Starsector escort. So 16 frigates ~ 1. Starsector escort

 
 So 16 frigates ~ 1Starsector escort Starsector > General Discussion >

Put what frigate (or. First point: The S-mods have made combat ships able to become extremely strong. Absolutely. Retreat when the ship is below a certain hull integrity level. He is 100% escort/support Para with 2 Paladins PD, all PD slots, Point def AI, Extended mags, Advanced Optics, Advanced turret gyros, 4-6 tactical lasers too, etc. I roll with four 4-deck carriers. Casual Dating. Lux Heavy Fighters: B. Vel-Kheredar’s finest work was arguably the weapons array he’d spent over two years installing in the refitted Conqueror, soon after she first changed her name from Adamant Resolve. v1. Have the sunder support either frigate. Rebalanced colony progression so it’s both not as demanding of constant attention and doesn’t immediately catapult the player into the endgame. 6. Thus I destroyed each and every fleet of them I had seen. After 200 years of chaos and strife, do they finally seek to unveil the reason for the collapse of their interstellar gateways. As many as 1,000 adults offer sexual services in the BC capital. Slap some hypervelocity drivers with ITU and your favourite interceptors/ missiles and you have an. 10000 hull, 1250 armor. You can use the avoid command to keep your ships away from enemies, and cancel it later. 3. But generally you end up putting stuff that will buff the fleet in the Campaign and Battle Map. At most hullmods that buff its shields are good. Have a proper escort if playing defensive. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. I noticed with just the Omni shield, my Medusas kept taking hits when they would teleport, as the Omni shield raises too slow. Ophichius. Carriers (Drover, Heron and Astral are the best options, but any carrier is good enough) and few select direct combat ships. It is available by selecting friendly craft. Eagles can kill weaker ships while also keep enemy cruisers and even Demi-capitals in engaged with some decent escorts thanks to anti-shield long range ballistics, leaving the player to flank with a high impact ship for the kill. shrike : good shield and mobility but lack of fire power without good missile chois. • 1 yr. The game will then assign ship (s) at its discretion. It used to be called Starfarer. The idea is to move in a ball while having your Tempest and wolf engage the side targets. Blueprints List (Starsector 0. Steady will toggle between those behaviours based mostly on flux. Use the synergy mounts for missiles instead. Herrons. Care should be taken when using the Venture because its. The relatively low ordnance cost of the wing, paired with its armament and flares, makes it an ideal escort for higher OP bombers, such as the Longbow or Dagger. I wouldn't say that Enforcers are that great of an escort because they have low mobility anyways. the effect has nothing to do with the Escort Package hullmod, you first had massive bonus because you're using a Leadership skill called Auxiliary Escort with only 1 small ship (<=5DP), the tooltip is there (in the skill, not hullmod) it even calculated the effect for you, you'll see the effect is lower the more you have ships with Escort Package. A. The coordinated strike has some serious ship deleting capabilities. Conquest can be really good. Key things to remember are that bigger ships cost more to fly around, deploy, and maintain. Variant of the Enforcer, Eagle, Falcon, Legion and Onslaught exist for it. 0 = Starsector 0. Worse at covering you than more traditional escorts, but does allow you to kill everything faster, which is probably preferable as properly fitted ships are generally not weak to being swarmed anyway. . but no weapons. Paragons are one of my favorite ships in game. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. • 1. escort a carrier deep in friendly territory, or (gasp) lead a civilian craft to safety. Mora has 2 med missiles, and 8 small ballistic. r/starsector. The apogee is a good player ship, and well rounded, but overall mostly average in terms of impact on the battlefield, it won't single-handedly win the fight against many stronger enemies like a brawler or doom will. Also i don't think the Paragon is the type of ship to go man up against others. It doesn't translate easily, and yet I can play it fairly easily. Battle starts, you order 2-3 frigates to escort your aggressive Anthracite (XLU). But carriers generally benefit from being escorted and staying behind the front line. First off, the Condor is a pretty bad carrier that has a hard time defending itself from, well, anything. The much larger shield envelope also protects. St. But yeah, for 60 DP you pretty much get what you expect, nigh unkillable battleship that can devastate any lone opponents while it slowly turtle walks towards the action. with a aggressive Circe Combat Freighter escort. 0. This seems pretty important in that you need to take care of what kind of range weapons you're using with which personality officer. Ophichius. I just like starting with smuggling and trading so these ships are perfect. September 2022 | via Email. You are the captain of a fleet, and can set up your own colonies. Player piloted is when it truly shines, fat assassin being its role. Browse LeoList’s Female Escorts classifieds in Victoria, Vancouver. Essential when fighting bosses (very powerful unique ships) and perhaps [very redacted]. Go to starsector r/starsector. 9. UniverseBear • 2 yr. Just one Wolf can tp around and draw battleships and escorts to it, demolishing battlelines and allowing easy defeat in detail. For specific cases over loadouts may be better, but require to select the target. Or I just go fighters and own the skies. only to be met with more questions than answers. Step three, make sure your battleship line have plenty of shield stripping weapon. Fighters are small craft that are launched from carrier capable ships. What is needed is only the console commands mod and a small adjustment to one of the core files - though nexerelin helps a lot. Just one Wolf can tp around and draw battleships and escorts to it, demolishing battlelines and allowing easy defeat in detail. A short rundown of some of the content: - An entire new "dungeon" of systems to explore and its own enemy faction. Cruisers killing smaller Tesseracts. Be sure to check them out and see if you can. It is available by selecting friendly craft. Tesseracts attacking each other. Fill both small and medium front energy mounts, 4/6 rear side energy mounts, and the rear central mount with IR pulse lasers. -Close support escort with two of the new thumpers and your choice of missile (either support or. zeonlight78. Starsector gives you the freedom to either build or destroy the galaxy, however you may please. Escort comes in three varieties, light, medium, and heavy. Although I agree that this should be something we can control with orders, not with permanent traits. You can supplant a few fighter wings with more defensive choices, but then the carrier becomes much less effective offensively, especially for the Astral. Marines, escort this man to the airlock. They serve as freighters as well as insane combat support. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. faction file and corresponding entry in factions. 51K subscribers in the starsector community. The Shield Conversion is preferred for the Medusa, as it deploys twice as fast as an Omni, cuts the flux generation by half, and only leaves the Medusa's engines vulnerable. Thoughts and questions on skills in 0. This mod is based on personal needs for specific ships to fill in gaps I experienced when playing Starsector. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. I also stream Starsector on Twitch from 3pm - 7pm. I can only assume at the start of a battle you issue escort roles, kill targets and such so your tanks get in and do what they're suppose to while the rest join later to do a kill - so you are command point using and not just letting the AI run the fight. BUT- you can't assign specific ships to specific escorts. Deployment points are awarded based on fleet size, with the larger fleet getting more. Hegemony and persean league are rats. Aurora needs to be properly piloted to be worth it's DP. About. The AI can't pilot the onslaught for shit. They have good cargo space, tiny sensor profiles and cargo holds that are harder for patrols to scan. MtnMaiden. Try to have that other wolf escort the Condor. Early game I run a lot of CQC but later it tends to taper off. I've done a lot of simulator testing with autopilot, and my best balanced Enforcer build is: Hypervelocity Driver x2, Heavy Mauler, Flak Cannon x2, Swarmer x2, auxiliary thrusters, ITU, unstable injector, and of course max out the flux vents. r/starsector. Find your character's folder. For the Conquest and Odyssey - yes. By contrast, the carriers don't really get much benefit from having extra mods since the bulk of their power comes from. Drover(2-wings+reserve): Can intermittently launch additional. I do just fine by replacing frigates and destroyers with Fury 's and Falcon (P) 's which have enough speed ( 90 and 95 respectively) and substantially more firepower to. Warthog Assult fighter: C. I keep telling myself I should actually fly some of those expensive ships that I keep adding to my fleet, but none of them are as fun. LR PD laser: What a joke; don't bother with them unless there is utterly no other weapon you can find to put in. The AI is really aggressive and giving it all plasma cannons is just asking. It has some cool weapons and some pretty cool exploration-only ships with really cool and unique abilities. Hekkura. The AI seemingly decides to pull back after a certain flux threshold has been exceeded, which on slower ships is often too late. 96a-RC10, May 20, 2023 Ships: Pegasus: Back. Then some of my cruisers and BC have decks too (more wasps). Profit. Doom on escort of whatever capital is in the front. Wolves greatest asset for me isn't anything to do with their stats, those are good and all, but what's actually busted is they completely break the AI. Also not smart to spam them, one in your fleet is enough, you need escorts. put some PD turrets around your ship. Radiant towards the middle since it is most mobile. trueTogether that's 1800 dps against shields. This (along with many other settings) can be changed by running the Settings command. It has the most efficient shields, which means it has the strongest shields of any cruiser by some margin at ~17k. I know everyone has their own Starsec. Or. The Omens escort the Auroras as they cover heavier targets and the other frigates roam around and clean up the small stuff. Fleet composition changes based on what you are doing. In the command overlay during/before combat, you can. That ship is the good old Atlas freighter, though it needs a bit of work. This list is designed to help you make informed choices and maximize your strategic advantages. For the Conquest and Odyssey - yes. Low wing size and high redeployment time only make this worse. Note, do not deploy a warship with the Drovers, as there is an AI issue that causes your carriers send all fighters to. He just always escorts me and obliterates all rockets/fighters. 4 mediums are really nice for Annihilator Pods, giving you constant pressure (you'll need Expanded Missile Racks tho). The difference is that in starsector there is no probability that a single hit will scuttle your ship. Starsector ships tier list (October 2023) We’ll find the world of Star Sector ships and provide a unique tier list. The Apogee is an incredibly good ship thanks to it’s amazing shield and flux capabilities, so you should get hull mods to compliment that. Just a capital killer. Current features. High tech (outside of Ziggy) is cheaper than low tech actually. Then I have 3 Falcon (P) with converted hangars which act as supporting role to draw attention of larger ships and give additional fire. Many are marked as civilian ships to let the player abuse militarized subsystems and assault/escort package if they want to. There should be two pairs of files, with one set of . Among the fastest and most maneuverable cruisers in the Sector, it is also one of the safest due to its wide shield coverage. Currently contains 2 capitals, 3 cruisers, 7 destroyers, and 8 frigates. This is a role for ships that are expendable, or easy to replace. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. A Drover (if you can find one) is a much better carrier. Starsector is awesome! « Last Edit: May 11, 2023,. Rename the other ones to something like X. The Broadsword fighter is one of the most ubiquitous and inexpensive wings in the game, alongside the Mining Pod Auxiliary, Piranha Bomber, and Talon Interceptor. The discord link that posted up there is broken so I'm posting here the link to the forum page of the discord server. 6 units of supplies. "Defend ", friendly ships eg. Even when built up, it can absolutely put pressure on or even solo far larger ships as it can hit and run quick. On capitals that means longer ranged weapons, and on lighter ships that means mobility systems and high alpha strike. It is exactly the same with five ships or thirty ships. The secret blacklist intended to keep Victoria sex workers safe. Normal Legion suffers from needing too much flux, as you said. Help exorcising some daemons. Simple mod with questionable spritework that adds some pirate and [REDACTED] ships, along with a small faction named Machina Void Shipyards with Nexerelin integration. I know the original had an “escort” command, but that was not something I used because it wasn't very specific, so would it possible to add a command like “Escort ship number X. I'd like to take a look at carriers and fighters because I think they have become too weak in this latest update. Give the Astral the escort she deserves so she can do what she's built to do - obliterate heavy targets. ago. 95. The Centurion is one of few frigates that can excel in an escort role for a much larger ship by utilising the Escort order. Swarmers kill frigates and clear the field of fighters. It is fast and slippery, there's just so many other better options for this. 2-3 Astrals or 6-9 drovers full of cobras to do damage should be overkill. 7. They can absolutely destroy anything provides a very fast bombing run because of the recall device. Use the retreat command where need be to keep ships from suiciding and make sure you have some reserves. So guys it has been some time since our last fast guide on starsector. This page details fighter mechanics and how to use them. This is the subreddit for the Elden Ring gaming community. I fit them with all heavy/dual machine guns and salamanders, and use them as carrier escorts if I need more hp and defense in a fight. Also rearming 3 fighters will take around 15s each,. Step four, when enemy are high fluxed, press r, z and then when 6 reapers are launched, press F. Add Lusankya Executor-class SSD, Onager-class Star Destroyer, Imperial Escort Carrier and Chiss Air Straeker; Version 0.