Fighter escorts doctrine hoi4. CAS is a unit, Tactical Bombers can also perform ground support at less efficacy and higher range. Fighter escorts doctrine hoi4

 
CAS is a unit, Tactical Bombers can also perform ground support at less efficacy and higher rangeFighter escorts doctrine hoi4  But now, it’s different

A escort carrier task force defeated the yammota. Research the best landing craft possible. Air superiority is the dominance in the air power of one side's air forces over the other side's during a military campaign. You want the fighter agility so you can trade well. cav and inf have the same defense values as mot. 13 Flying Fortress; 4. By improving how close air support interacts with divisions we can lay waste to enemy divisions with optimal support. 2. Battlefield Support, however, trades that +20 fighter agility for +20 CAS agility, and it actually doubles the air superiority bonus to +30%, with +10% coming from Combat Unit. Fighter Design in BBA has unintentionally broken the single-player game. Trait. It is the seminal technology of the tree and is required for any research into air doctrine. 4. There are four distinct types of ideologies in Hearts of Iron 4. 6 would be to correct the bug that means Fighter Escorts doctrine does nothing. Put a whole 120 on the german border exclusively, the rest against Hungary and Romania. Battlefield Support is a crime, imo. (Dont use nightbombing or stuff like that). Why Naval Doctrine: 10% carrier base air agility lol and sortie. So ealry fighter with 650km range can barely support bombers 300 km away, while the bomber itself can bomb things 2000km away. 1. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. the ideal is 50-100 but only for ace benefits, I prefer to just throw what I need in a group now since the drawbacks are negligible. You can stop at logistical bombing and get 90% of the benefits of the doctrine. The Official Black ICE Guide for Hearts of Iron 4. Idealy I'd say if you are a major or get the industrial capacity later your fleet should be 4-5 carriers (5 if you get doctrine or staff) 10+ battleships I'd say heavy cruiser because they are cost effective against enemy screen but that's optionnal And. −25% Leader experience gain. The sheer number of screens should completely ward of any attack and the fighter escorts should have wiped the floor. BoxOfAids • 2 yr. 1. More if its lower, less if its higher. Escort Efficiency: Escort efficiency is the percentage of an air wing's planes that can actually carry out the assigned escort mission. The ground support modifier is actually applied to your divisions, not your planes. 14 Offensive Formations; 4. I am including the 3 doctrine focuses because otherwise it takes even longer to go down the doctrine trees. 13 Flying Fortress; 4. Career Officer. British Raj, along with other nations of the British commonwealth, gets a unique national focus tree as part of the Together for Victory expansion. Better to go the avoidance route. A simpler way to do this in 1. If you beat Germany in fighters and have green air, you don't need Anti-Air, because your Fighters will kill the enemy CAS with ease. According to wiki [hoi4. You'll need Engineering II for the flame thrower mount and any tank chassis. Superior Firepower is just the best doctrine for this. Battlefield Support. I'd like to ensure that my Naval Bombers do not get shot down when attacking enemy ships. 0. As a rule, higher quality planes are worth the IC cost. r/hoi4. You need good fighters to have strong green air and that doctrine just has not enough fighter bonuses compared to the other two. I rushed 1944 cruiser tech, strong radar, medium III guns, dual secondaries, and good AA. because the defense value is based on the guns, not the trucks. Air doctrine. CAS is a unit, Tactical Bombers can also perform ground support at less efficacy and higher range. 4. 15 Mass Destruction;This thread is archived. The United States, as one of the seven major powers, has a unique national focus tree. 1 Formation Flying; 4. Escorts esort a sector per fleet. 3. SD. For building up wider Naval superiority Destroyers, Light Cruisers and a few carriers per fleet (with 60/40 split towards Naval Bombers) will wreck most AI fleets. But beneath the surface, indignance boils with. Make sure you get paratroopers by 1939. Building a fleet of. 13 Flying Fortress; 4. Escort Efficiency: +25%; An Offensive series of doctrines which focus on ever more effective ways to shoot down enemy planes. Operational Integrity. 4. Battlefield support doesn't have it, but it has ace generation chance which will eventually give you aces that replace the agility bonus, plus a few extras. Each mission has a corresponding hotkey . Clicking on the branches leads to the appropriate section. Naval strike only happens over water regions. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 1. JAP_fighter_modernization #September 30 1937 JAP_carrier_warfare_experiments #December 10 1937. Mid-range the sectors outside the coastal line. If you are operating under unfriendly skies with a low AA value on your ships/fleets, using fighters will help protect you. 2. First, We have Strategic Destruction. The listed bonuses for aces are the bonuses given for an air wing of 100 planes. An escort fighter needed range long enough to reach the target, loiter over it for the duration of the raid to defend the bombers, and return. Every 1 point of air superiority advantage in a strategic region gives a +0. ago. This is the most important part. If the enemy is utilizing naval bombers, it would be prudent to. Fleet in being has one use. For CAS, I rarely use the Anti-Tank cannon 1 because it’s heavy and doesn’t allow naval or port strikes. Air Superiority. This doctrine simply gives lots of stats. But there's not a good way of representing that in-game. Either way SD/BS provide better upgrades to your air war capabilities than OI. 1. Irl heavy planes had more uses than just air to air combat like cas and naval attack but in hoi4 regular fighters are way better. fighter; heavy fighter; close air support; naval bomber; tactical bomber; strategic bomber; interceptor; scout plane; other; etc. The escorts are expensive so I feel like I'm compensating for the somewhat cheesy strategy of cancelling certain convoy routes. Battleship Designs. Break the enemy line with powerful armor and then swarm the enemy with fast units to encircle them. Land Doctrine Cost: -10. MOT offers soft defense. The air superiority efficiency helps too. 3 Sub-phase 3: Disruption. But… it didn’t really destroy things! By now you have probably figured out that nukes in HOI4 are not an easy and quick solution to handling conflicts. They only engage the enemy when they are bombing, so they don't use fuel all the time and they engage only escorting fighters and bombers. Land Doctrine. 13 Flying Fortress; 4. Air Skirmish. At least it used to be. The United States of America is a vast nation in central and north North America. Strategic Destruction. Trade Interdiction This is an offensive doctrine focusing on attacking enemy. 15 Mass Destruction; 4. r/hoi4 • Fighter design tests on the latest patch (1. Manually control resource and supply convoys but run 1 serial build of escorts and 1 of convoys while upgrading Destroyer Escort Role. Superior Firepower is a very strong pick as a doctrine because artillery has currently little downside in a division while greatly increasing the firepower. The US has both Atlantic and Pacific coastlines, with Florida in the southeast of the nation just over Cuba,. Fighters (both work) Wing Size → around 300 with a air coverage of 50%. JAP_modern_escorts #May 30 1942 #1943 JAP_warrior_spirit #December 30 1942. - Grants a fantastic defence doctrine to delay attackers - Slightly better partisans Branch #2 - Modern Blitzkrieg (right side) - Improves ARM and INF-> Blitzkrieg is best used if you prefer mobile warfare and momentum. Of course, as a result of the diversity. The Polish Army in 1936 was the biggest ranked 1# in the world. You want the fighter agility so you can trade well. MW grants the most BRK out of all the doctrines for armor, letting you focus on less BRK in your tank designs, reducing overall cost. 10 Naval Doctrine Guide. Then make CAS planes with air superiority weapons. 12 Fighter Escorts; 4. Even worse, design companies either buff lights or. The details are in the HoI4 wiki. 10. Air superiority mission mean your planes will attack the enemy fighters first. roll out a 7/2 20w infantry division and then add arty and engineer support companies while doing superior firepower doctrine (i love field Hospital but thats jus me and takes more sup gear) only means you really gotta eyeball the arty, support equipment snd guns to stay. Gives heavy bonuses to. =) Fleet in Being gives the highest submarine based detection for LC and DD's as well as highest ESCORT EFFICIENCY. Each doctrine improves fighter wing organization and morale. Good enough. Is it similar to the air combat mechanic as explained on the HoI4 Wiki site. manpower [amount] – Adds a specified amount of manpower to your reserves. The HOI4 wiki naval doctrine comparison table is up to. added new diplomatic events for notifying Italy and his allies of some decisions taken. 2. Doctrine cooperate with Leg Infantry. Upgrade Engine to level 5, and then guns on your fighters. 3 command power while mission is active. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. 2. 14 Offensive Formations; 4. Early Fighter Doctrine is an Air Doctrine technology field. 2. That's only going to happen if you go no-tank Soviets. 13. ago. The other doctrines are more flexible. 1 Sub-phase 1: Protection. So as an example a wing of 600 fighters equals to 13200 prod cost and removes 30000 hp worth of ships. Came here to say this, strat bombers will trade favorably cost for cost all day long with light fighters. Outside of the Ranger, or other light/escort carriers, it was typical for them to carry 90+ instead of what would normally be 70-80. Stay away from Battleships and such as a minor nation, its better to throw loads of Destroyers with Aircover and modern torpedo tech than piss about waiting 3 years for one ship. That said, destroyers should be better against aircraft than they are in-game. Interception mission mean your planes will attack enemy bombers first. Looking for ideas for how to build the best airborne divisions. In short, it seems that air defense and attack are king, then agility. Is not good for air support missions; this doctrine provides no buffs for this type of mission. High speed, low cost. I usually have 1 dual cannons, 1-2 HMGs, armor plating, self sealing fuel tanks, and max engines. So when you aren't naval invading, you are basically just wasting plane spots. Destroyers have very weak naval guns, while Light cruiser guns are at least good for killing Destroyers. Between the Spanish civil war and the Japanese war in China I can gain well over 1000 air xp in that time. 4. In a few months I loose 100+, soviets loose 50+. Make sure all convoy protection fleets are set to automatic split off and high repair priority and add all your dockyards to the potential repair queue. A de Havilland Mosquito FB. Personally I wouldn't go hard on them without the Strategic Destruction doctrine, at most I'd make a couple of airwings of them just for fun if I went with other. Since your cas are likely operating in a air zone where your opponent will have air cover you should protect your cas with fighter escorts. I. Definitions and terminology [edit | edit source]Human Strat Bombers - The Paratrooper Doctrine is Amazing. Out of the three trees, only strategic and operational give +10% fighter agility which is critcal for winning the air war. Mission Efficiency. For example, with 60% air superiority the enemy will suffer a 7% penalty to. Superior Firepower Doctrine. Doctrines are meant to be something you develop overtime during the war (game). It is available for play in several scenarios and battles. Against a stronger naval opponent we can focus on tying up their fleet and destroying supply lines to starve their war machine. Also if you start with it you get +10% minelaying which is useful if you don't care about navy but had a stating fleet that you could throw minelaying on like the. Air technology. Hearts of Iron 4 division templatesBut against in hou4 medium are probably better because you will need medium fighter anyway to protect the bonber. Hence why most people don't bring them at all. Here and there, you can find remnants of game features that were disbanded duribg development. 14 Offensive Formations; 4. Turkey (HoI4) Country tag (HoI4) German Reich (HoI4) Bulgaria (HoI4) Albania (HoI4) Countries. With the Man the Guns expansion, it gets two additional branches. Geography [edit | edit source]. ). The P47 isn't a heavy fighter though. do this and you will rape the UK fleet, you want four carriers III's by feb 1940 with level 2 deckspace. And lets not forget that its a massive pain to actuely do this since by 1945 you will proably have like 20 different variants from ''fighters 3'' from lend lease and capitulated. Leave the plane damage to your AC. 3. Gives heavy bonuses to support companies. This is marginally helpful when pushing into certain countries that have sparse airfields (namely russia after you push in deep). Operational Integriy - the best doctrine if you want to maximize the number of dead enemy aircraft (fighter agility and aces. FYI the full doctrine value for air superiority is the same for strategic destruction and Battlefield support. The officer corps tab gives an overall summary of the status of the armed forces and allows management of the military leadership and way of warfare. 1) Armies and Politics. The two are also tied in ground support, but Strategic Destruction has twice the air superiority as Operational Integrity, which when used with the Airland Battle land. 2% better against strat 2s in this patch compared to last patch. Use patrol or patrol/strike force depending on your fuel situation. Naval Doctrines Explained Fleet in Being: This is the well-rounded general purpose set of naval doctrines that most substantial navies used. BoxOfAids • 2 yr. This is a HOI4 Germany guide, so that we will focus on that nation’s ideology in the game.