Hoi4 naval escort doesnt work. Also check if there are units assigned to that offensive line. Hoi4 naval escort doesnt work

 
 Also check if there are units assigned to that offensive lineHoi4 naval escort doesnt work  And it is so easy to work with navies too

And the research cost is way too much for a minor who's already playing catchup on research. Go to hoi4 r/hoi4 • by. hoi4 players still asking how to naval invade in 2022, no offense but just google it im sure you can solve your problem easily. Truth be told I'd rather ignore the naval aspect. I'm into naval history but Hoi4's system since MtG has just turned it into a nightmare. Ship designer overhaul: -An expanded ship gun and armor system can achieve realistic and historically correct ship designs without adding too much complexity. To gain superiority for invasions, the easiest is to use the same cheap destroyers (or subs) that you concentrate in the relevant areas just to launch the invasion. r/hoi4 • Why doesn't the USSR begin with armored trains?Or the fact that the danish belts is classed as “neutral” yet is the only straight where armies, subs, navies and trade can pass screws with the ais path finding - Played as denmark, where the straits are friendly and it doesnt work either, but i do still believe the extraordinary nature of the straits allowing everything has an impact. If you desparately need naval support use huge groups of CAS or TACs. On sea naval invasion wins not destruction of enemy fleet. Build in extra Air Defense to keep up survivability. I was wondering how the naval invasions would work, like Hoi4? Or any other way since the warfare system is different than Vic2 hope we dont have to put all troops in ships manually, this is one of reasons i hate to play Vic 2 and Ck2, i love those games both but just like Eu4 after the Art of War Dlc why not make all. For some reason we have no escort or light carriers compared to HOI3 so if you want any sort of naval aviation you have to build a full sized carrier. This means that it requires as many escort ships to cover 1 naval area from a trade route than to cover the entire route. 28lobster Fleet Admiral • 3 yr. Keep them out of shallow water and away from enemy bombers, both of which murder subs. More than 4 and the skies get too crowded. and Escort forces (I've had CLs with DDs so far) Number of ships on escort mission and number of your transports and convoys in the sea region determine "efficiency" of your escorts. Naval invasions needs certain amounts of convoys, if you have 0 convoys, you have to beg ypur allies. What's the exploit? If you click on the naval production continious focus and press enter, repeat this, the dockyard output increases by. So, are these numbers easier to hit with more light batteries ofc. 1 sub fleet split into 8 task forces. Originally posted by Ryan: Ships assigned to Naval Invade will sit in their ports until the amphibious invasion is launched. Hopefully we will get some much needed naval intel in La. TAC have better range, and can switch back and forth between the ground and sea war, as needed. 12 Capital ships is the upper limit before you begin taking penalties, but the penalties are very limited. Then, you don't want to naval invasion support, you want to convoy raid on everything that is not shallow sea, and convoy escort on shallow sea. This is by design. Latest HOI4 resource history spreadsheet (HOI4v 1. Typically you want to group together fast ships with radar to spot enemies quickly. Otherwise, use bombers. Instant Naval Invasion. For good Naval- and Carrier-Combat, better switch back to HoI3, there, the Japanese- and American-Navys are fun to play with in the Pacific. When it comes to numbers, there are several things to consider: 1. Also, the arrow doesn't appear on screen, so I can't delete the order. 13. I tried two strategies. I also don't have a national spirit which doesn't allow volunteers to. Tech tree overhaul: -A completely reworked navy tech tree and partially reworked naval gun tree. 9xPiercing/Armor 3 escorts per capital ship. If that doesn't work build more naval base or upgrade railway's. Most costeffective is empty battlecruiser Bathtubs are dead and completely useless. It is not intuitive that. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. Its kind of counterintuitive, but they can be useful for convoy raiding though, since a battleship with enough screen to prevent getting torpedoed will shred an antisub escort fleet. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. You can use your strike fleet (or any fleet) as an escort for troops performing a naval invasion by changing their mission to Naval Invasion Support. I played for Ottoman empire around 15 times and this hasn't happened which doesn't make sense. Capital ships provide the punch and are made to deal with mainly other capital ships, but also screen ships. When you assign some ships to Patrol various sea regions, you will see by clicking on the region that your navy has a. You have potential, but going navy-heavy as Germany means forfeiting a whole lot of land power. r/hoi4. The First Fleet’s 11 ships comprised two Royal Navy escort ships, the HMS Sirius and HMS Supply, six convict. Note that You have to balance Naval PC when bulidng destroyers as they are by far going to get sunk the most. eventhough i have it on naval. Outfitting an aircraft carrier or two with only naval cas would be helpful. I know its overkill, but this USN doesnt lose battles, and when it does, its already replacing the losses. When I select navy I get patrol, search and destroy and escort or something. A huge amount of time should be actively looking for something to sink. - Instant and unsinkable naval invasions. The naval rework is good as well. Do not upgrade engines and armor on capital ships. The problem i have is when i tell my navy to escort them to invade and help with the invasion they just escort them and F off. Given 2 nations has equal IC and spent it all on naval units, where nation A builds capital ships and nation B builds subs - nation B will get the naval supremacy. 1: Light CAS. reply. Even worse, the default behavior of strike force is not to challenge naval invasions at all, even if they do happen. The patrol taskforce is for spotting so set it in a sea zone and let it do it's work, when it finds an enemy navy your main fleet for that admiral which you should set on "strike force" will go out and engage the enemy. Once I join the war in Europe, I'll split the deathstack into 3 main fleets. By ems. The carriers covered the Mariana's, PI Sea, Bismark Sea. 3) this is in the game. Also, u can check the status of the supply by howering over the supply line :)My last play through of USA exposed a bunch of naval max range issues I never really experienced before. The Navy in HoI4 seems to be something that a lot of people gloss over, perhaps because they do not know how it works, or where to even start when it comes to designing the right ships for your fleet. Also, production doesn't change the math. Because the AI sucks at defending against invasions. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. addasher710 • 1 mo. If you have air superiority, that means then enemy doesn't. sweetchuck. 100% this. To use carrier planes outside of naval combat, your fleet needs to be on hold order in a sea tile (i. Whether in port or not, I don't care. So you can end up not bombing anything for ages. They won't assign to a naval invasion order if they're already assigned to another order (like Frontline) so make sure any naval or air invasions are set by troops with literally NO other orders. Hey devs I got 80 bucks waiting if you make a 1933 start that doesnt work or fix the ♥♥♥♥♥♥♥ economy system with factories as I hate the idea of civilian factories. And the higher levels of light guns/sonar/depth charges do work, even just getting to level 2 is worth it to me. You do so by telling a fleet to "Patrol" a sea zone. 8 Naval. R5: Checked in on a naval engagement in the Indian Ocean and noticed they were fighting in shark-infested waters, which gives a gruesome +60% casualty rate for sunken vessels. Ratio: 1LC:3DD. Buuuuut a weak group raiding a convoy set to always engage will draw out the big boys and then boom your naval bombers know where the fleet is and tadah sinkin boats. Lieutenant_Doge • 24 days ago. I have been playing as the US and I cannot send volunteer forces. preferably destroyers, on convoy escort. I placed a bunch of ships (over 200 of all types) in a reserve fleet in the reserve section of the fleet manager and made sure I clicked that each task. I usually have a 50/50 split between fighters and bombers because it is easy, but 1:2 and 1:3 isnt unheard of. This still sucks so hard compared to submarines. 1) this is in the game. Against the AI, no. The ship itself is a screen and so it doesn't need to be screened, therefore while the ship itself is more expensive, you don't need to include at least three additional DD (900-1200 NIC) Armor works a little differently for ships than it does for tanks. Light Attack kills small ships, Hard Attack kills big ships, armor doesnt matter %99 of the time thus also making piercing useless, HP is the defence value of ships, Admirals give the most significant bonuses, in battle ships level up and become more powerful, Carriers absolutely destroy everything if the other side doesnt have Carriers, if your navy has a orange supply icon on it, it means. Australia: small navy, but with a little work makes for a nice personal escort Germany: Don't get too excited. 8. to a large/dangerous enemy navy), using mines, naval bombers and fighters can really mess with the enemies forces. This would mean you have to split fleets up to cover large areas or focus and be vulnerable. My advice is to put your navy preferably with capital ships on naval support, they will do shore bombardments, then take as much tiles as you can, and make sure u got the naval invasion research atleast to level 2, then use some planes for air support, then make 1 division naval invade a port and 2 divisions on the tiles next to the port on. You have only 45% supremacy, which is too low. 9. Australia: small navy, but with a little work makes for a nice personal escort Germany: Don't get too excited. ago. >Since task forces don't check anything about the port before showing up, splitting fleets into multiple task forces is pretty pointless as far as. Your patrols sound quite large (I normally go for 2 CLs & 4 DDs - the meta on the forums is just ONE CL but I find that gamey) so it's possible your patrols think they are powerful enough to fight WITHOUT calling in the strike force. The naval bombers are very deadly against warships. And since HOI4 doesn't allow air attacks on ground forces outside of combat (HOI2 did) one cannot bomb the enemy to reduce their strength before invading. Crusiers to Destoryers at 1:3 ratio. Here and there, you can find remnants of game features that were disbanded duribg development. Written by Rich Gallien in Combat, Hearts Of Iron 4. Anyone else having the same problems? Just to be clear, these are legitimate versions of the game. [deleted] •. Once I do the two ocean navy focus I add a line of light cruisers. That Developer of Naval Invasions enrolls brand new players (or. Jump to latest Follow Reply. So if you’re struggling with. This is not because of the neutrality act or democracy, which together requires 100% world tension to send volunteers, as there is currently 100% world tension in my game and it still does not work. Steps for a naval invasion: 1. Hi. Are you on 1. Due to the way HOI4 targeting system works, lightly armored ships considered as capitals are dead weight in doomstack vs doomstack fights. throckmeisterz • 1 yr. Sub detection allegedly does something against submarines, but its often so little it doesnt matter. 1 Effects of mines. It doesn’t always work but most of the time it does. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. Reference Air warfare#Missions Strategic Bombing : Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. - Add convoys decision included for supply reasons. The subs should have good torps and the best snorkel you have, and be split into packs of 8-12 (any more and there will be operational penalties). Not having naval supremacy should not prevent you from launching the invasion. For escort mission a bunch of light cruisers and/or destroyers is enough. Business, Economics, and Finance. 2. They will show all of your fighters, cas, tactical and strategic bombers (as well as the enemies) in the air region but naval bombers set to naval strikes do not. Once you have 1944 just use the modules it unlocks on a 1940 Hull because 1944 subs are too expensive. Also fleet in being is an escort doctrine. 12. The subs should have good torps and the best snorkel you have, and be split into packs of 8-12 (any more and there will be operational penalties). ----- For sea control, if you aren't exploiting the overstacking rules, the game encourages 12 capital ships total. 2 set to to nav strike and patrol the same zones as the CV's, kept 1 task force for Invasion support. Ok-Mathematician6576. (Dont use nightbombing or stuff like that). A number of reasons. The fleet is set to naval invasion support which means they're on standby and will escort your divisions across once they depart. 1. OKara061 • 2 yr. US and UK escorts, or UK and Canadian escorts (UK and Canadian Escorts usually don't overlap) have simultaneously attacked my subs. And Task Force 2 to do Convoy Escort in Zone C. Again, am not saying CVs are. Flederm4us • 3 mo. Okay, so after lengthy experience with this. As much as I love HOI4 (2700 hrs), the game isn't designed flawlessly, and for most people, they can safely ignore anything to do with navy and still complete world conquests. CryptoDescription. A single Naval Yard outputs 2. No need for Submarines to be in the fleet. Do not upgrade engines and armor on capital ships. You did pretty good for Germany. I also almost never use my navy in HOI4 so the mechanics of it are a mystery to me. It's actually quite simple, especially if you don't use MtG. Here's my general strat with any naval power: Strike force with about 4 destroyers per heavy ship (battleship, carrier, heavy cruiser) for naval supremacy. ago. Norik. A successful naval invasion requires overwhelming sea and air superiority on top of surprise, proper training and technology, and some luck. Naval power is key to protection of convoy traffic, or disruption of enemy convoys. Patrols have to last long enough to find the enemy fleet, identify the fleet, and then summon in the strike force. Submarines will die in an instant. 0 + 0. 11. You use those boats only once, when you do operation sealion. Sixth, convoy mechanics need an overhaul. And it is so easy to work with navies too. Naval supremacy of ship = 100. But it keeps saying 0 transport and no division which is BS. Task forces assigned to the naval invasion support mission will escort convoys which are ferrying friendly troops to perform a naval invasion. ago. 5. If you have 15% naval superiority, its likely the enemy fleet is not concentrated there. if you want to upgrade the depth charges on current models up your ASW (anti sub warfare)If this is the direction that HoI4 is moving, these smaller squadrons need to be effective enough on their own to have impact so that there is value for investing in the Air War. I currently have 6 Flotilla's of 6 of the cheapest DD/DE you can make (Gun and Engine only) for actual convoy escort work, they are covering the 6 closest sea regions to the UK. 1. So. So! (2. 4 Convoy raiding. Each mission has a corresponding hotkey . You probably need to move older destroyers to escort missions and bulk the main big 1 or 2 fleets with more modern destroyers to get enough reach. Escort Efficiency: Escort efficiency is the percentage of an air wing's planes that can actually carry out the assigned escort mission. Click on 85,84 bubble and you will be able to see what is defending Greenland. Yes. Get naval superiority in all sea regions from your staging port to the invasion point (So station your invasions from the nearest port. Bombardment will include the shoreline provinces only.