Hearts of iron 2 convoy escort ratio. Advanced Static Anti-Air Artillery. Hearts of iron 2 convoy escort ratio

 
 Advanced Static Anti-Air ArtilleryHearts of iron 2 convoy escort ratio  It offers the best CV and DD positioning by far, and the best CV strike efficiency

000 and add the following code block behind it. Advanced Naval Bomber. Ctrl+right click on a battleplan/fallback line/front line selects all units attached to that battle plan. Convoy Escort and Strike Force composition. According to the SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CAPITALS define, the answer is 3. Any help would be appreciated. How to Convoy Raid effectively. Considering that the most popular convoy raiding fleets make good use of submarines, fans are going to want to use ships that can. But I know the situation of Italy. Both of these roles call for a sufficient quantity of ships, and destroyers are the most economical vessel to produce in the numbers required. Now, the cruisers are there because a 1:1 ratio of capital ships to screens is required for maximum efficiency, but they also do a good job of soaking up damage and sometimes dealing damage back (when the range allows it - they have the smallest engage distance of the group). I know they introduced it that convoys would no longer be invulnerable even with an insane number of escorts. A large stack of submarines is often able to defeat a significant enemy surface fleet, sinking core units like battleships and carriers. DD Destroyer – light, fast, cheap. All of the following must be true: At war. #2. Not very good at fighting fleets however. Classified as a capital ship by the game, escort carriers are smaller, slower, weaker versions of full fleet carriers. 02 being 2%). Your other 2x24 Armys place in provinces with port (France provinces not German) so u can transport them fast to England when war start. convoy_escort_efficiency Modifies the efficiency of the convoy escort mission. Do the math. -The ideal screening composition is 3 screens to 1 capital ship, but it is recomended to use a 4:1 ratio so that your capitals aren't vulnerable the moment one destroyer dies. There's a lot of new mechanics to learn and I decided to play as the UK as the new stuff with the commonwealth seemed interesting. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. And the longer you can stay over the target, the more time you have to do the damage you wish to do. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. HoI2's convoy system is somewhat abstracted, relieving you of the need to micromanage their specific actions. I like to have a light or heavy cruiser with 5 - 6 DD's wit radar for patrol. 05; 5 - - Semi-Modern Destroyer Hull 5 - - Semi-Modern Destroyer Propulsion 5 - - Naval Gun 120I am clearly doing something horribly wrong with the convoy escorts though as the efficiency is always really low unless I devote 3-4 task forces to one sea region and I'm taking stupid losses in convoys. One of the following must be true: Current ruling party is Fascist or Communist. Open 'DocumentsParadox InteractiveHearts of iron IVSave Games' , open the newly created savegame file, search (CTRL-F) for the name of your generic created Admiral. One transport plane can support a weight of 2. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying where I want and not. Maybe a carrier and / or cruiser Role:. It is 1948 and the Imperial Federation is at war with the remaining Axis powers in Europe and South America. . Regardless everytime i tried it,, a big UK fleet obliterates my navies. Convoys are the essential vessels used to ferry natural resources from any provinces that you control overseas back to your national stockpiles, and to send supplies and fuel to your troops abroad. Navy in English chanel with convoy escort. BTW I'm playing Germany. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying where I want and not. 1. However, the ship itself is only lightly armed and must rely on other naval units, as well as its own aircraft, to afford it protection. Hearts of Iron IVportraits; Hearts of Iron IVmusic; Hearts of Iron IVmap;. Without convoys, you will be unable to Import resources from your own colonial. Convoy Escort Task Force Composition. My plan using the new system was to have a big strike force for. Convoy escorts protect convoys in their mission area. By: Search Advanced search…If you send some destroyers on convoy escort missions will they protect ally convoys or only your own convoys? Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаIf you send some destroyers on convoy escort missions will they protect ally convoys or only your own convoys?Introduced with the Man the Guns DLC, the ship designer completely changed the game when it comes to managing your navy in Hearts of Iron IV. Advanced Tactical Bomber. 1. Early escort groups often contained destroyers, sloops, naval trawlers. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Usually only one strike force until mid/late game. I know what escorts are for in RL, but what about the game? 1) Will having plenty of escorts make it possible to my convoy to actually sink/damage enemy. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. At 100%, escorts will immediately enter combat. This protection is extended to all of the fleet's assigned regions, although the number of regions that can be efficiently protected depends upon the number and size of task forces performing the mission within a given fleet. Model. A modifier is essentially a variable used in internal calculations. 2 Light Gun with Piercing 1 and 0. On the production screen I see numbers like this: Convoy's 100 (+30) Escorts 12 (+22) What do the numbers in parenthesis mean?Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. For me, HOI4 Navy is like the ice cream buffet after pizza. The NU effect for sinking convoys depends on the total number of convoy routes, as a percentage attacked. Subs. 6. They are death to your subs. In the pacific I use them for strike forces and for naval invasion escort. My task forces are 2 light cruisers, a light cruiser using seaplanes and 5 asw destroyers. Escort efficiency [edit | edit source] Escort efficiency is an important metric in relation to convoy escort missions. Along with the designer, patch 1. just use convoy escort, unless its naval invasion in which you do naval invasion support. This is the most powerful doctrine for surface action. 0 to 2. The Single Player menu allows for playing the Tutorial or to start a new game as well as to load a previous saved game. this is likely for Submarine normal combat (Strike & Destroy/Patrol) Escape ratio. Template:Anthology Reflecting its historical roots, land warfare is the most important aspect of HoI2: both air combat and naval combat have more limited roles. 1. Good luck, saving the AI from itself will be hard . But I just put 300+ escorts on to a convoy and within a week 85 escorts and a like number of transports had been sunk. Escorts are much hardier against these forms of attack than your bombers are. Naval Combat Experience 0. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. However, unlike Defines, modifiers are dynamically changeable within any modifier block. As non-UK/USA nations,. There's usually not that of an risk that you'll encounter surface ships in the Atlantic, since Italian fleet can't bypass Gibraltar and the Germans have. These don't appear together with the regular list of naval units. If you can, try and add 2 BC/BB (II) to that, but don't waste your dockyards if you don't have them spare. Each modifier has the exact same layout: modifier_name = 0. The proponent was able to generate some interesting data about positioning in TFH and how escort carriers helped SAGS due to their lower priority ranking. . Hearts of Iron 2: Doomsday In HOI2:DD, Escort fighters are managed and produced like Brigades attached to bombers. Below you can see how many convoys you get per level in case you change the production method to a higher level. two things your convoy raider needs are better radar then any enemy has and a faster engine then any enemy ship in the convoy escort and the death stick fleet comeing for you. Expand user menu Open settings menu. 3. They are mainly used against enemy shipping lanes, able to outrun enemy battleships and able to outfight convoy escorts. 9 Indirect Approach Doctrine. My plan using the new system was to have a big strike force for. Otherwise, fast boats and a carrier would work best at preventing convoy or escorts from escaping. 2 is a hotfix which was released on 2019-04-03 with the checksum 55d5. Countries can engage in combat with each other on land, sea, and in the air, across the entire planet. Fixed some superstack issues. It is the most efficient in responding to the escort needs of convoys and in anti-submarine warfare. Morale. Base Strike is the longest and most powerful of the three tech trees. 02: Percentual (0. Convoy escort. This demonstrates that convoy raiding efficiency is based on the ratio of number of task forces by number of assigned sea regions. There are four types of. is that 2 light cruisers and 612 destroyers per region. Search titles only. Convoys are much cheaper and quicker to build. . My plan using the new system was to have a big strike force for. you want to split your subs up into groups of say 20 (10 initially if you are a smaller naval power) then assign them their raid locations (an entire ocean for example) and by having multiple groups of 10 they will. you'll want like 160 destroyers in your battlefleet (a 4:1 ratio, since you'll have the larger fleet penalty against Italy) and another 30-40 for convoy escort. My convoys dont have access apparently and cant get supplies to my army there. I think I've got most of it but the naval system is confusing me. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. All BB and CVs go into strike force. 3. Weapons of choice and flavor of the month is mass DD spam with torp and gun racks. Hello all, GC36 playing as Germany, patch is 1. Any help would be appreciated. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. Naval invasions, raiding convoys, convoy protection and outright combat between fleets is how you conduct Naval Warfare in Hearts of Iron 4. The positioning ratio is determined by several things, namely the size of your fleet in comparison to the enemy's. Are your ships on convoy escort? If not put the screens on that mission, also split up the fleets so instead of on massive stack of ships you have a bunch of smaller task forces within. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. e. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. Normally my stack would eliminate around 15 convoy points per intercept. I sent 3 of them to the Western Approaches and. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. Per page: 15 30 50. Advanced Tank Destroyer. B: Minelaying The B key B orders a task force to lay sea mines in the selected regions. 2 Naval Firepower Doctrine. . Default 100% efficiency. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. All numbers support up to 3 decimal places. First of all Naval Invasions are buggy. The number of convoys sunk on a successful attempt is influenced by the number of flotillas, their offense stats, and bonuses to convoy raiding efficiency. Subs are cheap to build and great to use against more advanced navies. Set your stealthy cruiser sub patrols and minelaying subs to never engage, you brawny patrols, convoy escorts and convoy hunting subs to engage low risk, and your strike fleets to engage at medium risk. . Any help would be appreciated. I. While using this mission type you can still be engaged by other fleets however a. My plan using the new system was to have a big strike force for. Search titles only. I spun up a game as USA to see how many ASW task forces I could put together as USA before 1940 while still at least keeping some capital ship productivity for the Pacific War. Advanced Static Anti-Air Artillery. 1. I read the air power FAQ and it suggests a 1:1 ratio for strategic bombing but what should the ratio be for Nav air units? I usually have 1:3 but I'm beginning to think I should have 1:1. 1. Such a fleet would drink lots of fuel. Cheapest way to protect your convoys is: block access to high threat regions, use destroyer escorts to 100% convoy efficiency, do damage back with naval bombers. You want to aim for at least 3:1 (Three Screens and One Capital) to secure maximum screening efficiency. You should get subs 3s over sub 1s because sub 3s have a slot for radar while keeping 3 torpedo tubes (sub 1s you have to choose between 3 tubes or 2 tubes and a radar). The autonomy system requires the Together for Victory DLC to work in-game. It's a very situational option, but worthwhile in my opinion. Upgrading in Guns, Technology (like Radar, Fire Control etc. My plan using the new system was to have a big strike force for. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. I do not know the situation of most industrialized countries. Convoy raiding vastly decreases wait time between naval battles. . while a strike force or patrol might decide not to start an engagement in the first place based on strength comparison, a raider will always initiate battle against spotted convoys -- except on Do Not Engage. . Patrol just attempts to make sure there are no enemies that could attack them. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. But if you put 10 subs in 1 TF assigned to 2 regions, efficiency falls down: View attachment 638191 Put into words: one TF of 10 subs in 2 regions performs worse than 2 TFs of 1 sub each in 3 regions. I've checked this forum and did web searches but I can't seem to find a definitive answer on how many covoys to escorts you should have during wartime. Convoy escort mission. BTW I'm playing Germany. but the problem is the screening ratio, it is extremely unlikely that you can churn out enough cruisers to get a 4:1 or higher screening ratio for all your capitals unless you deliberately leave a lot of capitals at home or its a late game where you have 50+ dockyards and plenty. I like to have a light or heavy cruiser with 5 - 6 DD's wit radar for patrol. Modifies the efficiency of convoy escorting: convoy_escort_efficiency = 0. Never use in shallow sea or near enemy airbases. CAG Duty Efficiency +5%. Carlos Chircop. Your strike fleet should be comprised of light attack heavy cruisers (one heavy cruiser gun, many light cruiser guns, radar/fire control/engine/AA, no armor), roach destroyers. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. Convoy Escorts tech research. It focuses on winning naval battles with the help of Carriers. Hi there I'm currently playing USA and ass all of you know convoys play a mayor part then. Immediatly after the convoy. I've checked this forum and did web searches but I can't seem to find a definitive answer on how many covoys to escorts you should have during wartime.