Battletech escort mission bug. Not sure if the bug has been fixed or not but convoy missions used to bug frequently because convoy AI would move to a position where it thought it couldn't move, for no reason. Battletech escort mission bug

 
 Not sure if the bug has been fixed or not but convoy missions used to bug frequently because convoy AI would move to a position where it thought it couldn't move, for no reasonBattletech escort mission bug I surrounding them to be thick as two planks

There is multiple escort missions though, that is the issue. It was because one of the convoy vehicles was outside of the zone it was supposed to be in. It's beyond frustrating and aggravating and right into rage-inducing territory. 6. Anyone have a work around short of withdrawing?Convoy escort Defend base Capture base. The last APC in an escort mission on a lunar biome has no path up the ramp to the evac zone. So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. You are the genetically engineered Clan Mechwarrior. first mission i tried with new update. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. There suppose to be three waves of enemy. Just wanted to post here as an fyi for anyone that comes across this issue. Might have to do with it causing a flag of no mechs in area when they mechs are already in the area, when this isn't the. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. The circle just keeps spinning, but no vehicles move. The text says that the vehicles will stay close to your mechs. On completing the final objective of a mission, the pickup drop ship landed on one of my mechs and instantaneously destroyed it. Quit the game, enable debug mode, load the save, and just press the Complete Mission button. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. The convoy has a narrow route, this can also be utilized for tactics. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Fixed some long-range and short-range pathfinding issues; Escort vehicles can now move through the player’s ‘Mechs and each other; Killing the entire OpFor now auto-completes escort missions; Other. It seams to me like 1 mech is supposed to be worth 50% but only registers as 25% or they just are failing. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Truck to the game - using a modified version of the Mobile HQ. i am currently doing an escort mission where i have to guard 4 tanks. Dead state. I pathing problems pls. BATTLETECH. Conir May 6, 2021 @ 10:28pm. Small tweaks to evasion and hit. The only way to bypass this is enable debug mode. Escort mission, light enemy mechs, successful convoy pickup by dropship; observe "exiting combat"/"enemy detected"/enemy movement/"entering combat"/enemy turn, instead of combat continuing normally. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. . I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". I. Repeatable hang, convoy escort mission. After three escort missions, I have never seen the vehicles to stay anywhere near close to my mechs (bug #1). The convoy has a narrow route, this can also be utilized for tactics. The Atlas suffers a +5 size delta penalty (75/15 is 5) to hit the Commando. I was stuck in move mode as well, no buildings or turrets to destroy. I've tried saving and. I pathing problems pls. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". I pathing problems pls. . I'm stuck on an escort mission where one of the APCs will not move to the LZ for extract. Couldn't finish mission. Last part of success criteria is 'escape'. There's a bug on that mission where sometimes the second group of enemies doesn't spawn, normally the mission ends when you kill them but if they don't show up, it's a problem. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. The game still has a bug where escort vehicles don't move to their exit zone properly. e. 1. Escort mission, light enemy mechs, successful convoy pickup by dropship; observe "exiting combat"/"enemy detected"/enemy movement/"entering combat"/enemy turn, instead of combat continuing normally. For now, what you can do is enable the debug mode, and then bring up the debug menu and hit the complete mission button. Running a mostly vanilla Battletech, just some minor light mods like "melee mover". Thanos Jul 16, 2019 @ 3:20am. BATTLETECH 5551. In 2 different Escort Missions, Save the Prototype and Grand Theft Auto, one of the convoy vehicles moves into a weird location and gets stuck. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. Map/placement or pathing bug perhaps? (annoying as 1) it's the only decent mission in the sector, and 2) it's an ironman save. The next turn one or more freeze up and never move again. BATTLETECH. The 'fix' should be making the enemy spawn further away so they can't attack the convoy the first turn. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. It's beyond frustrating and aggravating and right into rage-inducing territory. At some point, one APC went off the road into a "ditch" on the side of the mountain. The next turn one or more freeze up and never move again. This is especially frusterating as I am just starting a career and am on ironman. Or at one time, i was literally unable to intercept a mech with a large laser. this bug has effectively ended my campaign as I can't afford the repair costs without the mission. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the. Steps to reproduce the issue. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs. I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. Looks like the only solution is to not kill target too fast. 3. At some point, one APC went off the road into a "ditch" on the side of the mountain. Has anybody found any ingenious workarounds to this bug other than reloading mission? --Or just avoiding escort missions altogether. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. Unwinnable scenario (not without taking some serious losses) Really getting fed up with this crap. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. Or at one time, i was literally unable to intercept a mech with a large laser. I'm surrounded by 8 enemy mechs immediately. In 2 different Escort Missions, Save the Prototype and Grand Theft Auto, one of the convoy vehicles moves into a weird location and gets stuck. So, I returned to the game recently and I'm astonished to see the same bug that was in there a year ago. After I'd destroyed. Example 1: An Atlas is shooting at a Commando. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". . . In Battletech, my career mode built a story—whether that was losing a pilot, clutching a mission or making tough financial calls. neil Jul 16, 2019 @ 1:08am. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. A. Basically all escort missions outside of a flashpoint are optional. had to restart the whole mission. html (Linux) Attach Output Log. Escort Duty - Let’s Play BattleTech - Full Campaign -. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. is there something i could do? Escort Mission Won't End Because APC goes "Off Track" Please explain your issue is in as much detail as possible. I am stuck in the first mission with the mercs. There are also sliders. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. When Wolf's Dragoons first came to the Inner Sphere, they came equipped with five regiments of what they thought were outdated battlemechs. Personally I just keep it as a souvenir. I'm stuck on an escort mission where one of the APCs will not move to the LZ for extract. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. 2) Secure the Starting point and escort the vehicles to the pickup point. Anytime I have an escort mission, when the convoy vehicles activate and appear, on the Allies Turn, they will NOT move. then your escort evacs and the enemy lance gets a free movement phase? i find this to be a little overkill and have had knockdown mechs just get up and walk away to shoot me because now their initiative is back to normal. Have you tried verifying your files? Yes Steps to reproduce the issue Play the mission, no exit point. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Extremely Heavy Mech :: BATTLETECH General Discussions. Like it being necro'd by a guy trying to advertise his youtube channel; or it being 1. No known issues at time of this posting No stalling of AI convoys (tested, x2 missions) at time of this posting Nvidia GeForce NOW app failed to. Once my Shadow Hawk and Wolverine took out the convoy, they were able to loop back around and finish off the escorts from behind. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. In an escort mission: - Successfully escort all 4 APCs to the extraction zone. Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs. Three of four have no problems pathing. BattleTech: Apple Silicon M1 - Workaround. (not sure if being allied to a. Senlin Jun 22, 2019 @ 2:06am. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Convoy gets stuck. I've tried moving the Panther to different spots but the AI has decided that the Devastator is gonna. While in a mission where I had to escort 2 lances. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. I've tried moving the Panther to different spots but the AI has decided that the Devastator is gonna stay in one place and prevent me from getting my 1. If the reinforcement enemy lance is within combat range of my lance and tanks when the tanks I am escorting make their escape, the enemy lance gets to have a free turn, where they move, but dont fire anything, even when they were in range of my mechs to start with, then a new round starts after they get the free move and they get to go and move again. Makes Escort contracts more interesting. It happened when Flashpoint first came out and caused me to fail an ironman mission, so I quit. It's always been the enemy base missions things get most crazy for me over time. Assasinations are also good with 2 1/2 lances. In MW5, I mostly just feel like I'm playing instant action with. When I get to the end (return to the platform to get paid) I get in a situation where I cannot issue orders to my troops and cannot end my turn. neil Jul 16, 2019 @ 1:08am. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides. Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. BATTLETECH - Escort Mission - OPFOR gets free movement turn after AI trucks EVAC. The next turn one or more freeze up and never move again. BATTLETECH. Basically all escort missions outside of a flashpoint are optional. Featured. So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. The next turn one or more freeze up and never move again. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. Might have to do with it causing a flag of no mechs in area when they mechs are already in the area, when. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the. I'm doing a campaign run and I've just done a Tag-Team mission against the local government. Play the Tag Team mission, possibly need to get at least one member of the escort lance killed. It's a vanilla bug. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. Feels bad. this bug has effectively ended my campaign as I can't afford the repair costs without the mission. If the reinforcement enemy lance is within combat range of my lance and tanks when the tanks I am escorting make their escape, the enemy lance gets to have a free turn, where they move, but dont fire anything, even when they were in range of my mechs to start with, then a new round starts after they get the free move and they get to go and move again and shoot. You enter a mission kill everything even run your mechs all over the map looking and there is nothing left and the counter still says 75%. 7 or so. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. In a convoy mission a couple of the convoy vehicles got stuck and stopped moving on their turn. After three escort missions, I have never seen the vehicles to stay anywhere near close to my mechs (bug #1). A. bug/glitch anybody know any fixes or getting a similar issue?Reddit is full and i think here it will be the same so: When do you think you will patch up that Escort mission bug? Or is it just fine, life with it like ? i mean you released a few patches already but this bug is since ever then and nothing happens?!?!? Войти Магазин. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the. I know when the first car touches the trigger, though, that… BATTLETECH. Current mission is an Escort. The turn after one of the vehicals enters the zone, and after all my mechs have moved, a mech moves over the ridge, and shoots the vehicals. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. 6 of them. I'm stuck on an escort mission where one of the APCs will not move to the LZ for extract. That said i have run at least 50, heck maybe 100 by this point and never seen the bug. Unwinnable scenario (not without taking some serious losses)Grand Theft Auto Mission Bug (spoilers) So the mission is bugged, the Devastator takes a hard left turn instead of moving with the convoy and it just sits there, I can't complete the mission, and before someone says oh you have to keep a mech near it, my Panther is right next to it. To me a Mission Failure due to Allied Action or (in the case of a stuck Convoy Truck. But i cant help but wonder how the paradox community views the one and only issue with the escort missions. It was because one of the convoy vehicles was outside of the zone it was supposed to be in. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. After I'd destroyed. At some point, one APC went off the road into a "ditch" on the side of the mountain. I've tried saving and. For instance, I'm currently stuck on an escort mission where I've killed every enemy and the morons I'm escorting won't get on the dropship. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. All trademarks are property of their respective owners in the US and other countries. I pathing problems pls. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Extremely Heavy Mech. . Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up. Like it being necro'd by a guy trying to advertise his youtube channel; or it being 1. . In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". Or at one time, i was literally unable to intercept a mech with a large laser. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. One line summary of your issue Convoy escorts won't move if you move out of their range and then step back in What platform are you running the game. Once that was done, the escort would head to the drop zone. I'm playing a Convoy Escort mission on Weldry. Anyone have a work around short of withdrawing?I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. The vehicles put the pedal to the floor, outrunning their protection and then get blown up. Once you get past a certain distance, the convoy units will stop and not move until you get closer again. I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. #4. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A.