I’ve tried variations of the beam load-out, which is mediocre even against pirates. Fighters ~10/90% escort/attack. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. Steady lvl5-6 officers. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features,. The idea is to move in a ball while having your Tempest and wolf engage the side targets. Fleet Creation. For the cruisers that can do it, kinda yes, but not reliably. condor : low cost drover, surprisingly good for long range engagement if you equip the with pilums. He is 100% escort/support Para with 2 Paladins PD, all PD slots, Point def AI, Extended mags, Advanced Optics, Advanced turret gyros, 4-6 tactical lasers too, etc. Astral is one of the best carriers in the game my build is a dedicated bomber 3 to 4 bombers and 2 to 3 escorts usually drones if im low with crew. R. IRL and in game, carriers should always have some kind of escort, preferably cruisers with decent PD and tanking ability, if not outright battleships. csv is required for all fighter type ships. Target, launch, recall. ago I have been trying to get formations to work since I first started playing but can't get the hang of 2 things: Whenever I set an frigate to escort another ship, the frigate just hides behind it, not doing anything. As for the historian, they can randomly show up in the bars of any station, where they will sell you the location of blueprints in exchange for story points. Marines, escort this man to the airlock. Starsector. 4. the main feature of the Astral is the Recall Device. I don't play iron mode for any game that gives you an alternative. A gryphon paired with a dominator and monitor can take out upto 2 onslaughts at once, and 4 if they come in waves. Again sorry for the broken link and may Ludd guide you all. Aggressive officers assigned to escort will do just that. Xhan has the slow, armour-focused ships due to starting out as a demolition corporation for the most part but they got a few ships that get pretty funky. A short rundown of some of the content: - An entire new "dungeon" of systems to explore and its own enemy faction. Ships in starsector tend to try to avoid death where they can. Smuggler, trader, warlord, planet administrator, etc. Costs on average 0. Open menu Open navigation Go to Reddit Home. As an aside to the theme and topic of this thread: if the developer starts implementing the popular & truly good ideas of the users, Starsector can be the Kerbal Space Program of 2d 4x space games. Add Lusankya Executor-class SSD, Onager-class Star Destroyer, Imperial Escort Carrier and Chiss Air Straeker; Version 0. Go to starsector r/starsector. The Apogee is an incredibly good ship thanks to it’s amazing shield and flux capabilities, so you should get hull mods to compliment that. There should be two pairs of files, with one set of . Starsector ship guide is back! We have Starsector 0. ago. Set "useLargeRipple":false. It stops them from treating it as a defend order. Show Me the Ships. Reply reply hamOOn_OvErdrIIIve • Vanidad and Affliction is a small faction that adds a few ships and a single mech wing equipped with chainsaws. . - Fixed Omicron's starting relationship being set too low for escort fleet to assist player reliably (one-time fix: rep set to 50 on save load). Personal Contacts. Reviewers praised the game on release. 2 flight bays and fighter damage boost ability for only 9 deployment supply. Fighters are small craft that are launched from carrier capable ships. A . Escort: Used only limited. The next best capitol only has an upkeep factor of 0. Comms, alert the commanders of the frigates Glasgow Kiss, Tell Me Where It Hurts, and Get Stuck In that it's time for some target practice. Also, you can take not or where a base spawns next to your home systems because there are only a limited type of systems, those with very little or no planets that bases will spawn in. Boost in, flux up the enemy shields at the expense of nearly maxing out your own w/ heavy blaster fire. mora is 4fuel, heron is only 3. Must match the id field in the. Reverted numerous weapon balance changes. The D'erlon escort carrier from Dassult Miyokan is the most broken ship added in by any mod I think. Internet’s complete guide to Victoria escorts, featuring escort reviews added by our users and complete escort profiles: phone numbers, e-mails, pictures, stats. Either way you build in hardened shields and take max vents, flux distributor, front shield conversion, stabilized shields, resistant flux conduits, and solar shields. 0 = Starsector 0. Compared to Starsector, Cosmoteer is on Asteroids game level of functionality. r/starsector • The only thing Starsector would benefit from releasing on steam would be even bigger mods. First point: The S-mods have made combat ships able to become extremely strong. You know, if you actually bought the thing and the code isn't dropping in right away, might as well use Sseth's key. The hammer head and Apogee should stick together and see the fight through. More range and damage than the dedicated point defense beams,. An example is my KoCombine Odyssey accompanied by Lynx Phase destroyers. 95a (Released) Patch Notes. This mod is not opted-in to receive Donation Points. 74a1. So guys it has been some time since our last fast guide on starsector. But carriers generally benefit from being escorted and staying behind the front line. Combat freighters are pretty useful early game as well (like the mule). I've got probably hundreds of hours in starsector and I'm still not a very good pilot and an average fleet commander. Bounty Hunting: When bounty hunting, while mules are still good here up to a point, you'll mostly want actual combat ships for fighting and cost effective freighters that can survive a retreat if they have to. This is my Mk 1 for a Manticore loadout. •. Some hulls even have special mods unique to them. Female Escorts in Victoria, Vancouver Island. That ship is the good old Atlas freighter, though it needs a bit of work. But generally you end up putting stuff that will buff the fleet in the Campaign and Battle Map. 95. Improvements to ship AI, in particular. 0 Balance: Increased armor and hull values to bring them more in line with vanilla phase ships in 0. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. It is fast and slippery, there's just so many other better options for this. Starsector has a variety of playstyles that suit different people in different ways and Starsector's skill tree affects those styles greatly. 96 Update Updated code to handle MagicLib changes Added new ship, the Celestial Guide Added new fighter, the Gamma Racer. The secret blacklist intended to keep Victoria sex workers safe. It's much easier to pilot since there is almost no lag between pressing a button and the ship actually turning. Two carriers have 1 escort fighter and 3 bombers. Aggressive hard flux: tach lances in the turrets, autopulse or plasma in the front. Attention! The following information is only for Hegemony officers of COMSEC level ALABASTER, or those operating outside of the Core Worlds under Protocol 54. Starsector has a variety of playstyles that suit different people in different ways and Starsector's skill tree affects those styles greatly. Medium universal and medium energy near the bow (front): 2 heavy needler + 2 ion beams (2000 range ion beams will keep any frigates attempting to flank you a sitting duck and very good at PD duty against larger strike crafts) Medium energy near the stern (back): heavy burst lasers for PD + protecting allies. What really made the difference were. I also stream Starsector on Twitch from 3pm - 7pm. Add Lusankya Executor-class SSD, Onager-class Star Destroyer, Imperial Escort Carrier and Chiss Air Straeker; Version 0. Switching to Java 8 seems to solve the issue, Thank you kind sir. I’ve also tried the default load outs, and they are underwhelming. r/starsector. A collection of mostly kitbashed ships that fill vaguely supportive roles. I feel you've done a fine job, well considered. Wolves greatest asset for me isn't anything to do with their stats, those are good and all, but what's actually busted is they completely break the AI. Put the rest into caps. Light assigns a single frigate at random; medium assigns either a pair of frigates or a single destroyer; and heavy escort assigns up to four frigates, two destroyers, or a cruiser and some lighter craft (like frigates), to protect that particular ship. By Anna J. The Gemini tries to be a jack of all trades, but is more of a support/ escort ship. We will be looking at best ships in Starsector. Escort your battleships with either 1 cruiser 2 destroyers or 4 frigates and send the battleships forward. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. 9. Me wishing that Starsector remove hyperspace storms or reduce tariffs or reduce supply expenditure rates or reduce Hegemony inspections does not make sense because these are what. I just mentor all. Search is loading, one moment. You want at least one medium ballistic for the assault chaingun, that's the weapon that makes overdriven builds so OP. Step two, load up 6 cobra. You can assign the escort command to keep ships grouped together, and they won't chase after enemies; in 0. You can assign the escort command to keep ships grouped together, and they won't chase after enemies; in 0. Go to starsector r/starsector. 0 International License. After each step, check to see if the problem is gone: 1. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a document in the. Yes. I then slowly reposition rally points to move forward as the fight goes. Lux Heavy Fighters: B. knowing enough about flux mechanics to recognize situations when you can damage or kill an enemy, the guts to engage immediately when you see them, and the control to play cautiously (this means. The Category:Fighter page lists available fighters. The Centurion is one of few frigates that can excel in an escort role for a much larger ship by utilising the Escort order. Auroras escort onslaughts. Outside of an escort role. Key things to remember are that bigger ships cost more to fly around, deploy, and maintain. g. The best advice I can give for learning how to pilot is. Starsector (formerly . So I learned something after 3+ years of Starsector, my favorite game ever, and now I'm curious if there is a work-around. Inside of Starsector/starsector-core/data there will be a file called settings. OutOfMemoryError" are what the stack trace is, btw. Go to starsector r/starsector. The way the salvage bonus works, is that if you have at least one salvage ship that's a destroyer, the bonus is much more than if all of your salvage ships are frigates. Escort comes in three varieties, light, medium, and heavy. You can supplant a few fighter wings with more defensive choices, but then the carrier becomes much less effective offensively, especially for the Astral. Condor stands as the cheapest way to acquire functional fighters for a fleet. I haven't played StarSector in a few months now. Forgiving ship since it takes a while to die, but unforgiving if you get caught alone, so always have escorts. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes. Among the fastest and most maneuverable cruisers in the Sector, it is also one of the safest due to its wide shield coverage. i recently filled my game with mods, but when i go to load it, it says "ship hull variant [kite_stock] not found" i went into the log, and it read…It's mounting options also allow it to fill a number of roles, pulse lasers can be fitted for supressive fire and general use, PD options enable it to be a top tier escort, or phase lances/heavy blasters in combination with safety overrides make it an incredibly threatening strike/pursuit frigate, able to take down even most destroyers. Conquest can be really good. I'll give a rundown of my thoughts of each PD weapon: PD laser: needs range-boosting hullmods on anything bigger than a frigate really, but is quite good. The best support fighter. Hey guys, i'm playing with a mod where i need to escort a trader. First, get at least Friendly with the Indepedents. Herons with broadswords and tridents are always a solid choice. Steady will toggle between those behaviours based mostly on flux. The Paragon's deep flux pool and hefty dissipation mean that it can outlast almost any ship in this way. Seriously, I’ve used one to take out 20+ destroyer sized security drones without any escorts. (Generally speaking, anyway. One can only wonder what the Domain Navy could accomplish with a fleet of these sleek, asymmetric, and eminently effective vessels. On paper, these very tanky fighters seem perfect for distracting PD, however, in practice, the warthog is slow enough that regular weapons can hit it, killing them very quickly. assuming 1 escort wing at no attrition, which will drain replacement rate until rearmed while having a cobra-cobra-lux will result in 66,6% "alive" fighters until rearmed. chevron_right. This can be done by including a factions. 3 - Update for. There are diminishing returns with having multiple. 50% DR, while allowing venting. High Intensity Laser: Low OP cost, high flux and HE damage output, good range. Add Light, Heavy, Capital Shipyards Industry. with a aggressive Circe Combat Freighter escort. It is widely available and has remarkably low supply use. Eradicator: A / A+ You want a bigger Hammerhead? Well here it is, a cruiser with AAF as ship system is always going to be strong. Go to starsector r/starsector. 2-3 Astrals or 6-9 drovers full of cobras to do damage should be overkill. This list is designed to help you make informed choices and maximize your strategic advantages. Also tanks some DMG for me. 93. Spoiler. Biggest ain’t always the strongest, but I do know about some huge ass ships. Shame we can't get button bindings displaying on the screen in the place of the normal keyboard bindings. The Auto retreat command hullmod will force the ship to retreat when below a certain hull integrity level. As many as 1,000 adults offer sexual services in the BC capital. One Tesseract killing the other. 40 or earlier, please go into the Starsector/saves/missions folder and delete all variant data from the "mvstest" and. The monitor is the definition of an escort ship and the ai uses it as such. Please do note that waypoints. but speed boosts to your escorts can make or break a fight sometimes. So actually, my endgame fleet consist of paragons and legions for. Escort is a type of assignment in the Command UI. My favorite starter ship is the pirate cerberus and hounds. Also, I find the trade off of two less fighter bays for weapons to defend itself a better choice than the 6 fighter bays of the astral. You can target (default R) your ships and engage (default Z) to escort them with fighters and interceptors. 7. The AI in starsector, it can sometimes be frustrating when your ships arn't doing something that would win you engagements, and this means the AI gets a lot more shit than it deserves, because frankly the AI in this game is pretty damn good. A single Astral/2-3 drovers is enough. In fact my whole escort group except for one frigate exploded, as we did a daring flanking manouver taking out all of their 5 carriers in a short span of time, which won the day. 0 (May 6, 2017) Updated to support Starsector 0. 8a - Improved fleet spawn scaling - Siege fleets now have major CR bonuses during the siege, depending on the status of escort fleets -. Removed extra skill point scaling. 4. [deleted] • 6 yr. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. Starsector version 0. 25.