to merge them all while in the naval window click on the icons (top right) of the fleet you want them all to merge into first, then hold shift and click on every other fleet you have and then press G (or hit the merge fleet button looks like > < on the left hand side fleet window). Hovering the mouse pointer over the auto button tells you where the ship will be auto deployed. Escort efficiency is an important metric in relation to convoy escort missions. All other ships should be used as a strike force; set them as a strike force for selected sea zones. if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. And destroyed eventually by japanese main fleet. Taking the less useful first - acting as an air base. My take on it is: - the CVEs in HoI3 were more CVLs in role, function and capability. If I’m really concerned about subs with my battle fleet, I’ll just throw in 10 DD’s with depth charges and sonar. The planner will say something about not daring to put our ships there. Are those 7 ships in port the ships that are on the strike order? If that is the case, it might be that the fleet of 7 ships thinks that it cannot win of the screening fleets of the ai that are mostly 10-11 ships. To launch the naval invasion, you need naval supremacy. Convoy raiding and escort. First of all carriers have stacking penalties if more than 4 are in a fleet. They would destroy each other too effectively. Ships can hover together depending on the mission type, strike force is one fleet together, if we have destroyers on convoy escort, a way of implementing tactical nuke strike on convoy escort is with spotting via spotting fleet or with scout planes to track the exact location for the strat bombers. Step 5: Profit. Make sure. Make sure you have a good admiral assigned to the escort force. if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. How many Earned Traits, Admiral/General Traits, Field Marshal Traits, and Terrain Traits can a character have? The game doesn't explain. They survived countless engagements, not losing a single. The point is not to sink the convoys, but whats being transported on the convoys, which can be troops, supplies, equipment (either LL or for reinforcement) and resources (imagine what happens if germany cant import any rubber from dutch east indies). Anywhere from 9-15 separate fleets (not counting home-area fleets established for. lilnoodlecup. They're also most useful for protecting convoys, since the AI usually raids with submarines. They would destroy each other too effectively. 0 unless otherwise noted. 5 production per day. To help, have better surface detection, higher speed, radars, air superiority and make small groups of fast ships (usually destroyers and light cruisers) in patrol mission while the rest of the fleet is in strike force. I am playing UK importing almost everything from the USA however my convoys leave through the english channel where Germany has submarines convoy raiding. Your ships are on naval invasion support. Make a post in the game bug forum. Question for the devs, or anyone else that knows :). Those ones go hand in hand. When you do this, convoys will be at the top of the list. I think it is because the convoys can't deliver them. If successful, this will deny the Allies a valuable. My strike force (a nice bunch of Battleships with some screens attached) just idles around in its port (which is as close as it gets to the patrolled ocean areas). It should be a straight line more or less. Auto split allows your fleet to send damaged ships to base to repair. A fleet with 7 carriers is better than a fleet with 4 carriers. R5: I'm admittedly pretty new to the game, and I don't know what I'm doing wrong here. Playing for Japan and what seems to work protecting my trade routes if a fleet of 4 task forces with 5 Destroyers in each. You need to click on the highlighted ship among the filters buttons in order to turn filtering off so that it will show all ships in one big list. So when an area is being mined, the AI doesn't react to it in any way to stop it. Thanks, man! As you can see in the screenshot, the tooltip says my task force "can raid convoys in up to 0. A. Or maybe have a land-convoy (which works exactly the same as convoy) - large trucks, or something. If you’re playing SP, it’s not usually a problem because the AI subs aren’t really a threat. But when they make contact with the enemy, because Fleet As heavy attacking task force's are set to strike force in the same zone, the. Step 5: Profit. Light Cruisers at lower tech levels, Destroyers in later years. If the Fleet was engaged in the Eastern North Sea zone, the ships charged forth no matter their timing/distance to engage whatever enemy. . Once the amphibious invasion is started, then the ships will leave port and travel with the troops. r/hoi4. start invasion. Fleet A has three very heavy task force's each set as strike force in the SAME naval zone as Fleet Bs nine convoy escort task force's I would like Fleet Bs nine task force's to do their convoy escort duties. 1 MtG. For the task forces I put all my subs on convoy raiding, all my small ships on patrol, and all my capital ships on strike force. Naval invasions use convoys, so setting a few CA/CL. I deliberately put a small fleet in that region, and the enemy fleet actually has higher naval supremacy than mine. No DD or CL, those are the ships meant for escorting. 4. One thing I omitted in the video is that those heavy cruisers are good candidates for conversion to escort carriers for ASW duty (1 CVL + 4DD). rainedr. Max Speed: How fast the unit can traverse the land, in ideal conditions (good terrain, high supply and organization, sufficient oil supply for divisions that use oil) HP: Hit Points. Set your fleet to convoy escort when you're doing this. Take the port and the airbase, brind some AAR and bring like 3-4 tank divisions to help them when you have some supplies. This time I'm the one with some serious amounts of transports and the AI uses 3-6 subs per engagement and sink 20-30. Second, you have no anti air in your fleet because all you have is 30 naval bombers and a battleship. Put depth charges in all the top slots. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. Convoy raiders should be small groups. Choice 2: Surface. You want to invade a defended island but you don't have any airbases nearby. CK, EUII, EUIII, Vicky, Vicky-Rev, HoI I, HoI II, DD . I believe that the convoy mission will tell you how many ships you need to properly cover the route, however researching the center path in fleet of being doctrine will let your escorts require less ships. I saw a recommendation that 10 Destroyers each would work better, but I do have other needs as well, so trying to balance. . 10 comments. Marching your troops into their main port while your navy is poised helps get that climactic fight :-). 9 per month. HOI 4 is lacking quite a bit in that regard, I for example would love a plane designer but with the horrible way you have to create wings that would not work well. Task Forces do NOT get commanders, but use the stats of the Fleet commander. 10+0 +3 +3 /4 = 4 ). Usually, you won’t need a gargantuan fleet here. Put them on strike force and select the sea zone you want them to do combat in. Yes, different task forces in the same fleet can perform orders in different sea zones. Fleet: Fleets are a collection of task forces. Use a smaller fleet on patrol order. Screens aren't necessarily "human shield ships". And BARELY a difference. You want Sonar, Torps, AA, Radar; Observation planes on the CL and Depth Charges on the DE. Which techs are specifically intended to maximize Convoy. I have returned to hoi4 recently, (last played before la resistance update) and I found out that my knowledge of this game is obsolete. Convoy escorts use like 2-6 light cruisers and 6-12 destroyers depending on the danger level of the route. So using the convoy escorts mission is the key. Click Convoy Escort or something and then click on the sea sector you want them to escort in. 3. : r/hoi4. Naval battles proceed normally, and you'll have the normal "Victory" notification when you sink convoys. AA is a two part check: fleet AA vs all incoming planes, then ship AS vs planes attacking that ship. Fleets that are set to patrol will search for enemy fleets. Ratio: 1LC:3DD. Including battleships and carries. compile task force - as losses are taken then they'll draw from the reserve fleet. In the pacific I use them for strike forces and for naval invasion escort. My convoy escort admiral covers the areas where I have white dotted lines, I often supplement these areas with land based radar and land based naval bomber coverage. 95 votes, 23 comments. Your main fleet should always be set to strike fleet. To view the performance of the rest of the vessels involved in an encounter where the detailed results won't all fit on screen at one time, use the scrollbars on the side of the detailed naval. It is worthwhile to put your starting destroyers which have sonar into your convoy escort fleet, though. Although missions can be assigned at the task force level, the operating area for the mission is defined at the fleet level by assigning regions . Building ships takes too long, costs far too much steel. Carriers are also excellent Convoy Escorts. One for Patrol/Strike, one for Convoy Raid submarines, maybe one for Convoy Escort. It will engage any battle in its range that it calculates to be of sufficient threat. The CLs should be well-rounded with radar and even more than one. This makes for excellent SnD fleets as well as marine landing support between air support, air superiority, and naval. Convoys are distinguished by the following characteristics: Convoys are mostly unarmed, except for 0. 6. The situation: striking fleet is hanging out in Benghazi, scouting fleet is roaming around central med. #7. It says 1K but it's red, meaning that it has some issue (there being not enough) Maybe some troops/lend lease being transported, and once it finished you had enough convoys? Although 1k is a lot. If the enemy comes with convoy escort to defend the seazone, he slowly looses ships after ships to the mines. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. " I give this fleet a commander. They would lay waste to the game world before the player had time to order their first destroyer. 2. Single-Okra-7692 • 9 mo. Just don't put a higher tier engine or armor because the days to refit will be significantly longer and by that time you could have built a new ship. Then right-click on the province (preferably a port) and press enter once you've selected one or several provinces to invade. The naval system relies on missions that you give to task forces, regrouped into fleet. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Put some destroyers (that have Depth charges!) for Convoy Escort under a separate Admiral. Kalibos • 4 yr. I could go on and on on how painful this is. All rights reserved. How do I figure out where my convoy route is being attacked? Or my allies resource convoy route from my territory?Naval Evacuation won't work. There are two known bugs with naval supply, either or both of which you may be suffering from: 1. Fleet: Fleets are a collection of task forces. Escorts esort a sector per fleet. Fleets set to convoy escort do not join battles where convoys get attacked. So I am very unsure and confused on Navy overall. If you’re fighting in the Pacific, build fleets with ~4 CVs, some screen (I prefer CL), and some capital ships. The issue with minor nation task fleets is they are generally too small a threat to engage with a death stack. ;) As for the small number of convoys sunk. r/hoi4. It is OP against nations like Japan or the UK. I also have 1-2 patrolling forces per battle fleet. They would lay waste to the game world before the player had time to order their first destroyer. - Each naval region has a certain amount of superiority depending on the strength of each fleet. ). More task fleets on raiding means more actual raiding battles on the map. These range from simple patrol missions to convoy escort duty. What are the uses of a battlecruiser. Build lots of those. crossman1808 • 2 yr. If you're having troubles assigning dockyards, you'll need to create a new production line of convoys, assign docks, then take them off of their current build production. From my personal experience, this mission for some reason provides less naval supremacy than convoy escort, so if you are having trouble getting supremacy to launch an invasion, consider putting your fleet on convoy escort, waiting for the invasion to launch, and then setting the fleet back on invasion support (naval invasions, once launched. Each task force is assigned to a fleet the same way army divisions are assigned to armies. 2. You're taking an 80% penalty to sortie efficiency from having more than 4 in a single battle. And If in doubt - Refuse Battle - and play another day when the odds are more in your favour. You can click on the Auto button and decide what theater, fleet or port you’d like to deploy the ship to, just pick it from the list. This has happened to me before where a bunch of troops trying to attack UK from Brest France departed immediately into the Bay of Biscay and not the English Channel got caught and sunk because there wasnt naval supremacy. Make 3+ landings at same time spread out and take a lot of ground fast. Select the fleet you want to use and at the top of the ships list will be their options. ago. That way they can respond to each battle more quickly as you won't have just one fleet going back and forth from port. e. Convoy escorts use like 2-6 light cruisers and 6-12 destroyers depending on the danger level of the route. In previous HOI games best spot to sink convoys is East of Iberian Peninsula and then just East of the Bay of Biscay. Content is available under Attribution-ShareAlike 3. Am I using naval wrong? Strike forces & patrol vs. If you’re playing SP, it’s not usually a problem because the AI subs aren’t really a threat. The unfortunate issue in HOI 4 is that a navy that will win due to tech + admirals nevertheless can't prove it, because it is sufficient for a. , sea zones that touch each other. All BB and CVs go into strike. You don't have to make fleets for specific taskforces, you make fleets for regions and then put taskforces in to them that you want to operate there. Then I tried to have a smaller fleet go up against a bigger one. Content is available under Attribution-ShareAlike 3. Historically, they displaced between about 8 and 25 thousand tons, and were used to escort slower ships such as transports and convoys. Put fleet to patrol the invasion area wait a few hours. Having multiple strike forces in high-conflict areas is a good idea. How do i make it so they leave through scotland or ireland instead? I tried to get ships to convoy escort but they don't do absolutely anything3. Now subs are for raiding , dds for patrol, screen fodder, torp boats, escorts, raiders sub hunters, Light cruisers for screen fodder, escort,patrol,light attack gunboat. I tried setting my subs up this way as Germany and I found that if I had lots of subs in one fleet and set on convoy raiding that if one was found out by. Worst hull, worst engine, worst gun, no torpedoes, maybe a cheap aa (it adds 90 + 2% to production cost, so only if you are really worried about plane attacks). I was invading Germany as Poland and I took the Kiel Canal. You need to click on the highlighted ship among the filters buttons in order to turn filtering off so that it will show all ships in one big list.