Hoi4 mtg convoy escort. Report. Hoi4 mtg convoy escort

 
 ReportHoi4 mtg convoy escort  This is the first time Ive had this issue

You need at least 4 screening ships for every capital ship in your task force, otherwise your capital ships are going to get hit by torpedoes and they will have lower attack. NAV can also be effective at killing subs, especially when you have a lot of sub detection in the sea zone. For convoy defense I'd been using DD's with max depth charges. Revealed:. Invasion convoy interception has reverted to pre 1. Not that such a thing happened very often since in real life things did not really work like that. If you can get basing rights in Venezuela your cruiser sub range becomes enormous. while a strike force or patrol might decide not to start an engagement in the first place based on strength comparison, a raider will always initiate battle against spotted convoys -- except on Do Not Engage. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. they get intercepted and attacked by submarines, even though i have 100% convoy escort in the area, and i am completely dominating their navy in the region. ago. Infinite time on station still exists (unreal for subs and escorts) 6. Nothing gets them to help. It is a great ship to use up until 1943+ for striking convoy escorts and coastal defense ships for quick, decisive victories. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. Against a stronger naval opponent we can focus on tying up their fleet and destroying supply lines to starve their war machine. Set your convoys to avoid sea tiles with significant enemy fleet presence, and hope for the best. As I count it now MTG ends up with about 6 more dev diaries than Waking the Tiger had and this diary is probably the beastliest I have done. 4,1 MB · Views: 67 Reply. Set your stealthy cruiser sub patrols and minelaying subs to never engage, you brawny patrols, convoy escorts and convoy hunting subs to engage low risk, and your strike fleets to engage at medium risk. For task forces on both missions, have DD with (2) Depth Charge 2 (or better) and Sonar 2. Patrols are 1-2 CL with best radar and max patrol planes. 8. May 18. Convoy protection is a numbers game more than anything else so a player needs to create enough to be. They were very effective convoy escorts and actually battled U-Boats off the Atlantic coast and Gibraltar. One group covering two sea zones should. 2. Transport or Convoy – Required for transporting ‘goods’ such as reinforcements for divisions, equipment, and production resources across water zones within the game. Set them to convoy hunt. In this sense all engagement rules except Do Not Engage are the same for raiders and escorts. My convoy escort efficiency is abysmal, literally 2-3% in most cases and it's crippling my ability to transport resources in and supplies out. Typically performed by Destroyers. 60 attack will one shot convoys if they land a hit. And ofc using SB for convoy raiding. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. escort thereDo you keep these in a separate fleet? Or add them to existing fleets? I find that if I tell some ships to do convoy escort, then if I tell other ships to patrol, they stay in the same zones. Mostly because navy is so large, plus the large RAF. The mission is primarily a counter to Convoy Raiding. If the escorts get assaulted, your main fleet on. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make. Britain is one of the few countries that will struggle will fuel. For building up wider Naval superiority Destroyers, Light Cruisers and a few carriers per fleet (with 60/40 split towards Naval Bombers) will wreck most AI fleets. the best plan, though, is to just remove the enemy fleets attacking your convoys. With convoy battles in the game, CVEs saw a bit as well, but the argument for their inclusion is a good deal weaker given the current state of commerce raiding at the moment, but will hopefully improve with time. Build 5-10 extra naval yards at some point. I tried to stop them by taking my destroyers and doing convoy escort, but it didnt help. 6. What do Carriers do in MTG? I generally understand how other classes of ship work, piercing types vs armor values and who each type of turrets will target. But this will probebly change with the new dlc. (I just want to say that im not very good at hoi4 navy. you want to split your subs up into groups of say 20 (10 initially if you are a smaller naval power) then assign them their raid locations (an entire ocean for example) and by having multiple groups of 10 they will. Even if the portion of my fleet is VASTLY superior to the enemy fleet that is attacking the convoys the portion of my fleet in first contact will. When you reduce their speed, it increases their hit profile and that makes them easier to sink. ), AA and Armor etc. This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A Auraestus • Additional comment actions. Start in 36' i started building Dockyards / Civ Factorys up until i had 27 Dockyards, then only Civ. I just modded my game with the carrier hull cost lower fuel & manpower , for every deck expansion add fuel consumption & manpower cost. High speed, low cost. A fast CVE instead of the CL. The only way you can fix your war support without pulling out of South America is to either bumrush forward and finish off the Allies and end the war, or get naval supremacy and protect your convoys. They mostly deter subs and that's about it. Convoy health causing auto heal 7. 5 sea zones. Against a stronger naval opponent we can focus on tying up their fleet and destroying supply lines to starve their war machine. Set your older subs on patrol, engage at low risk, so they won't fight. Right now the base game also includes a doctrinal tech for convoy escort called escort carriers, but obviously that isn't the same as actually building them. The sheer numbers of submarines you can produce will give you naval supremacy anywhere you wish, and are great for convoy escort and raiding. Operating in squadrons of 6 on convoy escort. Second way is to split your fleet so that there is one fleet solely dedicated to convoy escort while the other fights. So! (2. Best to create a blockade of sea zones and divide your dedicated raiders (mostly subs) accordingly. 0 different regions. Extremly costly for medium gain, but if you have the oil, it works quite nice. Convoy escort: Pretty self explanatory. I've had this happen, when I watch my escort fleets they will get into combat alongside the convoys and then flee. . the best way to get an passable Surface-Navy. use patrol fleets in conjunction with the strike fleet. Regarding fleet arrangement, try setting some subs to convoy raiding and some DDs to convoy escort, and the rest of the fleet divided into sub-divisions with 3-4 BBs and enough screens as you are currently doing. . Now I'm certain my convoy raiding and convoy defense fleets are fine, but I have no idea if my strikeforce fleet is good enough, and for patrolling I've heard that sub 3s with radar might be better than CL with catapults at spotting. Designed a 1936 destroyer: engine 2, x2 depth charge thrower, x1 light battery 1 and sonar 2… with no torpedoes, no fire control, and no AA. Then split the fleet after the Japanese have no more capitals into convoy escort/invasion support. You also should try to make this fit your own style of playing. Subs spread out for just convoy. This mission generates the most Naval Supremacy. Kaijo Goei Sotai is for Convoy Escorts(the Japanese were not to keen on defending their covoys until later in the war) Kirai Fusetsu-ka is for Minelayers Taiheiyo Kantai is for Convoy Raiding Bonus, the shipsclasses I build for this: Ship designer: Kure Naval Arsenal 1936 SS: Kaidai VI Class 1936 DD: Kagero Class(Torpedo Destroyer)Hi, I think i understand how the new supply system works on land, but i ran into this situation where i was unable to supply a territory by sea. CryptoPatrol/Convoy Escort mission: CL and 2 DD fleet. My convoy escort efficiency is abysmal, literally 2-3% in most cases and it's crippling my ability to transport resources in and supplies out. 2 MtG] After having around 14 runs and putting 30+ hours intoCommunist Mexico in MtG – I decided to make a sort of a guide, for anyone interested in making. CA + Heavy Cruiser, CL = Light Cruiser, DD = Destroyer with torps, DE = Destroyer w depth charges, CV = Carrier, CVE = CA-sized fast carrier As Mister Analyst already pointed out - Mordred Viking has been very instructive in naval operations. Leasing a Destroyer plan, say, from the Soviets, could get them building cheap convoy escorts, training them, and earning XP to make other homegrown designs later. What you really need to do is set your escort to do not engage and move them to the sea tile your convoys are in and then restart fire at will and then they will really protect your convoys otherwise they are just fighting somewhere else even if they appear. Trade Interdiction. This is THE premier and most comprehensive HoI4 multiplayer guide that will ever exist. This can be attached to your patrol screen fleet for max convoy and sub destruction. Pre-MTG I would focus on large number of escort fleets for patrols, a few convoy hunting sub fleets, convoy defense fleets, and one or two capital fleets. ago. So if you have multiple task forces of 2 cruisers and 12 dds with depth charge 3 or 4, you'll find subs for days. Make. Rest of naval admiral slots for destroyers on patrol duty to hunt subs and spot. r/hoi4 • These are my top 6 countries that I play, you can just about see Italy at the bottom. which orders a task force to first escort an invasion convoy against attack, then provide gunfire. [deleted] •. Destroyers are good to protect your transports from enemy subs and sponge the firepower in battle, but ultimately fodder to cruisers. reply. ago. Subs are great to destroy enemy transports and support surface ships, but are incredibly vulnerable to destroyers. Ships can influence land combat by. Včelí medvídek Mar 20, 2019. Vary the appearance of icons in HoI4 in order to depict unit strength Describe what words or phrases introduce confusion or ambiguity in HoI4. 364K subscribers in the hoi4 community. Long range convoy raiding of choke points like the Cape of Good Hope or off North America before the US joins. However, convoy escorts will still be able to fight against submarines once combat is initiated, even if subs are not normally detectable by enemy taskforces on the map. Put depth charges in all the top slots. To avoid convoy raiding there are several ways. Heavy guns can target the battle line even if the screens are at 100%, and heavy guns can also target carriers/convoys if the battle line isn't 100%. All subs to separate fleets. 2. A place to share content, ask questions and/or talk about the grand strategy game…Then once you maintain high efficiency comfortably (convoy use should sky rocket when USA enters war, so wait until then for sure, also to gauge USA escort effectiveness and contribution), then upgrade escorts in a rolling method (say 1 TF at a time, if you have 10 TFs) to max radar/sonar/DCs and create HK groups - HK Patrols. Convoy Escort: Protects your convoys against enemy ships. Perhaps I have assessed the situation such that the enemy forces in the English channel have a LOT of airpower, so TF1 has more carriers to provide air cover and more escorts to shoot down. For example the US liberty ships had one 4" gun on the back plus some AA guns. Maybe put 1 charge on them for extra deterrent if its that much of a threat. Ill-Historian8697 • 9 mo. )Gather all my ships in scarpa. Also, sorry for the late post today. I was playing as France and had access to my ports in the Mediterranean and had the fleet on convoy escort. And of course aircraft carriers if you can afford them. I wonder if it makes sense to make patrols faster or not. 353K subscribers in the hoi4 community. Keep them out of shallow water and away from enemy bombers, both of which murder subs. A. 2 Sea Zone: Patrol FleetI was hoping with MtG that the fuel mechanic would hurt germany like it did historically, but if anything MtG just made the allied AI weaker. A barebones DD with sonar and a single depth charge. . Dan1109 Field Marshal. Putting capital ships on those orders is a waste (and a good way to get them sunk). Make sure they were made for Man the Guns (patch. Convoy raid the enemy (10 submarine size task forces) Your escorts (4 Light cruisers and 15 DD's) Regarding what you asked about patrol and strike fleets "talking to eachother"; If a patrol fleet sees an enemy ship it will then tell the fleet set to "strike mission" to go and attack it, this is when your big battleship fleet will leave port and. It’s annoying when your main fleet comes out of port to assist your convoy escorts attack one sub and use up all your oil. I try to set my navy on convoy raiding (not shown here, the ships that are convoy raiding in this screenshot are subs not in the area yet) and they did nothing. Rest of naval admiral slots for destroyers on patrol duty to hunt subs and spot. (CVE supported this more often than Fleet Carriers), convoy escort. These flotillas will convoy escort the naval routes you choose. Just don't put a higher tier engine or armor because the days to refit will be significantly longer and by that time you could have built a new ship. This is. Convoy Raiding: Attacks enemy convoys. It was created by the skilled and friendly players from The Tribe discord community. What's everyone's strategy for convoy escort in the Pacific theater as the US? I haven't played a whole lot of the US since MTG was released. my capital fleets consist of 3-4 carriers (with CAS wing included for land support), 4-5 BS, 5-8 heavy cruisers, 8-12 light cruisers, 24 destroyers, 2 submarines. Expand user menu Open settings menu. Surface raiding, especially in the med, is extremely dangerous even for human players in MP games, so it would probably be suicide for an AI, but I 100% agree that UK should be putting every single ship on convoy raid if it gets sealioned, because at that. Seems pretty obvious. The AI doesn't produce the second and destroyer spam is best killed by good cruisers. This is my first dev diary, so be gentle ;). 4 CA guns and a spotting plane on the Takao class ships that are somehow Myoko class ships in Hoi4 even though they are different. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being. Convoy raiding vastly decreases wait time between naval battles. Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. Torpedos crit at a really high rate and large ships have basically 0% dodge chance unlike smaller and light ones. Each hull type contains a number of module slots. Convoy escort mission efficiency is purely #of escorts versus #of convoys in the seazone. For patrols, I assign (2) CL and (4) DD. Escort Carrier & all Heavy cruisers sit the war out and get put in storage fleet. Choice 2: Surface. The actual purpose of carriers - winning naval battles. Worst hull, worst engine, worst gun, no torpedoes, maybe a cheap aa (it adds 90 + 2% to production cost, so only if you are really worried about plane attacks). if it's chilling in Orkney or Scotland. The UK has one of the best convoy defense navies in the game. Then start building mils at all non sea zones, pump out guns, some art and supply, fighters II, (I don't build the 36s) Heavy fighter with range upgrade for asia, tacs also for asia set on naval duty (range. If you’re relying on naval convoys to fulfill resource needs, protecting those convoys is going to be vital. Task Force composition. If you have MTG, you could try blocking the sea zones that are being raided, but this could end up totally blocking your shipping lanes. It is the most efficient in responding to the escort needs of convoys and in anti-submarine warfare. This protection is extended to all of the fleet's assigned regions, although the number of regions that can be efficiently protected depends upon the number and size of task forces performing the mission within a given fleet. - added carrier sub detection increase of 25% to escort carriers doctrine research - added carrier sub detection increase of 25% and improved sub detection of destroyers and cruisers by 5% each in integrated convoy defense doctrine research - gave carriers sub detection of 5 - reduced sub surface detection in wolf packs doctrine from. It will not be a 88 but depending on how damaged the Cruiser is, it could technically happen. View community ranking In the Top 1% of largest communities on Reddit In the Top 1% of largest communities on Reddit Yeah, naval AI is the most bonkers of all, but on the other hand it's probably the most difficult one to program as to not be exploitable. . A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. In this I explain both the Convoy Raiding and Convoy Escort missions, and when alternatives. Surface raiding, especially in the med, is extremely dangerous even for human players in MP games, so it would probably be suicide for an AI, but I 100% agree that UK should be putting every single ship on. Lets a fleet protect friendly convoys in the assigned patrol areas, allowing them to concentrate on enemy submarines and commerce raiders that dare to attack your shipping. 391 954. It can also be very effective to make groups of gunboat DD/CL's just to go and start fights with convoy escorts. Task Force composition.