All Discussions. If the enemy has greater weight of ships than you can bring to bear, you’ll need to sink some of them or chase them away. No Destroyer Escorts? Thread starter Riekopo; Start date Mar 13, 2020; Jump to latest Follow Reply Menu We have updated our. Each building level (maximum level 5 per state) removes 5 [4] air power from the opposing side. -CV: aircraft carrier-DN: super dreadnought, battleships with 18-inch guns or bigger-BB: battleship-BC: battlecruiser-ACR: revived armored cruiser, cruiser with guns bigger than 8 inches-C: large cruiser, evolved from protected cruiser-EC: escort cruiser, evolved from protected cruiser-DD: destroyerI am just wondering why It was chosen to model them by making full sized carries have lighter combat wings to start with, as a way to model escort carriers this seems like an obstruction to far. When a carrier enters a naval battle, it gets first strike on all other ships (because plane range > gun range). 8 Sealane Interdiction Doctrine. Make sure you have Naval Supremacy 100% to get detection work 100%, multiple radar, even level 1 just touch the sea can help, fly planes as air superiority or naval attack, mine the sea to slow them, choose a swallow sea zone to. How you get there is up to you (I use surface strike fleets, in the first meta). Only a CV can hold this brigade and no other ship may. Hi, I'm one of those that is a major user of naval forces and there by carriers, there is one thing I truly miss in this game though, that I feel should be added, and that is some sort of escort/light carriers. He said that. Not only can you use your fleets to blockade an enemy’s supply lines they can also be used to perform naval. Like building a carrier without proper escort is mostly pointless, while adding a carrier to a group (in theory, game balance might say no at some point if you continue to add ships infinitely, but that's ground for testing) is pretty powerful addition. The two key areas that should be substantially buffed are their ability at interception and reliability. Support. jpg. Reply. . the dds low detection ruins your cls spotting. As Britain I wiped out the IJN for one carrier and a bunch of WW1 escorts in a year. . ago. And too many carriers mean the aircraft and the carriers get in each other's way. Compared to regular aircraft carriers, light aircraft carriers have 2/3 HP, can only have two hanger decks, and cannot carry secondary guns. It makes both the carriers and the screening ships around them substantially stronger. You can build escort carriers by converting cruisers to converted cruiser hull aircraft carriers with basic engine and a single hangar. 28 wing experience. *. Weaknesses: As America you're gonna want to produce a LOT of carriers, so don't add more to them than you need. Wings completing their ground mission gain 0. 3. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. i sometimes need to lock carrier wings so they follow the carriers and sometimes unlock them to perform airstrikes. GAMES. He enjoys playing real-time strategy games such as HOI 4, EU 4, Elden Ring, and CIV 6. Paradox Forum. I have many carriers and i want to know if there is a way to combine all the fighers all all carriers into one air group so i can issue one mission for them all at once?Carriers surely don't deal the most damage, but in terms of survivability, no other capital can beat them. 1 Projection or Defence. There's usually not that of an risk that you'll encounter surface ships in the Atlantic, since Italian fleet can't bypass Gibraltar and the Germans have. In theory this fleet will be able to engage the heavy cruisers and battleships of the IJN without them being. The USS Gerald R. i like heavy mgs turrets alot since you want alot of air defence as to not get shot down by enemy fighters. Heavy Fighters were highly effective in the role as bomber-destroyers, especially against unescorted aircraft. 2. These factors are very important for a nation like the UK. I have many carriers and i want to know if there is a way to combine all the fighers all all carriers into one air group so i can issue one mission for them all at once?Thaddeauz. (Gun and Engine only) for actual convoy escort work, they are covering the 6 closest sea regions to the UK. 2. Its not great for naval battles. Main Battle Fleet. Two Carriers with Fighters (make sure you research the fighter ability to land on carriers) One Battleship Five Cruisers As many Destroyers as you can afford *I also add my subs to the fleet but don't know if that has any use. this hoi4 tutorial guide covers why you should convert old ships to carriers in hearts of iron 4 man the guns. . it gets very annoying having to click on each carrier individually. Split off a bunch of small ships and subs, keeping all capitals and most escorts in one main fleet. 1. I also have one ASW fleet with 1 CVL 1 CL and 3-4 DD flotillas. Naval Fighters (for air superiority, bomber escorts) Naval CAS (optional, but great for the carrier to strike land targets)Navy battle are just who has the biggest ♥♥♥♥, you are even in the fact that for japn vs america your gonna have 4 1940 carriers on each side, its just who breaks the screens and battleships first to get to the carriers. Area Army = Dai 3 Hômengun. 5 * 0. Are escort carriers viable? Playing a game as poland I ran into some a japanese fleet of 22 ships off my coast. 1. Naval doctrine allows a nation to specialize the way its navy conducts naval warfare. The Eagle, the Wolf and the Sun: the History of the Pact of Steel; A Hearts of Iron 3: Their Finest Hour Historical AAR Current Chapter: XVIII: WAR IN THE EAST: PHASE 2: THE JABLONOW POCKET Come along for the ride as the Panzerwaffe go to town on the hapless Soviets! Awarded WritAAR of the Week, 01MAY18One thing, the IJN Tier IV CVL is classed as the design G-15, which IRL was an armored fleet carrier based on the concept of an improved Taiho-class, the Unryuu-class (which actually had Sonar and depth charges fitted since the IJN was running out of escort ships fast) or Ibuki-class (CVL version) would probably be more suitable in that slot. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make. New posts. Step 3: Build at least 4, but preferably 7 carriers. For your particular question (naval supremacy) you need to have more weight of ships on missions in a sea zone. 60% of air wings can operate. After i finish my 3rd play on nationalist china (got pawned by AI on 1st play and gave up on 2nd play due to extremely high neutrality), I am planning on. The first 4 carriers only have 1 air wing (based on type of plane, having multiple air wings of the same type only counts as 1) The 5th carrier has 2 air wings and the 6th carrier has 3 air wings. This saves you a LOT of production, and carriers are beasts for escorts (just don't forget to use screens to protect. if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. with a Carrier and escorts close behind providing Air cover. But you should have one admiral for subs, one for escorts, and one for battlefleet. -KR: 0. Okay, so after lengthy experience with this. 1. The pre-dreadnought is a bit shorter than even most escort carriers. Composition: Battleships, Carriers, Destroyers, HC & LC. 2 Ship Strengths &. 4. Never ever ever ever ever EVER let a Carrier go out without a heavy escort, sometimes several. Discover; Our brands;. so an air wing would be all the planes im using on a specific front. Hi everyone, These are the Questions I have about Carriers 1. Considering the limied range of carrier aircraft the Fleet carriers simply could not fullfill the demands. Hearts of Iron II: Doomsday is a stand-alone expansion for the game of World War II strategy, Hearts of Iron II, released in April 4, 2006. Jul 6, 2019. so if you have a choice between running two carriers with escorts, or two carriers and four CVEs with escorts, go with the latter), but the first two frees up CVs and CVLs from area taskings. Battleships; A minimum of 1 per carrier. Escort carriers and much more. TACs can reach the Mid Atlantic GAP, so that's your air coverage. You are correct it merely needs to park itself in range of the japanese home islands and use its planes like a regular air port. Naval doctrines. (CVL) and Escort (CVE) type aircraft carriers to the game. Don't put more then 4 aircraft carriers in to taskforce (and the region), if more then 4 carriers are in the battle, they will have penalties. All Discussions. . 9 Indirect Approach Doctrine. . This category is for articles which were imported from the Paradoxian HoI3Wiki and that haven't been significantly reworked. Jump to latest Follow Reply. That means you either need to appoint a naval military advisor to get a daily gain of experience or you have to send your existing fleet to training to grind navy experience for you. I know it's a hassle but blame Paradox. Or just deathstack them. 7 Fleet-in-Being Doctrine. . An escort carrier is also very deadly for subs. Changes the cost of buying a new doctrine of the specified type. Great in its goal of eliminating enemy support planes. : HoI3Wiki imports. Japan:Thanks. Most escort carriers until later in the war were converted from merchant ships, which is a lot more affordable than losing a cruiser while sometimes providing more displacement. Wartime losses did. 1. CV Carrier 36+ - can be. Escort Carriers and Light carriers were a "thing" in WW2 naval. I mean when i play america i use task forces like the US did historically but its whatever i feel like so i would make the Main Heavy Force with all my BBs and CAs then i would create seperate Task Forces led by a Fleet carrier and Escort Carrier followed by a bunch of CLs DDs and a few SS. Thus, a buff to their interception ability in some way could make. A single Naval Yard outputs 2. And HOI4s cruiser-based carriers are still pretty expensive and fuel-thirsty, unlike historical escort-carriers, so it's only really something that the USA can afford to spend industry on doing. I remember thinking it would be nice to have escort carriers since they would. 4. Upgrading in Guns, Technology (like Radar, Fire Control etc. This mod adds a light aircraft carrier ship hull like historical USN escort carriers, Royal Navy Unicorn class, Colossus class, IJN Hiyo class and Chitose class. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. Report. auto repair was off the ships were fully supplied. You're correct with the convoy escort, and even if it protected allied shipping too, it's very bad at actually killing subs. Only build 4, the 5th one barely does any damage. May 18, 2022; Add bookmark #10. 13. Escort Carrier & all Heavy cruisers sit the war out and get put in storage fleet. Second, multirole aircraft didn't really come of age until much later in the 90s onwards. . well if you're using your carrier for Hunting you will also want to give them a escort and click to not engage. In 40 months, they built 7 BBs, 21 of the world's largest aircraft carriers, 70 Escort Carriers, 35 Heavy/Light Cruisers, and 200 DDs. The official Black ICE mod guide for Hearts of Iron 4. Look at the little square in the upper right corner of an aircraft you have researched and that's the carrier version. Bomb that area at will. 2: The escort's CAG does a good job of protecting the fleet from enemy fighters but doesn't require additional tech like heavy cruisers do. Dive Bombing Doctrine. Even if carrier fighters do nothing, I would probably still put some on the carriers anyway for purley roleplay reason. But there's also the period after you've done that. . Main Battle Fleet. asset file in the mod to change the default carrier model or the model of a specific country into the escort carrier. The mission is primarily a counter to Convoy Raiding. 4 Close air support mission. It contains everything that was in the original game while highlighting and expanding the period after historical World War II, including a hypothetical nuclear war between the. If you don't have Man the guns you can edit the . Choose Base Strike if: You are using aircraft carriers OR plan to skip a navy and use naval bombers. You can for example base them in some home port and then move them to a harbor where you have just landed an. and the cl arent doing anything against any dd that come convoy raiding, better just use pure dd taskforces set to low engagement. Naval doctrine. Hearts of Iron IV. 1 Carrier air wings. Carrier-based Aircraft will now be able to launch at night. Although missions can be assigned at the task force level, the operating area for the mission is defined at the fleet level by assigning regions . The first being the actual stats of heavy fighters themselves. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. A navy is a country's collective naval force, with which it can perform naval warfare . This comes from a viewpoint that destroying the enemy navy is the only point. Building an escort carrier (with destroyers for escort) is an alternate option, using this as the platform to support multiple CAGs is an interesting option. Mods. This new expansion adds new alternate history options and gameplay variety for three nations, as well as other significant changes. Navy is pretty easy tbh, 4 Carriers (they’re the most important so make sure they’re all deck space and as modern as possible, then just build 8 capitals and as many light cruisers and destroyers you can get. So far i have played few hoi3 game including austrailia, canada, and nationalist china. The research is 30% based on Infantry Theory, 60% based on Infantry Practical, and 10% based on Grand Battleplan Theory. Area Army = Dai 1 Hômengun. -You still need screens to protect from torpedos. Just merge your battle fleets into one big one and click that balances split button till u get fleets of 4 CVs. This is exceedingly unrealistic and causes major distortions in game play. Ship designer overhaul: -An expanded ship gun and armor system can achieve realistic and historically correct ship designs without adding too much complexity. Along with the designer, patch 1. 6. vindicator117 • 5 yr. Submarines are very slow, so pretty much all ships will instantly retreat from battle cause they can't see or attack them. Agility is a terrific value, which means it can dodge enemy attacks better. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Anti-Support Plane Fighter (1940) Why this Design is Great: Has one of the highest air attacks possible. For details on how aircraft statistics affect air wing operation, see air missions and air wing . In HoI2 and ARMA, ASW fleets are quite useful, while in. "Battleship" conversions as they are in the game (Lexington, Courageous, Akagi etc) were converted from vessels ~800ft or more in length, into fleet carriers. . Ships can influence land combat by. 1. They are less cost efficient than heavy fighters and not very good during battles. all in all one task force for me is about 25-30 ships and i have like 10 Task Forces for 1. I'm new to fleet compositions and couldn't find a definitive answer to this, I was wondering what the most optimal fleet compositions for the USA would be for the different types of naval tasks like strike force, patrol, convoy raiding, convoy escort, etc. and the cl arent doing anything against any dd that come convoy raiding, better just use pure dd. Hearts of Iron IV. When you do this, convoys will be at. The number of carrier attacks per day has been increased from two to three (two daytime attacks plus one nighttime attack). Hearts of Iron 2 Wiki Active Wikis. Submarine doctrines are allowed but low priority - don't be ahead in sub. Big naval battles will be over in seconds and won't net your admirals much xp, while convoy raiding and defence battles last for days and get you all the traits. 2. Don't let your navy engage for. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. Of course you can cheese the game and use escort battle fleets, which beat carriers quite easily. ago. In HoI2 and ARMA, ASW fleets are quite useful, while in Doomsday, the ASW fleet was largely ineffective.