fleet Kolasi. 7K. I had a big template all done up and then I found out the post came out a complete mess, so this is a redo. phaser - proc to system offline. These builds are subdivided based on the primary firing mode and energy flavor (e. As for the setup, I draw your attention to the Miracle Worker Abilities, Narrow Sensor Band III and Mixed Armament Synergy III, where one improves damage the closer you are to a target, whilst the other increases damage when an alternative weapon fires, hence the usefulness of a torpedo and omni beam array on a cannon build. Others have noted the Terran Task Force Phaser Dual Heavy Cannon is a great weapon, too. k. Phasers have a few weapon sets you will want to collect most likely. or its licensees and used. The last time I ran a cannon build (it's still in my shipyard), it was RomPlas DC/DHC mix on a mirror escort and it still pulled a respectable 8k in ISE (before DR). Gain . Also you will never have the explosive bursts and outlandish crits of proper cannons. cannon build compatible. Actually the phantom is a really good beam escort. e. My rule of thumb is a turn rate of 14 or higher in the base stats, though to be honest that can be a little bit sluggish at times. Welcome to my budget Defiant Build. polaron - proc to power drain. I just bought the Kumari Escort bundle, and was hoping to plan out a build in advance. Don’t miss our constantly maintained post for several build types like Support Ships, Science Ships, Torpedo Boats, Cannon Ships, and Beam Ship. Oh my the increased crit chance fills a need in a build i have!The cannon/beam and console are must haves for any phaser build for both their individual usefulness and for its strong 2 piece bonus. ). Superior Beam Training – Basis version for free, superior version obtainable at K-13. I have a level 10 Federation engineer that I. The decision is even easier now since you can get the Mirror Engle Strike Wing Escort from a bundle. plasma - proc to DoT. Enjoy! Skilltree: Boffs: Here they are for Cannons: For Beam Overload: For Fire at Will + Torpedo: Doffs (for all builds): I was thinking of switching over to a cannon build since I've always wanted to do one, but never decided to do it. It's the Romulan Arbiter. Hi, yes there are other possibilitys. - Improved Pedal to the Metal: +2% All Damage Bonus per 2 seconds spent at Full Throttle (max. Besides the kelvin phasers there's the vaadwaur polaron weapons and also the disco x-linked weapons. Lukari is great for torpedo builds as well. ElDestructo Jul 18, 2020 @ 7:51pm. Interesting ship with enhanced battle cloak (you can fire torps while cloaked). Dual Cannons and Dual Heavy Cannons are viable weapons in the game. Last edited by cap-boulanger ; May 22, 2021 @ 12:41am.