So I've noticed this pattern for a while having played this game for a long ass time, but now it is starting to get annoying. I have seen and heard many people do these caravan escort quests and would like to know how the mod is called, which allow you to do these quests. will not stop to camp so on a long run you will lose all your armor and your men because nobody is healing or repairing. Hello, and welcome to the forum! Battle Brothers is all about the bros you meet along the way. So I've noticed this pattern for a while having played this game for a long ass time, but now it is starting to get annoying. When escorting a caravan and you come under attack, why do the caravan hands even bother to join the fight, let alone get in the way of your frontline/shieldwall. I got no benifit whatsoever from fleeing, and since I had no. 5. Ability to stop at towns during caravan escort. Assign everyone to the training camp, you are basically getting paid for training your own boys and girls. Opening Hours. I beat the necrosavants with a mix of nets and wardogs, but does that fight count towards the undead event? If I had completed the mission (the donkey got killed by a necrosavant) would the mission have counted. Caravan mod. What is considered 'Short' and what 'Safe' caravan route. But are the escort caravan quests supposed to be automatic and this fast? There is no time to check for threats or avoid such things. Caravan mod. but I made it. "War" will be the late game crisis since I think I can ignore the war and keep trading, we. I have never been attacked nor had any kind of special event pop up once during a caravan escort mission. Thursday: 8:30 AM – 5:30 PM. Lost 5 out of 7 men, and almost the entirity of the caravan. Obviously 2 melee and 2 ranged is not enough to win battles, but with the extra speed you can safely lure anyone into a town and fight with allies. So, caravan escorts, package delivery, envoy escort etc. *Scene - the merchant leader briefs his caravan guards before the caravan departs* Merchant: "Alright boys, this is going to be a dangerous mission! You may run into wolves, savage orcs, nefarious goblins, bandits, legions of undead, or all manner of horrible monsters! Here, take these t-shirts, knives, and clubs. 32K subscribers in the BattleBrothers community. When escorting a caravan and you come under attack, why do the caravan hands even bother to join the fight, let alone get in the way of your frontline/shieldwall. That should be sufficient!" Guards:. Haggling Before taking a contract it is possible to haggle for better pay. ” Little did I know, by recruiting too many. That should be sufficient!" Guards:. Flharfh Jan 25, 2019 @ 6:21pm. 0. Sure. So I've noticed this pattern for a while having played this game for a long ass time, but now it is starting to get annoying. Battle Brothers isn't primarily a story generator. It doesn't need to be harder. chevron_left. *Scene - the merchant leader briefs his caravan guards before the caravan departs* Merchant: "Alright boys, this is going to be a dangerous mission! You may run into wolves, savage orcs, nefarious goblins, bandits, legions of undead, or all manner of horrible monsters! Here, take these t-shirts, knives, and clubs. I mean, that's what caravan escorts are for right? To dissuade thugs from easy pickings. "A cart to carry our things is fine and all, but it won't do. I have never been attacked nor had any kind of special event pop up once during a caravan escort mission. Am I just getting incredibly lucky?I haven't played for a long time, so I'm not sure if this is new to this patch. . Jan 24 @ 9:58am. It just seems like poor ai to me. There are just certain stretches on my maps infested with enemies. What kind of garbage map you have to get for 3+ days of caravan travel? 2 is the longets contract I ever gor for 1. I haven't played for a long time, so I'm not sure if this is new to this patch. and those few people who offer me contracts have stopped offering caravan escorts. . I lost a +200 day playthrough because I didn't want to throw away a contract. I got into 5 battles in a row without a single day of rest. Caravan guards in escort missions are so terrible. I beat the necrosavants with a mix of nets and wardogs, but does that fight count towards the undead event? If I had completed the mission (the donkey got killed by a necrosavant) would the mission have counted. *Scene - the merchant leader briefs his caravan guards before the caravan departs* Merchant: "Alright boys, this is going to be a dangerous mission! You may run into wolves, savage orcs, nefarious goblins, bandits, legions of undead, or all manner of horrible monsters! Here, take these t-shirts, knives, and clubs. sser Congrats. Check out the developers blog to find out more! Dev Blog #39: Progress Update – Background and Trait Icons, Escorting Caravans, Final Let’s Play Episode – Battle Brothers Developer Blog. It just seems more logical that they would stay either by the cart or in. When escorting a caravan and you come under attack, why do the caravan hands even bother to join the fight, let alone get in the way of your frontline/shieldwall. Mostly caravan escorts as they are not worth the time spend traveling. Events by Trait = Events that require one or more specific Trait(s) to trigger. Deliver goods, Escort Caravan, and Discover location contracts now give an XP reward as well. More profit from some contracts:- find artifac- escort caravan- discover location- deliver item- patrolI find it annoying when in caravan fights, the cart+horse is being hit by a bandit/raider on the opposite end without me being able to cross or get close to hit that bandit right away, i just have to rely on my archers. Escort a Caravan Too Difficult. It seems like a glorified fast travel that pays me. But are the escort caravan quests supposed to be automatic and this fast? There is no time to check for threats or avoid such things. but I'm crossing the entire map so. Battle Brothers. Merchant: "Alright boys, this is going to be a dangerous mission! You may run into wolves, savage orcs, nefarious goblins, bandits, legions of undead, or all manner of horrible monsters! Took a contract to take out a size 12 caravan. Often if you get into a sitch like the one you are in atm you might just have to take those crappy escort and delivery missions and try to fight stuff on the way. I have never been attacked nor had any kind of special event pop up once during a caravan escort mission. . Just a squirrel that will occasionally raise a bros moral every once in a while. Seriously three fights for one caravan escort early game? Including Orcs? Did you play test anything? That's a single skull mission and I have maybe one or two members at level 2. These can range from. As you traverse the map in Battle Brothers you will often come across different parties. . Not because it's 'too hard' or 'too dangerous' - you even get the chance to run - but because there is nothing you can do to protect the donkeys. I got the event while escorting a caravan where necrosavants appeared and attacked. Turns out there is an army on the road too. I mean other than the obvious "it makes money". Decado2. It seems like a glorified fast travel that pays me. " (you lose a large amount of reputation) Related with Caravan Escort Events are quite a few and most of them are totally not worth for the early game, but some are - Mysterious Prisoner as example. You get to fight none only when you are extremely lucky 3. I was confident in my victory, but before the battle began, the game said that the caravan is lost and that it is my fault somehow. SEFUUNKJWD good seed for barbarian start. 0. other 1-3skull pay more and are less random. It seems like a glorified fast travel that pays me. You can determine if they will refuse based on their answers. Compatibility with Legends is, as of v1. On the bright side, I went in with more or less 7 rookies, and came out with two level 4 hard asses. Find Battle Brothers in your Steam library, right-click it and select ‘Properties’. Militiamen are basically brigand thugs with good gear, but you need to expect some ranged pressure no matter the tier so at least 2 ranged brothers are good to get before you start. . . . like a noble house’s unit, then let them help with the battle. Seriously three fights for one caravan escort early game? Including Orcs? Did you play test anything? That's a single skull mission and I have maybe one or two members at level 2. chevron_left. When escorting a caravan and you come under attack, why do the caravan hands even bother to join the fight, let alone get in the way of your frontline/shieldwall. It just seems more logical that they. I'm pretty sure you can still do it, but the problem is most escort missions make you wait for the guy. thats stupidly worthless. #1. I only escort Southern. When you accept, it spawns an army programmed to intercept the caravan. this needs to be fixed, or is it supposed to be that way? but i. will not stop to camp so on a long run you will lose all your armor and your men because nobody is healing or repairing. will not stop to camp so on a long run you will lose all your armor and your men because nobody is healing or repairing. Battle Brothers is a great game, but map generation is one pretty serious weakness. I reloaded and paused the game and clicked on the raiders when they showed up again but I still can't join the battle. I was also a bit cocky. === ENG version== More profit from some contracts: - find artifact - escort caravan - discover location - deliver item - patrol (added in version 1. #6. Sometimes you can get really cool shit from them; during one noble war crisis I was escorting a caravan, a company from another house turned up and offered me a named two-handed for abandoning them, which I took mostly because I didn’t want to fight the noble company lmao. I see bandits and direwolves and orc hunting parties running all around me but none of them ever attack me. I managed to survive by sacrificing my 3 worst dudes, holding of the warhounds, killing 3 and keeping the rest of the barbarians occupied while the rest of my brothers fled. Hi, I'm having this constantly crashing issue that I think it is related to everytime I save the game. . . I haven't played for a long time, so I'm not sure if this is new to this patch. But are the escort caravan quests supposed to be automatic and this fast? There is no time to check for threats or avoid such things. It seems like a glorified fast travel that pays me. will not stop to camp so on a long run you will lose all your armor and your men because nobody is healing or repairing. 2 Lindwurms. I have never been attacked nor had any kind of special event pop up once during a caravan escort mission. It seems like a glorified fast travel that pays me. Putting brothers into reserve works differently in legends, each brother can be put into reserves with a click of a button (click the sword at the top left near them), when done it will show a tent which means they will not be fighting in the next battle. Battle Brothers. You can raid caravans along the way, but keep away from hostile cities and noble house war parties. Am I just getting incredibly lucky?. Lost 5 out of 7 men, and almost the entirity of the caravan. 5 Origin Events. 1. r/BattleBrothers. this needs to be fixed, or is it supposed to be that way? but i. 4 Contract Events. It just seems more logical that they. One of my favorite little "discoveries" in the last major release was the ability to enter towns during a caravan escort mission by clicking on them while passing through. But are the escort caravan quests supposed to be automatic and this fast? There is no time to check for threats or avoid such things. Score = Has no score, can trigger once per combat. I beat the necrosavants with a mix of nets and wardogs, but does that fight count towards the undead event? If I had completed the mission (the donkey got killed by a necrosavant) would the mission have. It just seems more logical that they. I get stopped by units from noble faction A claiming the goods are stolen, but I'm not about to betray my employer to these obvious fakes. Just took a caravan quest from a town belonging to noble faction A. It just seems more logical that they. It takes many hours and experience to even judge if a new map will be somewhat playable or massively annoying. Just took a caravan quest from a town belonging to noble faction A. That should be sufficient!" Guards:. Therefore, escort caravan contracts function identically to the base-game, as do contracts that involve intercepting and destroying hostile caravans. It just seems like poor ai to me. Guys do you also have problems with caravan or should I white a bug report ? When raiders attack caravan that I escort I see a battle like I am not a caravan guard, then caravan dies and mission failed and I can go whenever I want or attack this bandits. To attack a trading caravan, hold down the left CTRL key and left-click the caravan. . Seriously three fights for one caravan escort early game? Including Orcs? Did you play test anything? That's a single skull mission and I have maybe one or two members at level 2. There's nothing better than doing all the missions in an area then getting your travel expenses paid to go to a more profitable area. will not stop to camp so on a long run you will lose all your armor and your men because nobody is healing or repairing. So I've noticed this pattern for a while having played this game for a long ass time, but now it is starting to get annoying. "This better be worth it. How to Attack Caravans in Battle Brothers. . IonBl 5 minutes ago. But are the escort caravan quests supposed to be automatic and this fast? There is no time to check for threats or avoid such things. IonBl 5 minutes ago. That should be sufficient!" Guards:. The caravan party has to be alive after the fight. Don. *Scene - the merchant leader briefs his caravan guards before the caravan departs* Merchant: "Alright boys, this is going to be a dangerous mission! You may run into wolves, savage orcs, nefarious goblins, bandits, legions of undead, or all manner of horrible monsters! Here, take these t-shirts, knives, and clubs. It seems like a glorified fast travel that pays me. . It just seems more logical that they. 0. King Bros Ltd. Am I just getting incredibly lucky?. . You may only have one. is it a bug or a new mechanic of failed missions ?Battle Brothers. I haven't played for a long time, so I'm not sure if this is new to this patch. My first suggestion is the addition of a toggle button for this behavior for the player's party. About Press Copyright Contact us Press Copyright Contact usA caravan is in need of help. . *Scene - the merchant leader briefs his caravan guards before the caravan departs*. It just seems like poor ai to me. will not stop to camp so on a long run you will lose all your armor and your men because nobody is healing or repairing. It just seems more logical that they. Escort Caravan 23:14:18Core A critical exception occured. 18 – New Weapons (8 July 2016). I see bandits and direwolves and orc hunting parties running all around me but none of them ever attack me. I like my factions allied or at least neutral. so. crisis feel more balanced. , meeting a caravan with broken axle) I have never seen scripted event for caravan escort or envoy missions. I mean other than the obvious "it makes money". Doesn't that seem a little broken?*Scene - the merchant leader briefs his caravan guards before the caravan departs* Merchant: "Alright boys, this is going to be a dangerous mission! You may run into wolves, savage orcs, nefarious goblins, bandits, legions of undead, or all manner of horrible monsters! Here, take these t-shirts, knives, and clubs. When escorting a caravan and you come under attack, why do the caravan hands even bother to join the fight, let alone get in the way of your frontline/shieldwall. Escorting a caravan sometimes gets bugged. . The free 'Of Flesh and Faith' DLC is a love letter to the fans of Battle Brothers after a journey of almost six years together. I haven't played for a long time, so I'm not sure if this is new to this patch. I haven't played for a long time, so I'm not sure if this is new to this patch.