Escort carrier hoi4. S. Escort carrier hoi4

 
SEscort carrier hoi4  Area Army = Dai 3 Hômengun

Escort Carriers and Light carriers were a "thing" in WW2 naval operation. e. Each plane exceeding 45 adds a mission penalty of approximately -4. Carrier based aircraft get dramatically boosted stats, and so a wing of 30 fighters can make a huge difference if a bunch of land based bombers, or even worse, opposing carrier bombers, come knocking during a naval battle. I also find it strange you'll take a pimped out nav2 with designer, and then not mention naval designers at all, like escort that would add +30% range to the DD, or pacific that would add +25% to DD and CV (and +25% carrier space). B. The U. hoi4 escort carrier的推薦,在YOUTUBE和這樣回答,找hoi4 escort carrier在在YOUTUBE就來社群網紅家電電器推薦指南,有 網路上有這些評價 全部站台 居家網紅推薦指南Business, Economics, and Finance. Both carrier battle groups and surface battle groups are assigned to the Strike Force orders. 1. When the AI builds Carriers I believe they are 50% Fighter and 50% Naval Bomber. Carrier aircraft have a hard coded five times damage buff inside naval battles. Kalibos • 4 yr. I can say two things. A Model is a specific military unit in Hearts of Iron. Its an oversight on paradox's part. Main Battle Fleet. Choose Battlefield Support if: You plan to use plenty of close air support AND are confident you can win air superiority without any fighter bonuses. better to just use single ship taskforces for patrol set to never engage. Make sure each task force does not have more than 4 carriers, but assign multiple task forces under one admiral. 6 patch notes arrive alongside the latest HoI4 update ‘Operation Tungsten’ for the beloved WW2. When you park your fleet with carriers on one location, the planes stop their "carrier mission" and the carrier becomes effectively an airfield where you can launch the planes to missions. But afaik that's terribly fiddly. So CAGs (Carrier Air Groups) in HOI4 can be organized onto a carrier's deck as Fighters, CAS, and Naval bombers. "Battleship" conversions as they are in the game (Lexington, Courageous, Akagi etc) were converted from vessels ~800ft or more in length, into fleet carriers. One of 36 pilots practicing. At the beginning of the game, each player's navy will already be. A fast CVE instead of the CL. ". Each type of aircraft built upon light airframes also has a carrier variant that can be researched. Then you also need to have your ships in those areas running convoy raiding/ strike force/ convoy escort etc. I usually obliterate any enemy fleet in 2 years tops using Carriers with Battleship support. 5-3 Destroyers per Capital. I can fight for Air. S. 20,3 MB · Views: 0 1; Reactions: Reply. Not only can you use your fleets to blockade an enemy’s supply lines they can also be used to perform naval invasions, sometimes saving you a lot of time fighting it out over a long land route. This is a more economical version of carriers that can be useful when assigned to escort duty, providing air support against enemy subs, moving rather quickly with. The big fleets mean to defeat other big fleets and gain naval supremacy as well as provide ground support if needed. The 50 ships of the Casablanca class and 19 of the Commencement Bay class were all designed & built as escort carriers from the beginning & had no real relation to merchant ships at all. -HOI4: 1. Escort carrier HMS Audacity. Anything else is useless for escort. Tbh idk man. The navy gives you the agency to go and do anywhere, and not be locked to the limitations of a contiguous land passage. PatRons 51, 71, 72, 84, 91, 92 operating under CincPac (i). One thing, the IJN Tier IV CVL is classed as the design G-15, which IRL was an armored fleet carrier based on the concept of an improved Taiho-class, the Unryuu-class (which actually had Sonar and depth charges fitted since the IJN was running out of escort ships fast) or Ibuki-class (CVL version) would probably be more suitable in that slot. Naval missions can be assigned to task forces to govern their behavior. In HOI4 you can probably build around 15 destoyers for a Battleship and around 25 for a carrier + aircrafts (however the aircrafts are produced with military factories so it can be hard to estimate the cost). 11 NSB. if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. CV Carrier 36+ - can be cheap to moderate, reliable, requires an escort. The 20/40 width meta that stood for years is the best example, so were light attack CAs post MTG. a aircraft carier will never automaticaly put planes up in a region it will take planes down if they are on a mission and it gets in a batle. This guide is if you want to recreate the historical US navy - or are like me and never know what to build - in HoI4. CAG if land based follow the same routine as non-carrier variants, typically one strike per day. Having a cheap carrier or converted cruiser with only naval bombers is also incredibly helpful. ago. I'm confused, otherwise, what you mean by this. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. S. the guide covers how to convert your old ships. 4 Carriers. 7 CVs gives the same damage as bringing 2. And secondarily attacking enemy ships. CA + Heavy Cruiser, CL = Light Cruiser, DD = Destroyer with torps, DE = Destroyer w depth charges, CV = Carrier, CVE = CA-sized fast carrier As Mister Analyst already pointed out - Mordred Viking has been very instructive in naval operations. An 8th or more won't hurt the fleet, but it won't help either so it's better to spend the resources elsewhere. this hoi4 tutorial guide covers why you should convert old ships to carriers in hearts of iron 4 man the guns. Then you could model not just I-400, but also Japan's Tone-class floatplane cruisers and Ise-class hybrid battle carriers with HoI4's existing variant system. The actual purpose of carriers - winning naval battles. So now the "Escort Fighters" focus gives you a 300% research bonus on the medium Airframe. 8 CVs to battle (7 x 40% = 2. 1 update. Unfortunately, it did not. 12 this will likely be the last update for the mods I am maintaining for it. For all combat elements you want at least an equal number of escorts (DDs, CLs, CAs) as you want capitol ships (CV, CVL, CVE, BB, BC) For. 2. Just don't put a higher tier engine or armor because the days to refit will be significantly longer and by that time you could have built a new ship. The Escort Carriers (CVEs) were relegated to lower priority. The combined fuel cost of a carrier and its air wings can be considerable. the dds low detection ruins your cls spotting. All carrier-based planes will join the battle. This is true untill your carriers have to fight in a storm or under enemy air superiority from land based air wings. . Carriers' predominance stemmed from their ability to obtain a decisive result before the opposing fleets' surface ships could come within visual range. Composition: Battleships, Carriers, Destroyers, HC & LC. Ship designer overhaul: -An expanded ship gun and armor system can achieve realistic and historically correct ship designs without adding too much complexity. If anybody wants to take over the development and maintenance of Ise, Surcoufe, or MTG Expanded RT56 patch they are more. Okay, so after lengthy experience with this. I am just wondering why It was chosen to model them by making full sized carries have lighter combat wings to start with, as a way to model escort carriers this seems like an obstruction to far. Smaller escort carriers can be used in the strike forces to great effect. . In HOI4, carrier based fleets can kill tens of ships without air overmatch. However, note that Patrol doesn't protect directly the convoys that are used to invade or are used to bring supplies. This makes for excellent SnD fleets as well as marine landing support between air support, air superiority, and naval bombardment. Per your example, you can put far more land based aircraft. There's an escort carrier mod, I assume that mod will either expand into this, or it's not possible. The Emden for example is an good Chassis for an Escort Carrier, the Königsberg-Class Cruisers later too, AFTER you have new LC´s build on 1940 Chassis build. Carrier Replacement Air Groups. Perhaps I have assessed the situation such that the enemy forces in the English channel have a LOT of airpower, so TF1 has more carriers to provide air cover and more escorts to shoot down planes. Unfavorite. Convoy Escort Group --- Minimum: 5 ASW-DDs per sea region ; Convoy Escort Group 2. add_equipment 1000 cv_fighter_equipment_0 # Early Carrier Fighter add_equipment 1000 cv_fighter_equipment_1 # Basic Carrier FighterMain differences between the two are hull strength, shields, crew size, turn rate and console layout. ago. Created by. . For arguing on Escorts - Fleet is 25% bonus to Sub detect for DD while 30% for LC / 50% Escort Efficiency Base is 20% for DD and LC / 30% Escort Efficiency Fleet in Being for a nation that isn't overly reliant on carriers and requires to maintain convoys is. Carriers take a key role in naval battles. for a Strike force a ration similiar to this is what I do 4 Battleships/Aircraft carriers, 8 Heavy Cruisers, 16 Light Cruisers, 30 Destroyers. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. Armored LC's are the best at killing destroyers. Yea you are correct 4 is the max without penalties. Last game I played my task force was 4 CV, 4 BC, 4 CA, 8 CL, and 32 Destroyers. Taking a "classical" naval battle with only carrier-based airpower involved: if you have less than half of enemy fighters and did not luck out in first couple sorties, your carriers are dead (they are primary target of naval bombers) or soon will be useless (because fighters are very good at shooting carrier. Carrier fighters doin`t defend fleet due to bug in HOI4, AFAIK, but you can order them manually provide air superiority. Make sure you have Naval Supremacy 100% to get detection work 100%, multiple radar, even level 1 just touch the sea can help, fly planes as air superiority or naval attack, mine the sea to slow them, choose a swallow sea zone to. In practical terms, you need 4. I also have 1 strike fleet that has 3 Carriers + 6 BBS + 1 BC + 20 CLs + 30 DDs. Considering the limied range of carrier aircraft the Fleet carriers simply could not fullfill the demands. PatWing 8 less detachments to Task Force 4 and Panama Patrol. So no you cant bomb berlin while the luftwaffe is still strong because even if the bombers can range it (night can work for least casualties here) while your fighters barely make it to Frans. UK : Land is Grand Battleplan - Assault. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Produce one battleship in the beginning, and then once you're done with it, produce two aircraft carriers. Award. If you give that carrier based group an order to patrol or strike a given area or target they then follow the land based routine again. This is only case where parking a carrier and manually ordering air missions is worth it imo. For instance, to achieve 100% screening effectiveness with 4 carriers and 4 battleships, one needs to have 24 screen ships. Conclusion: CVs are underpowered in this 1. ago. I make the Heavy Cruisers role to take on Screens and Light cruisers to take on Aircraft with AA. But they may be, and usually are, given orders to be Strike Forces in the same sea regions. hoi4. You need at least 4 screening ships for every capital ship in your task force, otherwise your capital ships are going to get hit by torpedoes and they will have lower attack. One operation, Cherry Blossoms At Night, was supposed to use the sub carrier planes to do a chemical attack on the American West Coast but the war ended. They haven't cared to fix issue 2 for something over 1. Wartime losses did. A single convoy escort group of Sendai leading the Akatsuki sisters sank over 70 Submarines. I am just wondering why It was chosen to model them by making full sized carries have lighter combat wings to start with, as a way to model escort carriers this seems like an obstruction to far. When a navy is on mission, the planes on a carrier do nothing. Also radar tech starting from 1939 increases sub detection as well. 16. Make sure you’ve also finished operational integrity as well, for your carrier fighters. Carrier-based planes capable of naval bombing (CAS or NAV) will automatically do so even if they're not assigned to that mission, and deal 5x damage if they hit. - Escorts 10Destroyers, 10Light Cruisers, 5Heavy cruisers, - Mid-Range Attack Fleet 5Heavy Cruisers, 3Battle Cruisers, 2BB's - Long-Range Attack Fleet 5Battle Cruisers,. You can never go wrong with torpedos and it always is a good idea to build screen with a. Only known optimal size I can think of is no more than 4CV per fleet, and should have 3-4 screens per capital. This video serves as guide to the Convoy Raiding and Convoy Escort missions. Although missions can be assigned at the task force level, the operating area for the mission is defined at the fleet level by assigning regions . I think it comes down to if new design upgrades ship systems to higher level game takes it for. *Command does not support naval equipment other than convoys, sorry! Actually, i've removed equipment by placing negative numbers, but it only effects you. However, my carrier fighters were completely impotent against land based bombers, when moving through 'bombed' areas or in naval battles. v1. The speed adds a bonus to spotting and also means you can actually catch the subs to destroy them. The British and French navies had to throw 2 carrier taskforces at her to finally corner her in Uruguay, but not before she sank 2 dozen merchant vessels and tankers, and captured the crews of half a dozen more. Go to hoi4 r/hoi4 • by. ago. Last note, battleships benefit from passive techs in damage control and fire control and apply to already built ships. I use the phrase 'over screened' because past a certain point, having too many ships will trigger the larger fleet positioning penalty and will hurt you (This is how you use the CA-CL & Torp DD meta to destroy larger navies, by engaging with small task forces. A 100 ships convoy escorting did nothing to prevent my convoys from getting sunk. Big battleships and battlecruisers still have their use but after WWII they were phased out due to the massive advantages carriers had over them. There are no planes in reserve. I have radar 4 in the fleet, and full carrier doctrines in the Base Strike doctrine tree, and still, not one enemy ship damaged with a full 4 carrier fleet, and no aircraft shot down even when. Build as many of these. With an ability to pull fuel for the DDs from the larger ships like a BB or CV, then the real issue becomes the total fuel for the task. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. 2 Sea Zone: Patrol FleetThat I should use LC and DD to escort Carriers due their speed. What's the best way to use carriers? Question Assign them to missions like strike force or convoy escort and have them engage the enemy fleet directly? Or use them as mobile. Area Army =. Your navy, whether over the course of years or in one decisive battle, can make the difference between humiliating failure and righteous success. Last edited: Aug 8, 2019. Trade Interdiction. Except that ships don’t run out of fuel in HOI4. Subs should be in packs of 10-15. Go to hoi4 r/hoi4 • by. this hoi4 tutorial guide covers why you should convert old ships to carriers in hearts of iron 4 man the guns. They are death to your subs. A modifier is essentially a variable used in internal calculations. Every 1 point of air superiority advantage in a strategic region gives a +0. You will require a repair haven and some sort of sub scouting to detect incoming fleets so you can move off the convoy route till the strike fleet goes back home. Escort Carriers had no hope of doing such exiting / high priority missions due to their lacking speed and armor. Such a fleet would drink lots of fuel. Escorts Destroyers -> 4 destroyers Carriers -> 5 destroyers, 1 carrier Interdiction Torpedo Boats -> 2 submarines Submarines -> 4 submarines (Each ship is generated using the best ship technologically available) Similarly to divisions, each task force is generated using a “flotilla pool”. Carrier count as capital. Special Task Fleet (特務艦隊, Tokumu Kantai) 31 January 1905 => 4 November 1905, Converted merchant cruisers fleet in the Russo-Japanese War. Aircraft carriers are the most cost-efficient ship type. More task fleets on raiding means more actual raiding battles on the map. 746. Hi all, One important question. Maybe at Most 10 Fleet Carriers then the Rest are Light / Escort CarriersThe common term in HoI4 for the smallest unit, other than support companies, when designing a division or an abbreviation for battalion. Carrier (CV): Carriers are expensive to build, and are populated by specialised aircraft which must be built separately as well. Big naval battles will be over in seconds and won't net your admirals much xp, while convoy raiding and defence battles last for days and get you all the traits. The first way to reduce enemy positioning is by having less ships than him.