Hoi4 convoy escort convoys still sink. If modifier is 0. Hoi4 convoy escort convoys still sink

 
 If modifier is 0Hoi4 convoy escort convoys still sink  Costal raiding, as I have described previously, where some damage is done in a manner similar to strategic bombing

This will not help stop convoy raiding. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. Last year someone posted their Yamato getting sunk by convoys. Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). Cut Britain off from aluminum and they lose their ability to compete in aircraft production. *Command does not support naval equipment other than convoys, sorry! Actually, i've removed equipment by placing negative numbers, but it only effects you. 15 votes, 13 comments. 2. Best way is to patrol with convoy escort missions or better yet take the enemies islands like Malta to deny their extra air coverage and port access to harass your convoys. To start convoy raiding just get a handfull of subs, maby a doctrine or 2 and you are good to go. not waiting), a +50% bonus is applied. 5. Instead, there is only one standard convoy model. Content is available under Attribution-ShareAlike 3. Shift click it, then click on the first arrow. Planes however will join to protect them. They will instantly join convoy battles. Make fleets of screening ships (destroyers and light crusers) and give them a convoy escord order in a naval zone that is used by your convoys. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam or Xbox profile depending on the version of the game. And it's influenced by two things primarily: enemy fleet smaller than yours (constant), and your ships reinforcing the battle rather than being there from the start (gradually comes back during the battle) Convoy escort mission You can assign as many areas to a task force with this mission as you want without losing any efficiency. Citronsaft. Fire control upgrades reduce reliability less, unless it's a lot less they're probably still not worth it. They slow down the rest of the fleet. Optional: include one of the above "Spotter Cruisers" in the group to improve detection. If you really want to blockade the uk, take the East Indies except,for the Singapore peninsula, and build radar and have aircraft stationed. This protection is extended to all of the fleet's assigned regions, although the number of regions that can be efficiently protected depends upon the number and size of task forces performing the mission within a given fleet. Every single time I put my navy to defend convoys they do fuckall and my naval invasions gets sunk anyways Convoys cannot be directly controlled by the player. Look at the mechanics of the game. This can be done by assigning them across a body of water or by stationing them in a port, then right clicking to move them to a friendly port across the water. I own half the world in my. Hi there, So I recently played a historical game as the US, I fought the Japenese, lend leased Britain alot. Escort groups were a World War II tactical innovation in anti-submarine warfare by the Royal Navy to combat the threat of the Kriegsmarine ' s "wolfpack" tactics. Why do I have 0% Convoy Raiding efficiency? Also the same with Convoy Escorting. In my campaign, I capitulated France in early December of ‘39. I see my subs start to disengage almost immediately when ANY escorts are present, and they take huge losses when doing so. 1. It only effect stuff sent over water lmfao you gotta raid the water areas supplies are through. Observe the free convoy total of 812, hovering over it to see a 'used total of' -12. Hi, I'm playing UK for the first time, historical, no mods and my convoys are being battered by Germany. Ships sink there by the dozens, so what really matters is superior firepower, armor and ablative health. Which was done in the war and should be able to happen in the game. If its oil you need, invade Romania, puppet it, then ask for their oil in the trade menu, you get 70 oil for one civ factory, more than if you'd just annexed them completely, plus free manpower. Next, you can either spam convoys or convoy escorts so the UK doesn't have to. This is slightly off topic but it relates. This is correct. Convoy raiding efficiency is determined by the number of task forces on mission relative to the number of sea regions that need to be covered. Even when called into a battle (instead of a spotting), the strike force always targets a specific enemy task force, which will frequently lead to follow-up battles if the target escapes from the initial battle. Step 1: build enough base early DDs to escort all your convoys Step 2: build 50 raiding submarines. The bad news for British convoy escorts is that the mines are so bad, they are penalizing the surface ships speed 50% or more. DDs sunk the opposing DDs too slow and gave the BBs and CVs a lot of time to do damage to your DDs. A barebones DD with sonar and a single depth charge. In HOI4 routes go through naval regions covering massive areas, and including many sea zones. ago. Crusier - Max Rifles all batteries, maybe 1 AA you want lean towards surface detection. Convoy attack: You attack enemy convoys. ago. It ignores the presence of blocked straits and sea areas. Which is primarily given by more ships. Just make sure to give them sonar and depth charges before setting them, otherwise they won’t do anything and subs won’t flee from them. the best plan, though, is to just remove the enemy fleets attacking your convoys. The DD will apport some firepower to destroy any CL or DD but they will mainly serve to crush submarines. The ideal explanation is getting too close to an ammunition ship but still. Subs also take longer to hide, have a tougher time finding convoys, and convoy escort was buffed to have more regions at base. This is the only capital that should roll with your screen fleets. AA cruisers and destroyers are absolutely the meta. I think i understand how the new supply system works on land, but i ran into this situation where i was unable to supply a territory by sea. It reduces convoy efficiency, so if you constantly sink all the convoys carrying the goods, they will not be able to trade anymore and get the resources from their colonies. 5, then losing 100% of convoys in short period, the efficiency will drop by 50%. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. ago. If you want to protect your convoys set it to escort. Put the fleets, radar stations and naval bombers in trade chokepoints like those sea zones and the Straits of Maluccas. It is the most efficient in responding to the escort needs of convoys and in anti-submarine warfare. 5 production per day. you gotta remember the player in hoi4 isnt a general or a governor of a country. There is also alot of problems right now with the inability to intercept naval invasions most of the time. 113. r/hoi4. You'd think the convoys would slow down or retreat, but they keep chuggin as fast as possible. Least strongest person from the Crete (he failed doing 100000000 push ups today and only did 999999999): TBF the game doesn’t say how many vessels are in a convoy, so those naval bombers might actually be facing dozens of. UK: you start with the best navy in the game, and because you fight all over the world you have a. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. As with you, I've only been raiding those three sea zones and I've been sinking a ton of convoys. Moving land units across oceans and seas requires an allocation of transports. So i've been experimenting a fair bit with naval composition throughout the months, playing around with doctrines, designs, etc. This is definitely a BUG I believe, because when I reload the game there goes all my OPEN CONVOYS ready to deploy. Screening efficiency from screening ships only protect against torpedos and make it so the torpedos only target the screening line. Control the trade routes of your convoys by changing Access! Otherwise, convoys will always take the shortest route. So at Medium they engage for example still BBs and Carriers which try to escort a convoy, like a troops transport. Building a navy takes a long time and making mistakes with composition or build with a small navy is far more punishing than a large one. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make. What are the uses of a battlecruiser. Surface Raiders are great at killing convoys in open space. Perhaps I have assessed the situation such that the enemy forces in the English channel have a LOT of airpower, so TF1 has more carriers to provide air cover and more escorts to shoot down. And it is very rare that they do get revealed even by high tech radar and sonar ships. This has been a thing since before WtT sadly. That order is now active, but all others are not. Destroyers suck unless used to protect convoys and produced cheaply in high numbers. I have seen 1 of these DD's go sink 4-6 Convoys and a enemy DD by itself but get sunk. Doing this WHILE using subs is the best ideal. Trade Interdiction. g. Fleet composition: - assign approximately 10 light cruisers and 20 destroyers ASW missions, all your submarines convoy raiding, and put all the rest of your ships into one giant doomstack. However, it is possible to influence convoy routes by setting access levels for specific regions. This. You can also refit your old cruiser and battleships into cheap converted carriers for your escort fleets. First of all Naval Invasions are buggy. They can attack enemy convoys carrying troops. Send them out in groups of about 10 to hunt for subs raiding your convoys. What does require alot of convoys is putting a massive army, airforce and navy based on the other side of large oceans and far from home. In 1. If the enemy has destroyers they will try to escort convoys which will scare off your subs, if not destroy them. If you dont prepare for it in advanced you will have a hard time. The ideal explanation is getting too close to an ammunition ship but still. If you have enough ships to cover most convoys, you'll sink most of the subs before losing most of your convoys. • 1 yr. Then you can build more "empty" DD, DD with good hull and. Anyone know a cheat code for more transports, AKA convoys? I've tried all the common sense terms such as "transports," "convoys," "addtransports" , etc. 6) or later. Germany will eventually have 300+ factories and he can easily make more docks than you can. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. The older warships of the Navy, notably cruisers or even gunboats dating from the Spanish-American War, may not have been of much use in a formal naval battle, but were useful enough for ocean convoy escorts. 0 unless otherwise noted. Not a bug. So! (2. Against convoys or battle fleets with air cover and plenty of sonar it became incredibly hard for them to operate. But you can do, is combine naval mines an raiding subs. 1, this exact same setup gave me 100%. If you have subs researched, send out some Sub IVs with radar and set them to never retreat on convoy escort. All the produced convoys might be going for trade. Costal raiding, as I have described previously, where some damage is done in a manner similar to strategic bombing. You can only kill submarines by spotting. They're fairly cheap and have low visibility, high speed, high detection, and good AA capability. Hearts of Iron 4 Naval Invasions. Use anti sub forces for this. Edit: yeah, its 60. A task force assigned to the convoy escort mission will protect convoys belonging to the player or their allies if they are attacked. Basically in HOI4 (in singleplayer), the naval war is not functional except for naval bombers, destroyers to protect convoys and subs to raid convoys. Finally conquer any nation near your sea zones or avoid using them as even escorted convoys can be sunk easily as naval and air losses to sink convoys will not. The good news is that the AI has started blocking off the sea zones to convoy traffic where my subs and mines are doing the most damage. Showing 1 - 6 of 6 comments. i'm pretty sure its the "efficiency" of all these missions thats allowing the enemy troops to get past. But if you have alot of subs, they will hit the bigger convoys especially if they are escorted. 2. This is correct. Best way around the deficit if you can't build enough yourself is boost relations with a bunch of countries and ask them only for convoys when you haven't got enough for the equipment lend lease. Light Cruisers at lower tech levels, Destroyers in later years. I've seen a battlegroup of just 2 Carriers with screens completely annihilate 15 convoys in one go. Worse yet they also ignore orders to disengage from the battle, so in essence they get stuck, unable to do anything until all the convoys are sunk. But convoys are stored as whole integers, and the NAVs can never cause enough damage to sink the convoy in a single attack, so the convoys always magically 'auto-repair' before they can. A task force assigned to the convoy escort mission will protect convoys belonging to the player or their allies if they are attacked. So if you have multiple task forces of 2 cruisers and 12 dds with depth charge 3 or 4, you'll find subs for days. In my experience if you put a fleet on convoy escort in a sea zone, any convoys transporting troops will have your fleet there to protect them if they are intercepted the enemy. The subs or convoy raiders have to find the convoys. You can use any ship (preferably leftover destroyers, anything can chase submarines away) for convoy escort, but for actually killing them (especially 1940 submarines), you'll need a specialized force. In large sea zones, or in cases a fleet is responsible for multiple zones, it can take days for ships to fully reinforce. If the enemy throws enough subs at you, they'll kill convoys sometimes, even if it's an inefficient trade, they'll still get at least a few. start invasion. Even if you remove the subs and some 60 destroyers for escort duties from the fleet, the doomstack will still overwhelm pretty much anything the Japanese could throw at you. You might get a few more kills if you assign a smaller fleet to a zone a bit further west from Britian, as I'm sure some convoys do manage to slip through so if you can weaken them in that zone, you might be able to kill the rest of them when they enter the. There are two criteras for an invasion to launch. You can have some ships assigned to escort your convoys. Join. The largest cargo ship in the world is the OOCL Hong Kong at roughly 210,000 tons. Germany can easily invade brittan China can invade Japan. If all you want them doing is sink transports and convoys then stay on the low. 2) Run 1-3 serial builds of convoys constantly to replace losses. Just an additional tip, the sea zone icon shows what type of sea it is and the buffs and debuffs that it gives for your ships, very important for naval battles/convoy raid/navy in general. planes might help too. yes check where is was sunk then look at your trade roots in the trade tab. The convoy escort if they are appropriate for the job, should reduce losses even if they don't prevent them all. FlyPepper. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. #8. You had no control over it. You can also see what each country is trading through the sea. The USA Military is pretty lackluster when it comes to the army in HOI4, as it only contains 36 divisions, with a great number of them requiring immediate. If you hover over the convoy number, it should show where your convoys are. Rush 1940 sub and snorkel. Neutral ships are fair game in convoys. ago. There are video tutorials and guides on YouTube. You need to click on the highlighted ship among the filters buttons in order to turn filtering off so that it will show all ships in one big list. If a surface raider attacks some convoys, a strike force will not counter-attack them. Light carriers, especially the Japanese ones, are modeled by earlier carrier designs. #1. The concepts of hulls and modules do not apply to convoys. the dds low detection ruins your cls spotting. Submarine vs Convoy: 600 (40) Non-sub vs Convoy: 60 (4) If the target is less than full strength, up to +100% bonus are applied to the weight. Several groups of 5-10 subs hunting over a large area (preferably away from land based enemy air cover) works well to sink dozens of convoys a month. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. But no, 50 even the early 1936 NAVs should be able to sink at least 1 of 4 convoy ships without. With the outcome of Germany’s all-out U-boat assault on shipping still seemingly much in doubt, the U. Vary the appearance of icons in HoI4 in order to depict unit strength Describe what words or phrases. Do not do naval invasions until enemy ship count is exactly 0. If you’re fighting in the Pacific, build fleets with ~4 CVs, some screen (I prefer CL), and. Pretty metal stuff if you ask me. If you can find them with superior detection and track them with superior speed, you can kill off chunks of their fleet before they have time to react.