html and uploaded specs. The garrison vehicles will always be a problem, no matter what you do. However, as the battle unfolded, the convoy vehichles, despite being far from the action, started driving erratically and scattered, prompting the. It strongly recommended this force is destroyed before securing the starting point. The convoy's pathing should also be fixed so the tanks won't get stuck somewhere making the mission impossible to win. I actually submitted a complete bug report last August on this same topic at the Harebrained forums. However, as the battle unfolded, the convoy vehichles, despite being far from the action, started driving erratically and scattered, prompting the. Play the Tag Team mission, possibly need to get at least one member of the escort lance killed. Castle: This is a fairly standard delivery run, Commander. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Worse is that I then. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. It moved out, but that last APC absolutely refused to move again and I had to take the withdrawal. The next turn one or more freeze up and never move again. Minor repairs (to a 'Mech's armour) are automatic and free after each battle, but repairing damage to a 'Mech's structure and replacing lost limbs, weapons and equipment can be expensive. I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. txt I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Actively engaged with hostile mechs while friendly vehicles are trying to evac. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. . The convoy got intercepted en route. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. but it looks like the problem pesists. Battlemechs are extremely powerful, extremely expensive and supposed to be comparatively rare. I kept one mech with the convoy and dealt with opposing lance with the other 3. The convoy got intercepted en route. I moved my mechs in the circle, out of their way on the other side of the. The first mission the enemy decided to "Take their ball and go home" in that the enemy refused to move on their turn. I've tried saving and. Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs. I actually submitted a complete bug report last August on this same topic at the Harebrained forums. Mech customization is the strategy. Next turn enemy parks right in it and my mission is fucked. I've completed the rest of the mission, killing all opponents. How do I stop them? I have tried positioning my mechs in the line of fire, but they just ignore them and with the first round of them appearing at least. Operation 1 - Mission 3 Original Mission 01/03. You're right when you say the AI isn't playing the same game as you. The AI is supposed to make the vehicles stay near you, but the vehicles keep moving faster than i can walk, effectively scouting and probably dying. They just sat there stuck on their turn. Escorted four APCs to the dropship without a scratch, destroyed all enemies. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Search titles only. All rights reserved. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. The first vehicles the game throws at you have pretty weak weapons, too. Once you get past a certain distance, the convoy units will stop and not move until you get closer again. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. It's beyond frustrating and aggravating and right into rage-inducing territory. I was conducting a convoy operation. They also take double damage if you stomp on them. Is that mission Grand Theft Auto (the "steal the Demolisher" one?) Because I'd swear that I've had that one auto-complete when all the enemy was killed, long before the Demolisher got there. The 2 APCS behind them are just sitting there about 60ft outside of the evac circle. Windows:. Mission Objectives: + Find the Raven (9. but it looks like the problem pesists. 9. New posts. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. html and uploaded specs. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. #9. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Actively engaged with hostile mechs while friendly vehicles are trying to evac. I was conducting a convoy operation. So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. All trademarks are property of their respective owners in the US and other countries. With this mod Battletech becomes a bit more of a combined arms game rather than just mechs and minor distractions. ago You're super lucky then, that happens in at least half of my escort missions. The "Repossession" contract always has 1 lance of vehicles and 1 lance of mechs as the opfor. Navigate to where the game saves campaigns, which for a steam user is probably C:\Program Files (x86)\Steam\userdata\youruseridnumber\637090\remote\C0\SGS1. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. They just sat there stuck on their turn. . Has anybody found any ingenious workarounds to this bug other than reloading mission? --Or just avoiding escort missions altogether. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Steps to reproduce the issue Not sure I could reproduce. Just spent about 40 minutes on an escort mission. The next turn one or more freeze up and never move again. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I've tried saving and. I've run into a common problem, but with a twist that seems new. How do I stop them? I have tried positioning my mechs in the line of fire, but they just ignore them and with the first. This chart goes into details on each chassis, one of those details is DFA damage. as soon as one of the group make it in to the extraction the enemies pop that you have to defend against until they all make it in. 2 of the 4 APCs are parked in the extraction area next to the dropship. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". However, as the battle unfolded, the convoy vehichles, despite being far from the action, started driving erratically and scattered, prompting the warning "the convoy won't move. Two of the four got to the point, the other two. I hope that the devs will make a button to command vehicles to move to X or somethingReddit is full and i think here it will be the same so: When do you think you will patch up that Escort mission bug? Or is it just fine, life with it like ? i mean you released a few patches already but this bug is since ever then and nothing happens?!?!? Login Store. One of the 3 convoy vehicles has decided to stop at the side of the road and not drive on to extraction. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. E. I've run into a common problem, but with a twist that seems new. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. 2 of the 4 APCs are parked in the extraction area next to the dropship. WTH? i5 8600K OC@5 Ghz GTX 1060 3 GB W10 8 GB DDR4 I've used regedit trick,. . And after fireing them once at a mech of the second lance, while all mechs of the second lance are spotted. I personally loathe them, but most star systems include at least one of them in the available contracts. Alter the settings. Just spent about 40 minutes on an escort mission. Convoy Escort missions have three stages. Depending on the exact name of the mission there may be a blocking force. . I hope that the devs will make a button to command vehicles to move to X or somethingJust spent about 40 minutes on an escort mission. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. You must stay within range of the last vehicle if not one will be left behind and unable to move. I hope that the devs will make a button to command vehicles to move to X or something. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. You simply CANNOT move ahead with all your mechs to "clear the path" away from the convoy. Just spent about 40 minutes on an escort mission. Feels bad. The AI is supposed to make the vehicles stay near you, but the vehicles keep moving faster than i can walk, effectively scouting and probably dying. Has anybody found any ingenious workarounds to this bug other than reloading mission? --Or just avoiding escort missions altogether. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. The Corvatti Corporation, which produces artillery launchers on-planet, has had security problems, making safe deliveries to its corporate spaceport. WATCH THE TURN ORDER of the escort vehicles. I've attempted 3 seperate escort missions, each one ending in a soft lock. Use your fastest mech to trigger them after you move the other 3 mechs to the fight position. A Question Concerning Vehicles and Hexes. The only way to bypass this is enable debug mode. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. Belépés Áruház Közösség Támogatás Nyelvváltás Asztali weboldalra váltás. So why am *I* responsible for the fact that vehicle drivers don't know how to drive? They can't keep formation. Might have to do with it causing a flag of no mechs in area when they mechs are already in the area, when this isn't the. 2 of the 4 APCs are parked in the extraction area next to the dropship. html and uploaded specs. I'd think pairing the convoy to the Mech pathing would possibly work (I. In the map I'm. They just sat there stuck on their turn. I was conducting a convoy operation. I kept one mech with the convoy and dealt with opposing lance with the other 3. . I hope that the devs will make a button to command vehicles to move to X or something. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. So fixes to help with this issue are on the way. It was because one of the convoy vehicles was outside of the zone it was supposed to be in. Escort mission where all 4 APCs have stopped moving with one move turn to go to extraction zone. I hope that the devs will make a button to command vehicles to move to X or. Move up the right flank road and get rid of those turret genrators ASAP. So you kill EVERY enemy in a mission but you have to painstakingly move or pass for another 10 moves just to complete the mission. So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. BEX changes all that. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. The 2 APCS behind them are just sitting there about 60ft outside of the evac circle. I hope that the devs will make a button to command vehicles to move to X or something. I kept one mech with the convoy and dealt with opposing lance with the other 3. And then, suddenly, a vehicle drives in from red-blip distance to medium range and fires off SIXTY short ranged missiles!I keep an ECM loaded Orion on hand for Escort Missions. The 2 APCS behind them are just sitting there about 60ft outside of the evac circle. This can be used. . I kept one mech with the convoy and dealt with opposing lance with the other 3. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Might have to do with it causing a flag of no mechs in area when they mechs are already in the area, when this isn't the. Escorted four APCs to the dropship without a scratch, destroyed all enemies. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Each time, one of the vehicle bug out and stop moving. Feels bad. you can send these to me via google drive, drop box or discord (@Jamie Wolf) through the battletech game discord (or roguetech, or battletech 3025. I've tried saving and. ive sat here for about 5 turns after i destroyed all enermys with 2 of the escort truch just sitting out of the end zone -_-So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. BATTLETECH. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". Might have to do with it causing a flag of no mechs in area when they mechs are already in the area, when this isn't the case anyways lol. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. I've tried saving and reloading but they're still not. © Valve Corporation. Just spent about 40 minutes on an escort mission. © Valve Corporation. "Good" positioning places one dot. Just spent about 40 minutes on an escort mission. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Showing 1 - 13 of 13 comments. Fights over, have fast mech escort them and then fight the last group the vehicles trigger when they arrive. what the actual. Alter the settings. The bugs in escort missions are so bad that I have never been able to complete one. If your mechs get too far away from the escorts, they just stop like happened to you. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. . The 2 APCS behind them are just sitting there about 60ft outside of the evac circle. I moved my mechs in the circle, out of their way on the other side of the. However, as the battle unfolded, the convoy vehichles, despite being far from the action, started driving erratically and scattered, prompting the. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". One line summary of your issue Escort mission broke - 2 vehicles stopped and wouldn't move What platform are you running the game on? Steam What operating system do you use? Windows 10 Pro v1909 x64 Which version of the game are you. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. It seems to happen in every single escort mission for me - we "exit combat" on the turn when the vehicles are extracted and then immediately re-enter combat. Dead state. I moved my mechs in the circle, out of their way on the other side of the. Feels bad. escort mission in snow biom, tank got stuck 3 times out of 3 times, 1 of them will go ahead and the rest kept saying escort is goneJust had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. On the new apple silicon, the game works well enough to play, but any escort mission cannot be completed unfortunately due to a soft lock on Allied Turn. However, as the battle unfolded, the convoy vehichles, despite being far from the action, started driving erratically and scattered, prompting the. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. The next turn one or more freeze up and never move again. Finally as you move towards the Dropship for your escape you’ll be stopped by Captain Haust in a Wolverine WVR-6R and 2. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I moved my mechs in the circle, out of their way on the other side of the. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. bug/glitch anybody know any fixes or getting a similar issue?Originally posted by Cutlass Jack: Escort missions are the worst part of any game that has Escort missions. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong.