As for chasing the subs down and wiping them out, not sure you can because subs are cheaper to make than destroyers, so the AI will just produce more. Division weight will influence the number of convoy ships used. Both of these roles call for a sufficient quantity of ships, and destroyers are the most economical vessel to produce in the numbers required. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. The Cleveland is also a minor upgrade with better radar making. Generally the idea is that the subs will bait out the enemy DDs and CL fleets, which your own naval AI will see as a target that can. Battleship Adherent: This is a dangerous trait, due to its Naval AA debuff. your fleets roam between assigned sea regions, and in the case of convoy raiding arguably teleport still just like convoy escorts. Search and destroy I normally have a group of destroyers on patrol to find the enemy ships, then I have a carrier and battleship group for on search and destroyA fleet in convoy escort duty tries to get into these fights to defend the convoys. There needs to be a little more variety. There is two different variants that come in handy: First, Light/Escort Carriers (CVE). - added carrier sub detection increase of 25% to escort carriers doctrine research. Go to hoi4 r/hoi4 • by. So. Escort Carriers and Light carriers were a "thing" in WW2 naval operation. So I am very unsure and confused on Navy overall. I use task forces of 2 SS--very cheap models--for patrols/scouting (the binocular mission). This protection is extended to all of the fleet's assigned regions, although the number of regions that can be efficiently protected depends upon the number and size of task forces performing the mission within a given fleet. Gain air supperiority through number of fighters there. Kaijo Goei Sotai is for Convoy Escorts(the Japanese were not to keen on defending their covoys until later in the war) Kirai Fusetsu-ka is for Minelayers Taiheiyo Kantai is for Convoy Raiding Bonus, the shipsclasses I build for this: Ship designer: Kure Naval Arsenal 1936 SS: Kaidai VI Class 1936 DD: Kagero Class(Torpedo Destroyer)Techs should be self explanatory but remember to have a slot for fighters so you can get 1944 fighters in mid 39. Jun 25, 2017 @ 7:05pm Originally posted by peterblomquistjr: You click on the naval invasion button, then left click on the port the troops will be leaving from and right click on the invasion destination. It is possible to see the achievements sorted by the percentage of. You can easily design these using a single hangar, basic AA, a basic cruiser engine, and optionally basic secondary battery. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. It could all crash and burn, if that is scary just keep playing 1. There is the convoy escort mission, and to my knowledge it does exactly what it says on the tin. Im having trouble deciding what is best regarding how to best assist a major with a minor regarding fleets and specifically ASW destroyers. On the basis that 36 DE's are giving 3% cover, I'd need crazy numbers to achieve 100%, circa 1,200 or so. . )Convoy escorts can also be deathstacked but you need as many escort fleets as the enemy had raiding fleets in order to join every combat. RELEASED SGc - Save Game Converter - converts save. Rather than sinking a convoy or two, the subs end up sinking a convoy and two escorts instead, and the escorts cost more than the convoys. Optimized game rule checks by finding the game rule in the game rule database more efficiently. Killing patrols and convoy escorts, and screening carriers. The point of a navy is to supply and reinforce land troops and keep the enemy from doing the same. • 4 yr. Hearts of Iron IV has 190 different achievements, all using the Steam achievements mechanics. ago. More task fleets on raiding means more actual raiding battles on the map. Vary the appearance of. Im playing as Germany and control roughly the southern half of UK and still fighting. The most. Currently, Reserves are assigned to Fleets based on a selection of 8 or so random Icons. Each class has different usage areas, advantages, and disadvantages. Reply. Or lend leases taking all the convoys up. Improved logic for post battle casualties report in style 1 to handle properly nuke bombardments. Doesn't matter how big or small your taskforce is so you can get away with one taskforce composed of 99 destroyers. bumb #1 Drussix Apr 9, 2017 @ 11:12pm Lets a fleet protect friendly convoys in the assigned patrol areas, allowing them to concentrate on enemy submarines and commerce raiders that dare to attack your shipping. you can do convoy escort with destroyers and keep your main fleet nearby in strike force or whatever its called Reply. Convoy escort is a mission designed to hunt down subs, which is something only destroyers excel at. Added an increase to sub visibility as part of the positioning penalty in naval combat. Each mission has a corresponding hotkey. Once your troops have moved up, start the next offensive the same way. Convoy escort mission pretty much just keeps losses down, but very rarely if ever kills submarines outright unfortunately. Have the division railroad to the nearest port and then shift right click on the target port to queue naval transport option. I have established a conclave within enemy territory with 2 ports (lv. I put them on Convoy Escort in the Channel to supply my troops, but submarines from Dutch East Indies keep making my route efficiency at 5%. You can have some ships assigned to escort your convoys. For convoy escort I would make destroyers with the highest level sonar and depth charges possible. The screen penetration of torpedoes will help negate screening destroyers. Same reason Corvettes and destroyer escorts aren't in the game. In real life, the German heavy surface raiders worked extremely well for tying up lots of Allied ships escorting convoys off the coast of Norway: leaving them unavailable for use elsewhere. With regards to convoy escort, yes there is a difference. The listed decimal places is for display only. They are death to your subs. Escort carriers don't add that much to the surface battle while really having the potential of throwing the asw warfare out of whack. TottHooligan • 9 mo. Either is going to be rough. . Convoy Escort: Destoryers with depth charges are the way forward. Similar delays also apply for missions like convoy raiding or escort at suboptimal efficiency so it’s harder to bring all your power to bear at the same time. my capital fleets consist of 3-4 carriers (with CAS wing included for land support), 4-5 BS, 5-8 heavy cruisers, 8-12 light cruisers, 24 destroyers, 2 submarines. You can even then sent out your strike fleet to destroy the convoy escort. The person in charge of HoI4 development appoints an HoI4 team member to make it oh-so-easy to understand how to navally invade in HoI4. So you need dockyards to build it. In this configuration, the cost is comparable to a similar 1936 hull design, with similar stats - in the 5000-5500 cost range. Why my convoy route efficiency is 5% even though I have 92. Designed a 1936 destroyer: engine 2, x2 depth charge thrower, x1 light battery 1 and sonar 2… with no torpedoes, no fire control, and no AA. The three strategic regions I will be placing my subs into are the Iberian Coast, North Atlantic Ridge, and the Denmark Strait. 9% naval superiority in Baltic Sea and 80% in Eastern north sea. txt) a convoy escort in convoy battle to be represented by a CVE instead by a DD (when CVE unit type is available for the country). 6. The long and short of it is heavy surface raiders are very easily countered by just adding more escorts to your convoys. All radar guided weapons (he operated the radar). 2. Use anti sub too, or a dedicated template. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The Official Black ICE Guide for Hearts of Iron 4. Alternative History | Darkest Hour | Darkest Hour is a total overhaul mod for Hearts of Iron IV. Can multiple convoy raider TFs be made to join the same battle? Reply. Crash To Desktop - Frequently used in patch notes. Thanks! 3. HOI4 is quite. 2: 1x Escort Carrier, 4x BB, 8x DD. Fire control upgrades reduce reliability less, unless it's a. However, convoy escorts will still be able to fight against submarines once combat is initiated, even if subs are not normally detectable by enemy taskforces on the map. the best plan, though, is to just remove the enemy fleets attacking your convoys. And it's influenced by two things primarily: enemy fleet smaller than yours (constant), and your ships reinforcing the battle rather than being there from the start (gradually comes back during the battle)I have 6 convoy escort task forces, each with one CL and 6 DDs escorting through 6 sea zones, and my escort efficiency is in the single or low double digits. Now, have your entire fleet move to the channel as 1 group on convoy escort. Go to hoi4 r/hoi4. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. CA + Heavy Cruiser, CL = Light Cruiser, DD = Destroyer with torps, DE = Destroyer w depth charges, CV = Carrier, CVE = CA-sized fast carrier As Mister Analyst already pointed out - Mordred Viking has been very instructive in naval operations. Convoy health causing auto heal 7. I always build a lot of docks and then modernise the entire fleet in the most practical way by avoiding high cost changes like engines and main batteries. - Submarine group: Convoy Raiding mission - Destroyer group: Patrol or Convoy Escort or Minelaying missions - Mixed group with heavy ships: Strike Force mission Long version: Google "hoi 4 navy tutorial" for lots of results. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. Escort groups were a World War II tactical innovation in anti-submarine warfare by the Royal Navy to combat the threat of the Kriegsmarine ' s "wolfpack" tactics. It's not until/unless you've got several escorts on a supply run that the subs occasionally fail to penetrate the escort screen and turn away without sinking anything. Big naval battles will be over in seconds and won't net your admirals much xp, while convoy raiding and defence battles last for days and get you all the traits. Ships can influence land combat by. Convoy Escort: Efficiency is just 2 ships per convoy, if I recall. Stability & Performance. My convoys dont have access apparently and cant get supplies to my army there. The only way you can fix your war support without pulling out of South America is to either bumrush forward and finish off the Allies and end the war, or get naval supremacy and protect your convoys. However, after unpausing, the supply became 17/1 again. Ships can influence land combat by performing shore. Usually about 2 DD and 1 CL per naval province in high intensity areas (this is reduced to 2DD and 1CL per two naval provinces for low intensity areas). There are video tutorials and guides on YouTube. So I’m playing as Germany and accidentally sent my navy into the English Channel as the war started so I lost basically my entire navy but right now I’m very low on resources so I have trouble producing anything including ships and I desperately need to import resources but all my convoys go through the English Channel. ago. Your AI Admirals try to avoid battles they'll lose, so you should be safe to keep them on convoy escort in some perimeter sea zones. CryptoWait untill plan is ready. This guide will explain naval mechanics and basic strategy from the vie. 6. Set all fleets to split off enabled for repair and repair priority low. Find below an updated list of all Hearts of Iron IV console commands, these are commonly referred to as cheat codes. ~10DD groups How strange that ships on patrol will ignore convoys, even if they are escorted, or maybe the escorts are just sailing around on convoy protection duty and happen to show up when my submarines strike. Create a destroyer escort for convoy escort mission. Patrolling to clear the area is not a terrible idea, but it doesn't directly protect the convoys should they be intercepted. I mean when i play america i use task forces like the US did historically but its whatever i feel like so i would make the Main Heavy Force with all my BBs and CAs then i would create seperate Task Forces led by a Fleet carrier and Escort Carrier followed by a bunch of CLs DDs and a few SS. Which is ok in the eraly game b/c planes lack capacity to sink them and in turn get taken out nicely by convoys. These things should be created in numbers in little groups to defend convoys. Anyone else think you should have an option to disable naval convoy travel for divisions? So after conquering the British Raj I quickly created a fallback line along to coast line for my troops to guard the coast around 50 divisions. Convoy Escort: Efficiency is just 2 ships per convoy, if I recall. ), AA and Armor etc. ago. I find that if I tell some ships to do convoy escort, then if I tell other ships to patrol, they stay in the same zones. FlyPepper. Finally conquer any nation near your sea zones or avoid using them as even escorted convoys can be sunk easily as naval and air losses to sink convoys will not. Tooltip of a convoy escort mission. So no you cant bomb berlin while the luftwaffe is still strong because even if the bombers can range it (night can work for least casualties here) while your fighters barely make it to Frans. png. CryptoI am trying to do a naval invasion and i assigned one of my navies to the regions that needed escorts and now i need that navy to escort in other regions and i cant delete the previous ones. A task force assigned to the convoy escort mission will protect convoys belonging to the player or their allies if they are attacked. Rather than sinking a convoy or two, the subs end up sinking a convoy and two escorts instead, and the escorts cost more than the convoys. There is two different variants that come in handy: First, Light/Escort Carriers (CVE). The reason that these are effective against the current meta is because CA's are counted as Capital Ships. I've had this happen, when I watch my escort fleets they will get into combat alongside the convoys and then flee. best way to convoy escort is Light cruisers and destroyers. Good light cruisers are excellent uses of. CryptoIn HOI4, even if you have CV battlegroups prowling the Atlantic sealanes, you can barely sink 100 convoys in the course of months. It will not be a 88 but depending on how damaged the Cruiser is, it could technically happen. CTF Commander of Task Force or Carrier Task Force. I can't say what kind of fleets the UK sends into the Med but the effect is that I start losing convoys and if after 1 year of war I haven't closed off Gibraltar, my Convoys go down to 0 and I am done. Ill-Historian8697 • 9 mo. You can re-route convoys. If they have AA guns they can shoot with them at other ships too. The long and short of it is heavy surface raiders are very easily countered by just adding more escorts to your convoys. . Convoys are part of navy. You can see the naval battle reports pop up as bubbles where the convoys (or any other ship) was sunk. Escort efficiency is a function of quantity of ships rather than. 32 Badges. Destroyers are also ideally suited to convoy escort missions. Each hull type contains a number of module slots. So, i played japan and i managed to defeat china and the phillipines. If you are in a war your troops may not survive the journey so. You don't need air support you don't need bigger navy. Is there a "critical" value of AA to negate the 4 carrier naval bomber force in the open seas. 5. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. Convoy escort: Pretty self explanatory. So i've been experimenting a fair bit with naval composition throughout the months, playing around with doctrines, designs, etc. Upgrading in Guns, Technology (like Radar, Fire Control etc. The Pacific, should be a no brainer. On patrol missions they don't even find the subs. 34 Badges. Nov 12, 2019 Jump to latest Follow Reply Hello all. I saw that mission but i thought it was hoi4 version of convoy escorting in hoi2. The CLs should be well-rounded with radar and even more than one catapult. Patrol + air superiority + radar will make it really hard for enemy ships to continue to go undetected. Added chance (misc. Surface raiding, especially in the med, is extremely dangerous even for human players in MP games, so it would probably be suicide for an AI, but I 100% agree that UK should be putting every single ship on. Conducting effective naval warfare is vital in HOI4. Not very good at fighting fleets however. At present there are 4 missions; Search and destroy, Patrol, Convoy raiding, and Convoy escort. ago. With some speculation that convoys are now going to appear on the map, and potentially be integrated into the main naval combat system, is it too early to ask if the role of 'escorts' is more. Naval escorts. 801. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam or Xbox profile depending on the version of the game. Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. And the way to do that is to invest in as many escort DD as possible to achieve mission efficiency (or air superiority).