more apcs. Either make. They always move on a beeline to their goal, at their full movement rate. The escort missions do not play out the way they should. MechCommander 2. Read the mission text carefully and you will often find reference to "Multiple lances" or "A single lance" 5-10 minute stops are not what the game is about, unless you want to spend a half month in the mechbay Expect missions to be 15-30 minutes consistently Avoid Escort missions if you dislike the numbersYMMV /. Either make. 8 What DLC do you have installed. #2 Mudpony Feb 2, 2020 @ 11:49pm The upcoming 1. When the assassination target was a Cicada, I often failed because it escaped - this happened so often that I gave up on this type of mission. In reality this is a lie as all they do is rush headlong to the exit. So I have played battletech two times already with a friends. 5 skull level because they are easy and the mission bonuses for killing all enemies and saving all 4 APCs can net you an easy 700k). No one likes escort missions, this is because everyone since the dawn of time has designed the A. Remember, your mission objective it to ensure their safe arrival, not necessarily nuking all opposition. When the assassination target was a Cicada, I often failed because it escaped - this happened so often that I gave up on this type of mission. Only to get ambushed while you play catch up with your mechs. The escort missions do not play out the way they should. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. I'm surrounded by 8 enemy mechs immediately. . Even the game itself describes that the transports will stay near your mechs. 9. The missions are procedurally generated, so you can generally predict where the enemies will drop based on the map, where you drop, and where the rendezvous is. 000 credit destroy base mission. In reality this is a lie as all they do is rush headlong to the exit. Either make. their is still one big and glaring issue i must address. No one likes escort missions, this is because everyone since the dawn of time has designed the A. The escort missions do not play out the way they should. Aug 29, 2020 @ 5:36pm The reason for the slow AI is that sprint move is calculated every time a unit has. They are generated across multiple planets, and it can take quite a long time to get them all. Either make. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. It's likely any opfor is going to get vehicles or turrets. In reality this is a lie as all they do is rush headlong to the exit. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. These are the ones in the base game: Assassinate Battle (which is actually an umbrella term for a number of distinct missions) Convoy ambush Convoy escort Oddly enough I ram my first escort mission and the allied turn took forever (~5 minutes) each round and the allied drivers seemed dummer than normal just sitting still most turns. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. Only to get ambushed while you play catch up with your mechs. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. BATTLETECH > Suggestions > Topic Details. It was probably the most exciting/tense mission success I've had so far. The escort missions do not play out the way they should. In just about every escort mission, the recovery zone is fairly obvious from the start. do this, and the war will be won. In reality this is a lie as all they do is rush headlong to the exit. Always. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. The in mission objective is for your lance to protect this vehicle. Next I allied with the Federated suns and tried. Even the game itself describes that the transports will stay near your mechs. -Basically short-term defence/escort missions, so almost exactly what we have with the current base defence & escort missions. Should this happen, seeing you're on ironman, you can basically cheat by Alt+F4 and simply reboot the game. This using the Steam dist running BEX:CE which uses the better ai mod. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. There are several different underlying contract types. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. their is still one big and glaring issue i must address. The escort missions still suck because the APCs are driven by idiots with a death wish, but babysitting APCs is nothing new or even all that challenging. Even the game itself describes that the transports will stay near your mechs. their is still one big and glaring issue i must address. Why oh why can't you just order those utterley special needs apc drivers to stop for 1 turn because if they are driving full speed into an entire recon lance which you can clearly see?The BATTLETECH Season Pass includes Flashpoint and two upcoming BATTLETECH expansions at a discounted price. Basically all escort missions outside of a flashpoint are optional. Even tho the mission only has 1 1/2 skulls, and I come in with 2 points of tonnage, the enemy just shreeds through my mechs because of their loadouts. This is not so in career mode. The rest can get stuck if they want to. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The mission states "Vehicles will stay close" The vehicles put the pedal to the floor, outrunning their protection and then get blown up. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Activision's MechWarrior 2: 31st Century Combat is a 1995 computer game set in the universe. There is always one strangler that is at least 2 turns behind the rest of the convoy and just refuses to move during multiple turns. Note while i think game is great. After escorting Farah to the communications. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Escort missions are pretty crap, but convoy kill missions aren't too bad. Only to get ambushed while you play catch up with your mechs. Next I allied with the Federated suns and tried their flashpoint as an ally. No one likes escort missions, this is because everyone since the dawn of time has designed the A. Either make. more apcs. . Freshest example: Me and target both spawn about 600 meters away from extraction site. In reality this is a lie as all they do is rush headlong to the exit. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. Alter the settings. So I bought flashpoint today and loaded it up. Aug 9. In reality this is a lie as all they do is rush headlong to the exit. The text says that the vehicles will stay close to your mechs. Convoy Escort contracts are usually the most time consuming missions. I just wonder why the escort missions are always the same. With bonus payment you will earn 1. No one likes escort missions, this is because everyone since the dawn of time has designed the A. Escort missions. Be aware that same skull level missions can vary in payment. In reality this is a lie as all they do is rush headlong to the exit. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. And since I don't take late game escort missions (since the AI always spawns in & blows your convoy away before you can see it), it's pretty much that way for everything. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. It puts you in command of your own mercenary outfit, as you find yourself inexorably drawn into a bloody dynastic conflict set in the Periphery of the Inner Sphere, trying to restore High Lady Kamea Arano to her throne. There is a straight road between target and extraction site. BATTLETECH goes well beyond XCOM in so many ways, one of which is the combination of customizing individual mechs as well as Mechwarriors. Why is a mech monthly cost the same for every model and size? You get more money from more difficult missions but cost is still the same. BattleTech (2018) Anti-Climax Boss: Victoria and her lance in the final mission. I surrounding them to be thick as two planks. That said, I had a similar problem in a mission I ran tonight. BATTLETECH. Because in several Missions. Now the Escort missons are boring as hell. Now the Escort missons are boring as hell. You cant headshot the convoy because. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Oodle Classifieds is a great place to find used cars, used motorcycles, used RVs, used boats, apartments for rent, homes for sale, job listings, and local businesses. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. While BATTLETECH AI-Vehicles occasionally have this “bug” and I have no doubt it is 100% unintentional on the part of Team HBS. Note while i think game is great. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Press question mark to learn the rest of the keyboard shortcuts. It's a vanilla bug. The escort missions do not play out the way they should. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. In reality this is a lie as all they do is rush headlong to the exit. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Did the Steiner Mission set with no problem. Mission 1 - Escort the convoy to Objective 3, and then off the top edge of the table. Was doing a flashpoint and had to escort some morons. Apcs. That just needs a single vehicle to hit the endpoint, spawning the final enemies. Anyone have a work around short of withdrawing? The author of this topic has marked a post as the answer to their question. One line summary of your issue Escort mission broke - 2 vehicles stopped and wouldn't move What platform are you running the game on? Steam What operating system do you use? Windows 10 Pro v1909 x64 Which version of the game are you. Convoy Escort missions have three stages. I'm stuck on an escort mission where one of the APCs will not move to the LZ for extract. MarkDey Dec 2, 2022 @ 1:20pm. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. BATTLETECH. html and uploaded specs. Some add armor to the APCs but even just their spawning and movement is made of frustration. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Capture the flag; Take specific location and hold it for X turns. How do you make the decision to abandon a fight? And what kind of penalties do you get for it? Was playing Ironman, and a few hours in (all the missions until now has been easy) I picked up a 1 and half star mission. Either make. A new ammo tab is now in stores and the ‘Mech Bay; Half-ton machine gun ammo is now available +/++ variants of machine guns are now available Escort and convoy ambush missions can be tricky, but they are made much easier with purpose built mechs and appropriate tactics. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. their is still one big and glaring issue i must address. How frustrating! I destroy the escorts first too. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Keep the road clear, put your mechs on the side of the main road, about 2 dots away on either side is fine. No one likes escort missions, this is because everyone since the dawn of time has designed the A. 3. 100. Battletech is a deep tactical wargame where you lead a lance of Mechs into battle. Well, not so much after the update that made the mission end after all enemies were killed. This game's mission difficulty is complete horseshit: 3 skull mission: enemies walk in, single file line. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Even the game itself describes that the transports will stay near your mechs. After three escort missions, I have never seen the vehicles to stay anywhere near close to my mechs (bug #1). Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Note while i think game is great. The. Locate and destroy specific building, comm tower, command center, etc. But as far as battletech goes, they are classic mission styles that were used a lot in MC 1 and 2. Low-skull recovery missions can easily be completed by a single light, fast mech or a 2-mech rescue team sporting +Evasion pilots. their is still one big and glaring issue i must address. 5 skull mission: reinforcements get dropped on top of me on turn one. 76561198862786966. The escort missions still suck because the APCs are driven by idiots with a death wish, but babysitting APCs is nothing new or even all that challenging. Take note that every path will give a different bonus to your stats. their is still one big and glaring issue i must address. Note while i think game is great. It was probably the most exciting/tense mission success I've had so far. MechWarrior 5: Mercenaries Campaign Missions detail the game's main story, seeing Commander Jake Mason rebuild Nik's Cavaliers to seek revenge against the Black Inferno. In reality this is a lie as all they do is rush headlong to the exit. complete curb stomp 1. So I bought flashpoint today and loaded it up. There's an inherent mutedness to Flashpoint, from the easily-forgotten name onwards. Ambush convoy missions are very difficult, accept them only if pay is high. Cycle between each path and read at the bottom, it'll read "+1 Gunnery" or the correspondent stat. Originally posted by CryonicSuspension:Note while i think game is great. more apcs.