Hoi4 convoy escort convoys still sink. I used the Admiral that Greece starts the game with, and. Hoi4 convoy escort convoys still sink

 
 I used the Admiral that Greece starts the game with, andHoi4 convoy escort convoys still sink  To that purpose, having small fleets patroling a different sea zone each ( only one zone for fleet, destroyer only fleets are the best at this task )

Subs take longer to retreat, even while hidden and depth charges got their hit profile buffed (though their hit chance multiplier was nerfed, overall a buff to depth charges against faster subs). If you want to go 'strike force', you won't find any force to match yours, you're lucky if you get 1 decent confrontation during the entire war. On top of that, you have very few remaining convoys. TLDR: Convoy raiding impacts war support, stability, economy, and manpower. Either change you trade law so you can keep more of your ressources and need to trade less, improve your ressources with tech or build more convoy. Do you have at least 50% control of the sea zones you’ll use? I didn't know that. It absolutely nukes literally all your stats - heavy attack, light attack, screening, etc. I think i understand how the new supply system works on land, but i ran into this situation where i was unable to supply a territory by sea. Heavy raiders can sink the actual convoy escorts (and. ago. @podcat So that means we cannot assign escorts for troop transports between friendly ports IE Bristol to Singapore and therefore if we have some precious cargo such as Marines or LARM units on a convoy there they are open to attack unless we keep each Sea zone they go through filled with ships (Moving a fleet from sea zone to sea. The only other missions are convoy escort and. Lately this has been. ago. Convoy Escort Task Force Composition. Once your troops have moved up, start the next offensive the same way. Make fleets of screening ships (destroyers and light crusers) and give them a convoy escord order in a naval zone that is used by your convoys. Best way is to patrol with convoy escort missions or better yet take the enemies islands like Malta to deny their extra air coverage and port access to harass your convoys. Subs also take longer to hide, have a tougher time finding convoys, and convoy escort was buffed to have more regions at base. Naval invasions, raiding convoys, convoy protection and outright combat between fleets is how you conduct Naval Warfare in Hearts of Iron 4. In the meantime, use naval bombers to grind down the UK fleet in the Channel and West of Denmark. ago. #2. It absolutely nukes literally all your stats - heavy attack, light attack, screening, etc. • 5 yr. You can easily design these using a single hangar, basic AA, a basic cruiser engine, and optionally basic secondary battery. Commerce raiding takes time. It's sort of like the difference between a fighter sweep and a fighter escort for bombers. Make things simple at first. There's usually not that of an risk that you'll encounter surface ships in the Atlantic, since Italian fleet can't bypass Gibraltar and the Germans have. I am not sure if mines can sink convoys, I thought so but rather slow. • 1 yr. They're fairly cheap and have low visibility, high speed, high detection, and good AA capability. S. 2. I have lots of naval bases lvl 10, railroads 5. also, the dashed lines on the map are your convoy routes. If you have enough ships to cover most convoys, you'll sink most of the subs before losing most of your convoys. If the enemy is utilizing naval bombers, it would be prudent to. They mostly deter subs and that's about it. Have at least 10 subs in your main battle fleet because when the destroyers get killed subs can easily hit battleships for 20-40% damage. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam or Xbox profile depending on the version of the game. The latter is mostly important in a sub3 game; it's worth it to research both sonars and up-to-date ('36?) depth charges for this, but you're fine putting them on destroyer 2s. ago. 0 unless otherwise noted. No Convoys Have Access. It actually does something now, yeah. The campaign. gergypie • 2 yr. 6. It can add up though if you have a Cruiser on low strength and 200 convoys in a battle. If the UK is reduced to 3 convoys, the routes will still exist, so the NU hit will still be tiny. Mines are extremly powerfull. Subs also take longer to hide, have a tougher time finding convoys, and convoy escort was buffed to have more regions at base. This has been a thing since before WtT sadly. I guess the only way to do a succesful naval invasion of a country is if 95% + of their fleet is sunk. BBs with armor 3 and CLs with armor 4. 2) Run 1-3 serial builds of convoys constantly to replace losses. Destroyers suck unless used to protect convoys and produced cheaply in high numbers. The normal US stuff. Every single time I put my navy to defend convoys they do fuckall and my naval invasions gets sunk anyways Convoys cannot be directly controlled by the player. In short, flood the English channel with bombers and you'll chip away at the Royal Navy because the AI has no idea how to properly take care of its Navy. Yea it says the current fleet can escort up to 101 convoys, but that should give me a 25% efficiency with 400 convoys, not 9%. Which was done in the war and should be able to happen in the game. Raid in the seazones you want, but also place 1000 mines there. The actual number of submarines, either total, or in each assigned task force, does not matter. If the enemy has destroyers they will try to escort convoys which will scare off your subs, if not destroy them. BUT they can't find the Convoys bringing Oil from England to France, including their 11 DD Escort fleet (I checked the fleet and convoy moving through the channel by loading up France) They may not spot them, but I found the subs (I have 50% Radar cover, 100 Heavy Fighter and 500 Bomber in the Channel). This is correct. In addition to large carrier or battleship-based fleets, a navy should use smaller fleets for specialized purposes, such as patrol fleets with 3-3 CAs/BCs, a few CLs and a bunch of DDs, flotillas of 3-6 subs on convoy raiding or search and destroy missions, as well as squadrons of a couple DD for anti-submarine warfare, convoy escort, or convoy. However, it is possible to influence convoy routes by setting access levels for specific regions. Heavy attack targets capital ships first and then carriers/convoys if there are know capital ships left. You want to win the fights where you don't have to fight surface ships. Otherwise you are only concerned with convoy escort efficiency. If you surprise a light convoy escort group with some hardy ships strong in Light Attack, you just sunk a load of convoys and their guardians, which not only puts your opponent in a much worse spot, but also opens up the area to safer undersea raiding (unless they start pulling heavier ships to send yours off, in which case, back to the first. Hi there, So I recently played a historical game as the US, I fought the Japenese, lend leased Britain alot. Your raider fleet, subs that you use to sink enemy convoys. This means that the DDs on convoy escort are now slower than my. Convoy raiding, where submarines eliminate unescorted convoys, but suffer huge targeting penalties when engaging a convoy with an escort. However, convoy escorts will still be able to fight against submarines once combat is initiated, even if subs are not normally detectable by enemy taskforces on the map. Hit F2, to. g. M8oMyN8o. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. you gotta remember the player in hoi4 isnt a general or a governor of a country. Crusier - Max Rifles all batteries, maybe 1 AA you want lean towards surface detection. : r/hoi4. Put your subs out to the deep oceans to sink their convoys of oil and troops. FlyPepper. All you need is 1 ship to engage the convoys, and they will all be sunk and prevented from landing, unless help arrives ofc. I can see that it's solved, but one thing I noticed is the convoy number at the top. Escort Carrier - 1 flight deck, AA, Radar is you want, carrier 1 engine. R5: Light cruisers are amazing at convoy raiding. ago. Jun 14, 2016 @ 7:02pm With the first naval invasion tech, you can only transport 10 units. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Then once you maintain high efficiency comfortably (convoy use should sky rocket when USA enters war, so wait until then for sure, also to gauge USA escort effectiveness and contribution), then upgrade escorts in a rolling method (say 1 TF at a time, if you have 10 TFs) to max radar/sonar/DCs and create HK groups - HK Patrols enter convoy. 8. Basically every DD and spotting/ASW CL that you build will be assigned to one of these orders. Hi, I'm playing UK for the first time, historical, no mods and my convoys are being battered by Germany. My sub fleets of 10 subs are getting sunk. It was used principally by the U-boats of the Kriegsmarine during the Battle of the Atlantic, and by the submarines of the United States Navy in the Pacific War. Build 20-50 destroyers with sonar and two depth charges and divide them to 8 groups and put them to convoy escorting in the insecure seas, naval bombers are also useful. The meta for navy is high armor. If fighting in the Mediterranean or the North Sea, don’t bother with carriers. 6) Escort group/minesweeping. - Submarine group: Convoy Raiding mission - Destroyer group: Patrol or Convoy Escort or Minelaying missions - Mixed group with heavy ships: Strike Force mission Long version: Google "hoi 4 navy tutorial" for lots of results. To counter subs you need high lvl soner, good depth charges and you need to outnumber the enemy subs by a few to protect your convoys. 2. To that purpose, having small fleets patroling a different sea zone each ( only one zone for fleet, destroyer only fleets are the best at this task ). Convoy escort can just be 10 groups, roughly 1 spotter and 5-10 DDs per group. Speaking of which, I just played a game as Axis Yugoslavia where I fielded a single Battlecruiser (early heavy hull, 2 heavy batteries plus the maximum amount of dual-purpose secondaries) with an escort of 4-5 destroyers ('36 and '40 models) on convoy raiding, the BC racked up over 100 kills (besides sinking countless convoys) in 1944-45!An Escort Group consisted of several small warships organized and trained to operate together protecting trade convoys. Pretty metal stuff if you ask me. 60 attack will one shot convoys if they land a hit. I am clearly doing something horribly wrong with the convoy escorts though as the efficiency is always really low unless I devote 3-4 task forces to one sea region and I'm taking stupid losses in convoys. Currently I have a fleet of just over 200 ships on convoy escort in the seas that the transports pass through and the Japanese only have a fleet of around 18 patroling those areas. And the way to do that is to invest in as many escort DD as possible to achieve mission efficiency (or air superiority). You convoy raid them and any units that want. Screens protect your capitals and capitals do the damage. So next month it is: 25/55 for trade 3/5 for. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. AA cruisers and destroyers are absolutely the meta. Showing 1 - 6 of 6 comments. For Patrols and Convoy Escorts I use light cruisers or destroyers separately. In 1. But it should be a fair trade. 5 production per day. Game balance and micro-management would be my guess. Currently the largest warships in the world are American Aircraft Carriers at roughly 100,000 tons. In the case of a warship, this causes a small amount of damage, and over many hours or several days, the NAVs have a chance to sink the ship. when a convoy raiding task force automatically interdicts some convoys. Protect your convoys with anti-submarine fleets (destroyers with depth charges and sonar, plus one or two light cruisers with spotter plane catapults, set to the Convoy Escort mission). both the US and the UK used small carriers for patrol and convoy escort, but the game doesn't model this. 4. Last year someone posted their Yamato getting sunk by convoys. ; About Hearts of Iron 4 Wiki; Mobile viewThis is a People's Community. • 5 yr. Otherwise you are only concerned with convoy escort efficiency. You need to also patrol and destroy even when the convoys are not moving. 113. Germany will eventually have 300+ factories and he can easily make more docks than you can. What surprised me was that I was still able to sink 501 enemy convoys, while only losing 6 subs in the process. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being. I used the Admiral that Greece starts the game with, and. Your ships will: Chase away any convoy raiders attacking your convoys. First of all Naval Invasions are buggy. hoi4: cheap. You can use any ship (preferably leftover destroyers, anything can chase submarines away) for convoy escort, but for actually killing them (especially 1940 submarines), you'll need a specialized force. The link to join our discord is escort mission. Content is available under Attribution-ShareAlike 3. Heavy guns can target the battle line even if the screens are at 100%, and heavy guns can also target carriers/convoys if the battle line isn't 100%. Sort of like Convoy Escort, but the fleet will stay in port until the invasion is launched and protect the convoys holding your divisions as they make their way to their destination. Higher level bases = more supply delivery. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. You will catch and scare enemy convoy raiders this. But afaik that's terribly fiddly. e. This is. [deleted] • 7 yr. Since convoy efficiency is so important for Japan, a lot of the early game for me is spent building convoys and more convoy escort DDs. Similarly for convoy escort, if you have a larger escort force - like say 6 or 7 destoyers instead of just a few groups of 1-2, then the convoy size will also be larger. In total youre making life for yourself easier on land by destroying convoys, as troops will. This part of the game is heavily abstracted and you are mostly interested maintaining full efficiency across all covered zones. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. Set them far out into the middle of supply lines away from major ports (where the enemy fleet is bound to dock and be patrolling around) and have them set the convoy raid. Convoy Escort: Destoryers with depth charges are the way forward. #6. Unrevealed submarines cannot be attacked at all and revealed can still only be attacked by anti-submarine damage. And of course, air helps tremendously. The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. Trade Interdiction. I sent 3 of them to the Western Approaches and. My convoy escorts of 2 CL and 10 DES on convoy escort seem untouched. and stop your troops from going through the ocean. With only 12 DDs on convoy escort, their convoy escort efficiency was no longer as high as it could have been. Extremly costly for medium gain, but if you have the oil, it works quite nice. To count the number of convoys escorted by a fleet, you sum all the convoys used used by all the trade routes that go through the. i'm pretty sure its the "efficiency" of all these missions thats allowing the enemy troops to get past. (unfortunately you cannot give your CVE aircraft manual orders while they are on a Convoy Escort mission, or any. But this will probebly change with the new dlc. ago. To counter subs you need high lvl soner, good depth charges and you need to outnumber the enemy subs by a few to protect your convoys. This is the most important part. 3) Hybrid approach. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. The convoys had the order to keep going, but they stayed in the region where the battle took place. You may also want to close off some sea zones to adjust the routes your convoys take, in case that makes it easier to cover areas. Harin said: I do not know off the top of my head the best way to tell where your convoys are sinking. Join.