This sets minimal amount of escorts (purely based on convoys going through the zone) for them to react to threats instantly. At the start of the game, each country will have a. Naval Air Warfare Warbalance (fixes Bugs the Airstrikes have, so you can use your Bombers, Stukas and Waterplanes against Ships,. If all goes right, you'll want them to do practically only AA and ASW, so fit mostly AA guns, depth charges and sonar on old DDs and you're done. 5 production per day. tv/71CloakIn this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). Yes. I’m playing as Italy and I’ve made so far three full squadrons of naval bombers. ago. 2. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Strategic Destruction provides excellent buffs to bombers and some moderate ones for fighters to protect the bombers. In the end enemy won't have factories to repair factories and mil factories to supply troops. No design company affects rockets or jets. There are 2 methods. You can re. You want to win the fights where you don't have to fight surface ships. Those bombers are escorted by enemy fighters though, and since there are so many planes, you can't hit the bombers but fight against their escorts. Early CAS inability to cover the whole area means you will have battle where they will not join in full force. build strategic bomber, no close support, figher, navy bomber, tactical bomber but strategic bomber. 1. Port strikes will help too, as the subs will get damaged and return to port. Lovenought • 7 yr. Ground-based planes assigned to the sea zone can only join the fight in a limited amount based on HP of ships in battle and the duration of the battle). If they are, build escort destroyers (load up with sonar and depth charges, I do 10 to a group) and put them on escort duty in all sea zones that convoys run through. You set your fleet to do not engage. wildlifeluvr Dec 16, 2022 @ 12:13pm. gunawa. One point fucking eight. This also gives tactical bombers a better role in the game, and gives you choices in how you want to bomb. level 2. Only heavy fighters have enough range to escort strategic bombers deep into. Then again, even this is flawed because the Kate and Avenger were used as both torpedo bombers and as. Vary the appearance of icons in HoI4 in order to depict unit strength Describe what words or phrases introduce confusion or ambiguity in HoI4. The differences between the fighter and fighter-bomber are so minimal that it would be a waste of pp to purchase the fighter designer for all but the slimmest of scenarios. a tragedy that will halt Japan for the rest of the game. So, for HOI4, use Heavy Fighters to defend airspace against Bombers, and use normal ones to escort them. 3. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Once you've pancaked their ability to challenge you in the air you move onto factories/infrastructure/supply depots depending on your needs. CAS are for ground support. In concerns to both single-player and multiplayer, is it better to build a better Navy or build Naval Bombers to compliment the pre-existing Navy…This has been a problem with HOI4 since day one and it's really become aggravating - the way it hides important information. I usually focus on clearing the channel with air power first before the Navy goes out. Air wings have a base 4% chance to detect or find an enemy fleet. R5: Restored Monarchy as Russia and went to war with the Allies over Poland. A single Naval Yard outputs 2. by ShlomoFinkelstein. In addition to the functions above, navies can also participate in. ago. I never use them since it is boring. AA shoots down your bombers, airfields allows your opponent to efficiently deploy planes to shoot down your bombers. This is done through the convoy escort and convoy raiding missions. Let them deploy and then select the wing to ensure that the target zone is within range. Actually, /u/req101 's suggestions worked great. I figured out that you can request the tech from people that have the tech like the UK or Germany. Convoy escort mission. Step to assign bomber to bomb city. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber Wings with this mission target enemy ships, both inside and outside of naval battles. Once you’ve decimated the enemy destroyers, the rest come crashing down like Black Friday shoppers at a store opening. Japan is in an odd position that it can make better use of Tac than CAS but will still research CAS for the carrier based version, so skipping tac to save on research is an option. They then either need to be repaired or auto repaired. That said, destroyers should be better against aircraft than they are in-game. They destroy nearly every building in a region in a month. If you’re fighting in the Pacific, build fleets with ~4 CVs, some screen (I prefer CL), and some capital ships. This may be related: I've noticed that naval bombers don't show in the air combat stats. Naval Bombers are incredibly cost-efficient. Yes but in that case it just turns into an air war rather than naval vs air. Strat bombers are great at what they do-strat bombing. You can report it in the paradox forums. You should aim for a total of at least 4-5 destroyers per cruiser. If you’re the Soviets or Germany, just even the odds with naval bombers. Strat bombers are great at what they do-strat bombing. Scout planes don't even boost recon. Air supremacy shouldn't allow this, but it doesn't work. The naval side of the game isn't that bad, you just don't understand it. 4 carriers with 60 naval bombers vs 4 carriers with 60 dive bombers. Never miss a thing. 1936 fighters and 1940 fighters) may be mixed in the same air wing. Hearts of Iron IV (HOI4) is a captivating grand strategy game developed by Paradox Interactive, immersing players in the role of a nation’s leader and offering the possibility of reshaping both their nation’s destiny and the course of world history. It actually makes it worse IC wise. Personally I wouldn't go hard on them without the Strategic Destruction doctrine, at most I'd make a couple of airwings of them just for fun if I went with other. . Japan declared on me, I based by bombers in the Philipenes, and plenty of heavy fighters to cover them, and sent them over Japan. As we all know ships in Hoi4 have been completely changed the old. Heavy fighters were in the past specialty anti strategic bombers. example, 2 light machine gun simply to put "something there" that is the least cost, the game will "classify the design as a fighter/heavy fighter. They only had point for a little while right after bba came off it. Very. It's on the naval region I think. Defeat the UK air force, bomb the. This is what bothers me most. In real life, the German heavy surface raiders worked extremely well for tying up lots of Allied ships escorting convoys off the coast of Norway: leaving them unavailable for use elsewhere. The allies used many strat bombers in Irak trying to destroy the infrastructure, forts, airfields, etc. In the previous patch: Sorting works. Carrier-based planes capable of naval bombing (CAS or NAV) will automatically. Designed a 1936 destroyer: engine 2, x2 depth charge thrower, x1 light battery 1 and sonar 2… with no torpedoes, no fire control, and no AA. The real key is to refit old BBs and BCs with AA. This page was last edited on 10 January 2017, at 19:13. An He-111 can bomb a column of enemy tanks, but a strat bomber can't. NAV can also be effective at killing subs, especially when you have a lot of sub detection in the sea zone. I usually focus on clearing the channel with air power first before the Navy goes out. Tip There is 6 kind of plane, from left figher: get air supremacy, kill bomber, kamikase. You just need to add fire control, engine, and front heavy guns and you should be able to produce battleships. Patrolling to clear the area is not a terrible idea, but it doesn't directly protect the convoys should they be intercepted. ago. CAS and fighters are useful as mobile air bases but are sub optimal in fleet vs fleet. Click on airfield. Against naval bombers, the gap increases significantly in performance though (tac-12 versus nav-20, and tac-2500km versus nav. 2. However as both spotters AND damagers, as various China's vs Japan. Tested, works against minors only. Again, this doesn't factor in static AA, escorts, weather, or detection. hoi4 isn't an easy game, people opt to play it the easiest way, such as the metaFor port strikes to be executed the bombers have to be assigned to the land region the port is on. ago. Select convoy escort and click on the sea zones you want the fleet to escort in (up to 3). Naval missions can be assigned to task forces to govern their behavior. Torpedo damage increase from 14 to 16. Don't build them, CAS is better. But there's not a good way of representing that in-game. A huge amount of time should be actively looking for something to sink. And to bomb everything to the ground in each enemy zone. You need way more destroyers on convoy escort, at the very least you need 30-40 DDs covering major trade routes. We will have the bombers fly from Britain to the Ruhr valley, with the Germans defending. Also you can put new naval bombers into production with just a few clicks. With that in mind, there are two schools of thought when it comes to designing bombers: make them reduce the night. 1. I'd recommend using dedicated naval bombers and always assigning fighters to escort them. But there's not a good way of representing that in-game. Mission Efficiency. Less air superiority leads to a lower success rate on air supply missions. . Naval strikes are for water regions, however. Right and Right: Bonuses to air superiority and moderately better strategic bombing. No need for Submarines to be in the fleet. (note: night attacks only, because I can not escort my Bombers. Air supremacy is useful because it gives you good recon but that advantage doesn't really outweigh the fortune in fighters that had to be spent to win that. if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. Obviously Carrier CAS does more damage than a fighter. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The indirect damage you cause is attrition caused to the divisions as the result of the bombed infrastructure. Doing some naval bombing in shallow seas can also thin out the sub hoarde. The only time the bombings stop is when they A)Run out of planes or B)Decide they have had enough and stop bombing you. Bombers are a problem. Escort Efficiency belongs to the same family of modifiers but has no effect. ago. 8 was the largest number I got for strat bombing. Saudi Fighter Jets Escort US Bombers on 36-Hour 'Show o…If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. As I said: Max deck space carriers, fast as possible. With 50% or more coverage range on them, or low enemy interception, standard naval bombers are definitely most efficient of the two at both spotting and damaging. A patrol mission assigned to a region will assist any convoy raiding occurring by spotting enemy convoys. if you dont, then use tacs, better to have a few planes with high mission efficiency than to have more without. Click on airfield. That makes OI on par with SD in air combat, although SD utilizes the advantage better once it secures air superiority and has much better bombing modifiers. , airfields). Your bonuses are still there. The 'Base Strike' doctrine actually gives numerous bonuses to Naval Bombers; if you want to navy without building a navy, go for this doctrine. Which characteristic is important for a CAS plane against AAA elements of. Then island hop your way to Tokyo. 1 bomber per bomb you drop. The following components contribute to the escort's disruption reduction: base: 2; speed factor: speed. Suffice to say that you should have air superiority and plenty of naval bombers while doing. Mind you, you need around 1000 of them in wings to be truly effective, group into wings of 200, and set them loose upon the seas. In WW2 we all have seen the foundamental role of airplane, in my opinion in HOI4 this role are somehow secondary. I don't see how strategic bombing is overpowered. Put old tier 1 navy in own stack as it cannot really keep up with newer models. The main tree is mostly for CVs. . Take a port then have fun. The game classifies that as a naval. 2. r/hoi4. I understand that as a B-24 liberator you feel naked without a heavy fighter escort, but you need not fear. Like the Comrades already said, the Airships (Zeppelins) were easy to shoot down, because the Ballon are not Armored and the Gas there is not very friendly against Shoots from the Standard-Explosive-Ammo. Carrier-based planes capable of naval bombing (CAS or NAV) will automatically. These include AP bombs, specifically designed to be used on ships, and leveled torpedos, ranging from 1 to 3. . Really depends on what you need. The problem is that naval bombing stats only apply to naval bombing missions, but planes on carriers in fleet combat aren't. Port strikes will help too, as the subs will get damaged and return to port. Typically there's a naval supremacy. Strategic bombing when we or enemy have the air supremacy should be more effective, up to completely cripple infrastructure and industry. How does it make any sense that a naval bomber can only carry 1 anti ship component but can carry 2 or more anti air or CAS components? my naval bombers don't need an escort because their air attack/defense is greater than their naval strike ability. What you also need to check is what’s reducing your war support. Feb 6, 2022. k. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. The meta for navy is high armor. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. They are shit at their missions,but a sufficient number of them can do a lotta damage. Step to assign bomber to bomb city. Production cost doesnt rlly matter. *however, you CAN put the torpedo in the second slot. Ever wondered which is better in hoi4? Strategic bombers or tactical bombers? well this tutorial im comparing them both 1 on 1 and finding out which is truly. These subs will destroy all the enemy escort groups. But you can do a lot more damage to supply. Now, the new AP bombs have a naval attack of 6, but you can stack them upto 3 times on the 1940 small. And it's not really an issue of air superiority vs interception because the Allied bombers were going in without fighter escort which means the fighters will always target bombers regardless. you definitely dont need to be making that many.