Battletech escort vehicle won't move. The "Repossession" contract always has 1 lance of vehicles and 1 lance of mechs as the opfor. Battletech escort vehicle won't move

 
The "Repossession" contract always has 1 lance of vehicles and 1 lance of mechs as the opforBattletech escort vehicle won't move

Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Move mechs next to convoy vehicles. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. End turn. Actively engaged with hostile mechs while friendly vehicles are trying to evac. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. I've run into a common problem, but with a twist that seems new. So why am *I* responsible for the fact that vehicle drivers don't know how to drive? They can't keep formation. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. I have tried an escort mission three times in a row now. but it looks like the problem pesists. One line summary of your issue Convoy vehicles won't move Please explain your issue is in as much detail as possible. Wiki. Just spent about 40 minutes on an escort mission. I've run into a common problem, but with a twist that seems new. 8 jandrese • 4 yr. "Good" positioning places one dot. The "Take the Bait" contract is very similar to an assassinate: there is an "extremely heavy" mech which you have to destroy. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. Paradox Store. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. I actually submitted a complete bug report last August on this same topic at the Harebrained forums. They always move on a beeline to their goal, at their full movement rate. Escorted four APCs to the dropship without a scratch, destroyed all enemies. One line summary of your issue Escort Mission (Career Mode) - Last Convoy member won't move What platform are you running the game on? Steam What operating system do you use? Windows 10 Pro v1809 17763. Couldn't finish mission. e. Escorted four APCs to the dropship without a scratch, destroyed all enemies. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I kept one mech with the convoy and dealt with opposing lance with the other 3. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. All rights reserved. Ew. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. The Corvatti Corporation, which produces artillery launchers on-planet, has had security problems, making safe deliveries to its corporate spaceport. Each time, one of the vehicle bug out and stop moving. So you kill EVERY enemy in a mission but you have to painstakingly move or pass for another 10 moves just to complete the mission. 864 Which version of. Battlemechs are extremely powerful, extremely expensive and supposed to be comparatively rare. - Protect the APCs until they are able to extract. Escorted four APCs to the dropship without a scratch, destroyed all enemies. I kept one mech with the convoy and dealt with opposing lance with the other 3. There is always one strangler that is at least 2 turns behind the. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Two of the four got to the point, the other two. Thus a light vehicle like the SM won't gain all that much from the survivability rule, but a heavy like the Behemoth gains a lot. Minor repairs (to a 'Mech's armour) are automatic and free after each battle, but repairing damage to a 'Mech's structure and replacing lost limbs, weapons and equipment can be expensive. BEX changes all that. . Just spent about 40 minutes on an escort mission. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. However, as the battle unfolded, the convoy vehichles, despite being far from the action, started driving erratically and scattered, prompting the. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Light Vehicles: Phase 3 Medium Vehicles: Phase 2 Heavy and Assault Vehicles: Phase 1 The Master Tactician bonus iincreases initative by 1. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. they half the time spawn right there next to the. Just encountered yet another mission where one of my escort objectives simply stops moving. . I moved my mechs in the circle, out of their way on the other side of the. Strategy. Escort mission, convoy goes from point A to point B over river and through mountain pass. html (Linux) Attach Output Log. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Feels bad. Attack it again the same way on your next turn. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. However, as the battle unfolded, the convoy vehichles, despite being far from the action, started driving erratically and scattered, prompting the. For instance, I'm currently stuck on an escort mission where I've killed every enemy and the morons I'm escorting won't get on the dropship. Still keep the road clear, keep one mech near the last vehicle, and another to the side near the first and you shouldn't have a problem. BEX changes all that. All trademarks are property of their respective owners in the US and other countries. 2 of the 4 APCs are parked in the extraction area next to the dropship. #1. this is repeatable. The AI is supposed to make the vehicles stay near you, but the vehicles keep moving faster than i can walk, effectively scouting and probably dying. I've completed the rest of the mission, killing all opponents. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. 2 of the 4 APCs are parked in the extraction area next to the dropship. I kept one mech with the convoy and dealt with opposing lance with the other 3. If one takes a 'wrong turn' and then decides it can't find a path to the evac zone, that's MY fault? And so I have to evac or Withdraw and accept a mission loss because these people, whose whole job in life is to. Just encountered yet another mission where one of my escort objectives simply stops moving. html and uploaded specs. Feels bad. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". Reddit is full and i think here it will be the same so: When do you think you will patch up that Escort mission bug? Or is it just fine, life with it like ? i mean you released a few patches already but this bug is since ever then and nothing happens?!?!?Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. I kept one mech with the convoy and dealt with opposing lance with the other 3. Dead state. html (Linux) Attach Output Log. I am running the 2021. . Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I was literally standing right on top of one and had to move around 3 times right next to him in order for him to move. People were taking Fire Moths and running them 26" behind an enemy unit to then drop off elementals for some nasty back shots and/or to seize objectives. It was because one of the convoy vehicles was outside of the zone it was supposed to be in. The escorts will only move forward when you lead the way. Strategy. their is still one big and glaring issue i must address. "Demolisher" Aha, same thing here. The 2nd escort mission I tried, one of the. I've run into a common problem, but with a twist that seems new. their is still one big and glaring issue i must address. this is repeatable. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Dead state. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. You simply CANNOT move ahead with all your mechs to "clear the path" away from the convoy. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. . The first mission the enemy decided to "Take their ball and go home" in that the enemy refused to move on their turn. It seems to happen in every single escort mission for me - we "exit combat" on the turn when the vehicles are extracted and then immediately re-enter combat afterwards except the enemy got a double move in the process. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Once you get past a certain distance, the convoy units will stop and not move until you get closer again. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Maybe it's also a necessary, that it's a narrow street and the vehicles have no way to move around a. The differences are that the target won't try to escape, and there is only 1 lance of escorts (no ambushers). I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. All rights reserved. . After three escort missions, I have never seen the vehicles to stay anywhere near close to my mechs (bug #1). html (Linux) Attach Output Log. Only the MacBook Air is completely fanless. In the map I'm. I actually submitted a complete bug report last August on this same topic at the Harebrained forums. #1. But they just sit there. In fact, there's a lot of fixes escort mission need, which is I don't bother with them anymore. . ive sat here for about 5 turns after i destroyed all enermys with 2 of the escort truch just sitting out of the end zone -_-So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. Navigate to where the game saves campaigns, which for a steam user is probably C:Program Files (x86)Steamuserdatayouruseridnumber637090 emoteC0SGS1. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Both the Mini and the MacBook Pro versions have fans and don’t throttle due to heat under extreme loads. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Reddit is full and i think here it will be the same so: When do you think you will patch up that Escort mission bug? Or is it just fine, life with it like ? i mean you released a few patches already but this bug is since ever then and nothing happens?!?!?Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. It sounds like the AI is playing BEX and you're still trying to play vanilla Battletech. YMMV /. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. No amount of moving next to them with any number of mechs moves them. . Mission Objectives: + Find the Raven (9. The only way to bypass this is enable debug mode. I have tried an escort mission three times in a row now. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. I was conducting a convoy operation. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Have apcs escort as a group not individually The way each individual apc has to be escorted is nuts. The final escort vehicle is not moving anywhere despite anything I try. I moved my mechs in the circle, out of their way on the other side of the. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Just spent about 40 minutes on an escort mission. I've tried saving and reloading but they're still not. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land right beside the evac. . Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Or at one time, i was literally unable to intercept a mech with a large laser. This chart goes into details on each chassis, one of those details is DFA damage. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. Has anybody found any ingenious workarounds to this bug other than reloading mission? --Or just avoiding escort missions altogether. , "assign" a mech as the escort,. The convoy got intercepted en route. I've run into a common problem, but with a twist that seems new. 28 Kilthak • 4 yr. . Hi, I'm doing an escort mission, and the problem is not so much the pace of the vehicles, but the fact that all 4 enemy mechs will ignore my mechs completely and only fire at the vehicles, thus making it impossible to save all escort vehicles. Escorted four APCs to the dropship without a scratch, destroyed all enemies. BATTLETECH. html and uploaded specs. Might have to do with it causing a flag of no mechs in area when they mechs are already in the area, when this isn't the. I've run into a common problem, but with a twist that seems new. Maybe, as part of the BATTLETECH Live Support Team, this is something that @HBS. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. The convoy got intercepted en route. I've run into a common problem, but with a twist that seems new. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. . I waited 10-15.